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  • ACTUALLY fixed Bamboo Beam positioning, I guess it didn't save last time? Should be good now
  • This update should fix server-side crashes when placing "Blocks" -- the small cubey head-looking blocks.
    • Name will probably be changed later

This version will only be for Forge for the time being, as it is an early access feature from 2.0 ripped from the main branch for an event being held.

[!] This version WILL crash without MidnightLib installed, as it is used as a dependency for the config now.

  • There's a config now !!

  • Frame Tweaks

    • Frames now have custom hitboxes, and can be interacted through. Their more precise hitboxes will be replaced with a larger hitbox when holding Hammers or Frames or crouching.
      • There is a config available to change these hitboxes to always be visible or to not get show at all when crouching.
      • Frame tooltips also change depending on which config option you have enabled!
    • Frames no longer have an odd pixel gap when placed on corners. The corner gap fills -- this is a simple model change.
    • Frames no longer have z-fighting when customized with Debug Sticks or placed on opposing corners.

[~] Fixed Frame interaction with Create contraptions/trains -- rendering is a little wonky but they stick now!

[~] Fixed Bamboo Beams copying the random XZ placement of Bamboo -- oops!

NEW MOD WOWOWOWOWO (BUT THIS ONE IS FORGe) CHECK IT OUT

NEW MOD WOWOWOWOWO CHECK IT OUT


Project members

crispytwig

Member

Synthestra

Member


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