BugTorch

BugTorch

Mod

Bug fixes and optimizations for Vanilla 1.7.10 and a few mods.

Client and server OptimizationUtility

48.5k downloads
17 followers
Createda year ago
Updated12 days ago

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Fixes bugs, backports some stuff that doesn't add new content, and optionally does some other stuff. Everything can be toggled in the configs.

Features

Vanilla/Forge Bug Fixes

  • Fixed mergeItemStack behavior in vanilla, dupes and more in CoFHCore.
  • Fixed enchantment visual effects messing up the render state.
  • Fixed particle depth sorting. Does not yet fix translucent particles ignoring other translucents.
  • Fixed leads breaking immediately after being placed on some modded fences.
  • Lava will only hiss when mixing with water.
  • Corrected mineshafts air bubles being created above their dirt rooms.
  • Leaves will not give drops in addition to itself when sheared.
  • Tall Grass will not give drops in addition to itself when sheared.
  • Shears will take damage when used to mine any block.
  • Made leaf decay check far enough away to prevent large jungle trees from decaying.
  • Prevented sign update packets for unloaded chunks from sending chat messages.
  • Stone Monster Eggs blocks will only spawn one Silverfish when broken.
  • Made structure component downfilling replace plants and blocks flagged as replaceable.
  • Clear most plants on top of Village paths.
  • Fixed Zombie village sieges.
  • Fixed desert village well material.
  • Fixed improperly terminated client connections sometimes causing a severe resource leak.
  • Prevented non-layered snow blocks from melting when lighting errors occur.
  • Fixed the anvil sound type step sound.
  • Fixed several vanilla block sounds.

Vanilla/Forge Optimizations

  • Made layered snow face culling more effective.
  • Optimized full item stack nearby stack checking.
  • Stopped the Redstone Torch burnout map from leaking memory.
  • Optimized isPotionActive checks and the setAir data watcher on most entities.
  • Optimized get block by ID calls for air blocks.
  • Optimized single player world loading by skipping initial chunk load.
  • Optimized several functions used by setting buttons. (off by default)
  • Optimized the function that reads options.txt. (off by default)

Random block tick removal:

  • Pumpkins
  • Jack O' Lanterns
  • Non-layered snow
  • Torches

Used a faster random implementation in:

  • Effect rendering
  • Entities
  • Items
  • The internal server
  • Item rendering
  • World rendering
  • The world (off by default, alters world gen)
  • Hoppers
  • Chests

Prevent storage blocks from splitting held stacks when broken:

  • Chests (off by default)
  • Hoppers (off by default)

Vanilla/Forge Tweaks

  • Made Enchantment Tables emit particles for any block with enchantment power.
  • Trapdoors no longer require attachment blocks. (propagates to many modded trapdoors)
  • Place pressure plates on almost any wall or fence. (propagates to many modded walls and fences)
  • Place torches on almost any fence. (propagates to many modded fences)
  • Place torches on almost any wall. (propagates to many modded walls)
  • Prevent "An attempt was made to register extended properties using an existing key" log spam.

Flat and scaling damage tuning options for:

  • Drowning
  • Poison
  • Starvation
  • Suffocation
  • Wither

Tweaks that are off by default:

  • Farmland trampling immunity
  • Farmland water from below checks
  • Farmland unique wet and dry side textures
  • Un-restricted End Portal placement
  • Clear potion particles for client player entities
  • Lightning strike volume/range control
  • Open to LAN port override (default is 25565)
  • Broadcast Settings button can be disabled or removed
  • Open to LAN button can be disabled or removed
  • Super Secret Settings button can be disabled or removed

Vanilla Backports

  • Cobwebs can be collected with Shears without Silk Touch.
  • Dead Bushes drop 0-2 Sticks.
  • Minecarts with TNT explode when hit by fire arrows.
  • Ender Pearls can be thrown in creative mode.
  • Fire Charges have a use sound.
  • Pumpkins and Jack O' Lanterns can be placed without a solid block below them.

Mod Bug Fixes

  • Thaumcraft candles no longer crash the game if given invalid metadata.
  • Witchery Garlic Garlands use correct bounds on all rotations.
  • Witchery Leaves respect Optifine video settings.
  • Witchery Leaves don't drop saplings when sheared.
  • Extra Utilities Trading Post now has a bottom texture.
  • Extra Utilities Trading Post will now filter out nitwits from Village Names.
  • Gany's Surface trapdoors use the correct back texture when open.
  • Aether II reuses a player renderer object across frames, fixing a possible memory leak.
  • MrCrayfish's Furniture Mod blocks no longer cause reoccurring NPEs that can ruin saves. (impacted saves can be loaded again)

Ore dictionary registration for:

  • Thaumcraft Greatwood and Silverwood leaves
  • Thaumcraft Thaumium Blocks
  • Thaumcraft Greatwood and Silverwood stairs
  • Witchery wooden slabs

Correct block sound types for:

  • plants from Pam's Temperate Plants
  • assorted blocks from Extra Utilities
  • assorted blocks from Torch Levers
  • assorted blocks from Witchery

Mod Tweaks

  • Recipes for Thaumcraft Ancient Stone slabs and stairs.
  • Recipes to turn Thaumcraft slabs back into blocks.
  • Pastebin proxying for LLibrary to bypass regional blocks that cause crashes. (off by default)
  • Disable MrCrayfish's Furniture Mod achievements. (off by default)

Flat and scaling damage tuning options for:

  • Extra Utilities Deep Dark

Requirements

UniMixins

Modpacks

You don't even need to ask, go ahead.

Special Thanks

  • RoadHog360 and Makamys for contributing some fixes.
  • AstroTibs for creating the icon.
  • Several others for reporting vanilla and mod bugs.

External resources



Project members

jss2a98aj

Owner

makamys

Contributor

Roadhog360

Contributor


Technical information

License
Client side
required
Server side
required
Project ID