NEW BRAWLER
Carl
- HP: 80
- Movement speed: normal
- Attack strength: 5
- Spawn: Meadow, Jagged peaks, Stony peaks, Stony shore
- Other: Doesn't take damage from anvils
- Drop: Carl Pickaxe
FIRST EVER BRAWLER TOOL
Carl Pickaxe
Actually is exatly same as Diamond pickaxe, but with better enchantability (12, Diamond has 10) and little worse durability (1480, Diamond has 1561)
Gadget upgrades
- AUTOSMELTS any block that's mined with tool
- Right-click throws enderpearl (4s cooldown + takes 5 durability per use)
BRAWLER SKINS
As I said earlier, every brawler now has his custom set of skins. Here is list of every skin added:
Melodie: Harpy, Pop, Blackgreen, Redwhite
Colette: Gladiator, Inspector, Navigator, Trixie, Pawlette
Gene: Evil, Pirate, Swamp
Janet: Lunar, G-force, Valkyrie
Max: Streetwear, Hermes, GT, Cony
Mandy: Magma, MC, Hanbok, Malicious
Bonnie: Empress
Kenji: Fruit, Cursed
Piper: Mariposa, Athena, Flagbearer
8-bit: Saloon, Antivirus, Virus, V?, Haunted house, Retro
Maisie: Jungle queen, Tech, Marauder
Griff: Sunken chest, High score, Sleigher
Shade, Carl: Nothing... for now atleast
Skins don't have specific biome they spawn in, they're same as normal variants
Other changes
- Gene's spawn was changed to swamp/mangrove swamp
- healing from Kenji Katana's now requires right clickling and adds cooldown for 1.5 seconds
- all brawlers will spawn little more frequently
Warning !!!
- if you had one of 4 Melodie variants somewhere in your base, they will probably despawn because, I chaged her ID to be easier to spawn using /summon command
BLING, COINS AND GEMS FINALLY HAVE USAGE
To have some more variability in game, I added thing that can be crafted from these 3 ingredients
ARMOR
WEAPONS AND TOOLS + BLOCKS
Note:
All these armors, tools, etc... are exatly same as iron armors, tools, etc...
OTHER CHANGES
- reworked Bonnie's Suit item texture
- reduced laser's damage by 45%
- added Melodium axe to combat category
NEW BRAWLER
Griff
- HP: 68
- Movement speed: normal
- Attack strength: 5
- Spawn: all Taiga biomes
- Other: When hit, spawns 1 coin
- Drop: Griff's Jar
NEW RANGED WEAPON
Griff's Jar
- Durability: 6400
- Attack damage: 3
- Ammo: Coin, can shoot constantly, drops back when hitting block
Gadget upgrades
- Coin has 1/20 chance to explode when hits entity
- does 33% more damage
2 REMOVED THINGS
1. Spawn eggs
- because of 1.21.5, spawn eggs will be removed from creative menu and you can only spawn brawlers using commands
2. Gadget upgraded Melodie's Notes chestplates
- because normal Notes and Chestplates does't work it has to be removed but...
MELODIE NOTES CHANGES
- Chestplates now gives +2 armor per note
- You will now don't need to hold Gadget upgraded notes for it to work, just have it in your inventory
MELODIUM ARMOR REDESIGN
Yes now it actually spawn notes
NEW PAINTINGS
- now every brawler will have painting like this:
NEW ABSOLUTLY USELESS THING
- I just added more Melodie varitans because I'm freaking idiot
- Actually more of these variants are coming soon :)
Other changes
- description of gadget upgraded items will now be uncolored and written with numbers (ex: 1st Gadget upgraded)
- fixed bug when brawlers didn't attack back players in some cases
- reduced Colettes attack damage to 6 (from 9)
- increased Gene's attack damage to 5 (from 3)
- increased Max's attack damage to 5 (from 4)
- Maisie's Arm will now require Iron Nugget as a ammo
- removed Gadget upgraded Maisie's Arm's from creative menu
- reduced all brawlers texture size by 5%
- reduced Bonnie's speed to 0.3 (from 0.35)
- reduced Brawling Fields biome spawn
- increased Melodie's hitbox by 5%
- Janet now only spawns in Birch Forests