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Caged Mobs Banner

Tired of chasing mobs? Make it a breeze with the new Mob Cages! Imprison all those pesky mobs and easily collect their drops! Sounds like fun, right?

Inspired by Bonsai Trees 2 mod (by Davenonymous) and Botany Pots (by DarkhaxDev). Thank you for your inspiration!

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Looking for a server? Caged Mobs Mod is an official Akliz partner, which provides high-performance game hosting for games like Minecraft, Valheim, Satisfactory, ARK, and more! Use the discount code to get yourself 20% off your first month and support us!

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🌟 Features

  • Effortless Entity Collection: Say goodbye to tedious farming. Caged Mobs offers a smooth and lag-free method to gather drops from your favorite entities!

  • Boss Farming: Take on mighty foes like the Wither, Ender Dragon, Warden, and Elder Guardian. Yes, you can now farm bosses!

  • Configurability: Modpack makers, we've got you covered. Our server config allows you to blacklist entities, items, and even disable hopping mob cages. Players on slower computers can customize their experience with client config options like disabling particles.

  • Endless Entity Variety and Unique Environments: Enjoy access to over 75 entities from vanilla Minecraft and supported mods, complemented by 16 distinct cage environments, each with its own growth modifiers, for boundless possibilities.

  • Upgrade System: Enhance your cages with various upgrades, including Cooking, Lightning, Speed, and Fortune upgrades, to tailor your experience.

  • Datapacks & Craft Tweaker Support: For those who want to add their own touch, we offer datapack and CraftTweaker support to introduce new entities and environments.

  • JEI, HWYLA, Jade, and The One Probe support for quicker information reading!

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🚀 Getting started

1. Begin by crafting one of two types of mob cages: a normal one, for manual harvesting, or a hopping mob cage, which puts drops in the inventory below.

2. Populate the cage with an item that creates the perfect environment for your chosen entity, so they can feel at home … kinda, without being imprisoned of course. Example environments include:

- Hay blocks (animals and neutral mobs),

- Stone blocks (monsters),

- Magma blocks (nether mobs),

- Sand blocks (desert and underwater mobs),

- Snow blocks (cold biome mobs),

- End stone (end mobs), and more (for other environments, look at the JEI recipes)!

3. Use a DNA Sampler to capture your desired entity. Some entities may require stronger samplers!

4. Watch as your entity grows and effortlessly collects its drops.

Finally, enhance your cages with a range of upgrades, including the Cooking Upgrade for automatic cooking of cookable drops, the Lighting Upgrade to collect drops requiring lightning strikes (e.g., mob heads), the Arrow Upgrade for arrow-based entity killing (great for obtaining music discs from Creepers), and Speed and Fortune Upgrades for increased efficiency.

For comprehensive information on supported mobs, environments, sampler requirements, and entity drops, we recommend using the JEI mod!

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🌐 Mod support

Caged Mobs utilizes the vanilla datapack system with predefined JSON files for entities and environments. Mod developers can add built-in support for Caged Mobs using their mod's data folder. Discover more on the official Caged Mobs Wiki.

Currently Supported Mods:

  • Twilight Forest (7 bosses, 37 entities, 3 new environments)
  • Fire and Ice: Dragons (8 bosses, 20 entities, 4 new environments)
  • Tinkers' Construct (4 entities, 4 new environments)
  • Botania (1 boss, 1 new environment)
  • Quark (8 entities, 3 additional drops)
  • Reliquary (21 additional drops)
  • Thermal Foundation (3 entities)
  • Aquaculture 2 (32 entities)
  • Upgrade Aquatic (9 entities)
  • Mowzie's Mobs (3 bosses and 6 entities) (ShootToKillSTK's contribution. Thanks!)
  • Mystical World (8 entities) (ShootToKillSTK's contribution. Thanks!)
  • Alex's Mobs (2 bosses, 4 new environments, and 49 entities) (ShootToKillSTK's contribution. Thanks!)
  • Bountiful Baubles (5 additional drops)
  • Greek Fantasy (10 bosses, 23 entities)
  • Better Default Biomes (14 entities)
  • Outvoted (3 entities) (ShootToKillSTK's contribution. Thanks!)
  • Autumnity (2 entities)
  • HunterIllager (1 entity), Direbats (1 entity), Lava Monsters (1 entity)
  • And more!

While we welcome your mod suggestions, we can't support every mod due to the vast selection available. Instead, use Datapacks and CraftTweaker to add your desired mod support. Check the Caged Mob's wiki for assistance.

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📢 Additional Information

 

Join our official Discord server for discussion and to share feedback, ideas, and datapacks!

Discord Log

📜 Permissions

  • Follow the mod's license (GNU Lesser General Public License v2.1), found in the "About Project" section and the GitHub repository.
  • You are allowed to use Caged Mobs mod in a modpack and configure it to your liking.
  • You can share screenshots and videos that showcase or contain Caged Mobs.
  • You are allowed to add support for Caged Mobs in your mod. -  When redistributing the Caged Mobs you need to disclose the source and author (Corgam), state the changes, and keep the existing license.
  • When you use screenshots from the Caged Mobs' images section, include the mod's name, link to the mod page, and mod's creator. (Corgam)
  • You can modify or change the source code and publish it, but only if you include the link to the CurseForge page, original mod name, and creator (Corgam).

Font used in graphics, banners and logo: Minecrafter by PurePixel


Project members

Corgam

Owner


Technical information

License
LGPL-2.1-only
Client side
required
Server side
required
Project ID