V4.0.0 7.3
- Overhauled the JSON system (again!), now a mix of the old and new system
- Added metadata checking system
- Added stack size checking system
- Added Armor texturing
NOTE: The JSON was rewritten! It now requires "entries: []", and item tag matching the item key ("id": "minecraft:item/dye") Under that is "textures": {}, and then a map like so; ("LABEL_NAME_14CHARS_MAX": "path/inside/items/TEXTURE") - armor_texture: "file_inside_armor_path"
Under that (or to replace it) you can put "conditional_textures": [] The calls for it are "meta": { "COMPARE_VALUE": int } or "item_stack"
TextureSwap v2.0.0 for BTA! 7.2-pre1
Initial Modrinth Release!
REMOVED
- Removed the custom Item Array Helper, as it's no longer needed.
- Removed the Texture registry system, as it's also no longer needed.
CHANGES
- Simplified the use of the Texturepack JSON file.
- Swapped the use of the old Array helper for BTA's new Texture Registry system.