- 1.21.4 Initial Release Please note this is the remade version of Butchery I am currently working on. Some features of the previous version do not exist or work in this version. The remake for 1.20.1 and 1.21.1 will be released soon.
 
- Fixed dragon smithing template loot table
 
Added:
- Added ability to drink blood bottles
 
Fixes:
- Fixed blood grates not filling up when set to other mods blood
 - Fixed sausages being able to make sausages in the grinder
 - Fixed being unable to craft sausages in the grinder with vanilla pork
 
Changes:
- Disabled invisibility when wearing disguises
 - Changed brine solution recipe from crafting table to holding ingredients in main and off-hand and right clicking. (Hold a bucket of water in one hand and salt in the other, then right click.)
 
Added:
- Added Feathered chicken head - combine a chicken head and feather into a crafting table to create a feathered chicken head which can be used in the taxidermy station.
 - Added meat grinder blockstates - It will change depending on what is in the meat grinder GUI
 
Fixes:
- Fixed Enderman meat not being edible
 - Fixed Enderman meat not being in the creative menu
 - Fixed Enderman organs not being edible
 - Fixed Vanilla heads not being crushable
 - Fixed cat heads not being crushable
 - Fixed zombie villager head mount not crafting
 - Fixed wolf head mount not crafting
 - Fixed butchers table guidebook page saying dirty table gives rotten flesh - this was a scrapped feature idea
 - Fixed meat grinder only working for beef
 
Changes:
- Changed meat grinder guidebook page
 
Fixed:
- Kirby Spawning
 
Added:
- Added Taxidermy Station guidebook entry
 
Fixes:
- Fixed grinder not producing farmers delight mince meat
 - Fixed Neoforge guidebook issue
 - Fixed Silverfish not showing in creative menu
 - Fixed shulker not showing in creative menu
 - Fixed phantom not showing in creative menu
 - Fixed Silverfish duplication bug
 - Fixed Phantom duplication bug
 - Fixed Pillager corpse not changing to drained once bled
 - Fixed dragon smithing template loot chance (Neoforge 1.21.1)
 - Fixed guidebook recipe (Neoforge 1.21.1)
 - Fixed player head giving zombie head mount in taxidermy station
 
Fixes:
- Fixed Brown Mooshroom changing to red mooshroom during butchering
 - Fixed cats dropping Ocelot meat
 - Disabled Christmas content due to bugs
 - Fixed invisibility effect issue
 
Changes:
- Increased pork saturation value
 
Fixes:
- Fixed Brown Mooshroom changing to red mooshroom during butchering
 - Fixed cats dropping Ocelot meat
 - Disabled Christmas content due to bugs
 - Fixed invisibility effect issue
 
Changes:
- Increased pork saturation value
 
Added:
- Added Axolotls
 - Added Donkeys
 - Added Mooshrooms
 - Added Mules
 - Added Ocelots
 - Added Sniffers
 - Added Striders
 - Added Evokers
 - Added Guardians
 - Added Phantoms
 - Added Piglin Brutes
 - Added Shulkers
 - Added Strays
 - Added Zombie Villagers
 - Added Slimes
 - Added Cats
 - Added Enderman organs
 - Added 2x Easter eggs (Hint: One involves Axolotls)
 - Added Taxidermy Station
 - Added blood bottles
 - Added blood sausage
 - Added GUI to meat grinder
 - Added meat scraps
 - Added suspicious meat
 - Crusher - Crush any unwanted heads or meat into scraps to be used elsewhere. Items can be added to the crusher recipe video the crusher tag.
 - Added option to disable blocks sound effects
 
Fixes:
- Fixed missing blood particles for chicken and turtle carcass
 - Removed extra pixel on pillager meat
 - Fixed blood grate resetting to butcherys blood when empty
 - Fixed villager nose positioning
 - Fixed Piglins and Zombified Piglins not dropping intestines
 - Fixed drain piglin not having drained in its name
 - Fixed issues with neoforge tags and famers delight tags
 - Fixed infinite gifts from draining a horse carcass
 
Changes:
- Changed how carcass butchering stages are handled for new mob additions. Existing mobs will be revisited and changed as well at a later date.
 - Reduced butchers apron armour to 1
 - Deleted unnecessary model files
 - Added tooltips to butchers papers
 - Disabled crosshair hints due to various bugs - may be re-added in a later update
 - Changed sausage texture to a new 16x16 version
 - Changed how the meat grinder works
 
Fixes:
- Fixed being unable to skin animals with bone skinning knife
 - Fixed salt formation generation (Please note that formation structures in existing chunks will be no different. Only in new chunks will the fix apply)
 
Changes:
- Renamed eskimo suit to wolf fur suit
 
Added:
Added Create recipes: - Wet sponges with encased fans
 - Wet rags with encased fans
 - All pestle recipes with mill stone
Added additional method for obtaining butchers guide. Hold any meat in your off-hand and a book in your main hand then right click. Added Wolfs Added Eskimo suit - created from wolf fur when fully equipped protects you from frost damage
Fixes:
Fixed witch corpse Fixed creeper carcass Fixed fox skinning issues Fixed horse carcass drops
Added Create recipes: - Wet sponges with encased fans
 - Wet rags with encased fans
 - All pestle recipes with mill stone
Added additional method for obtaining butchers guide. Hold any meat in your off-hand and a book in your main hand then right click. Added Wolfs Added Eskimo suit - created from wolf fur when fully equipped protects you from frost damage
Fixes:
Fixed witch corpse Fixed creeper carcass Fixed fox skinning issues Fixed horse carcass drops
- Fixed netherite cleaver having 5000 damage
 


