Compatibility
Minecraft: Java Edition
1.21.4
Platforms
Supported environments
Client-side
Server-side
Client and server
Links
Tags
Creators
Details
Licensed MIT
Published 2 weeks ago
Cake Tower HUD Plus is a HUD overhaul and optional server-side combat analytics mod built for the community map Cake Team Towers · Chapter 3. It turns boss-bar text and /trigger ViewStats spam into readable bars, panels, and live team stats—without editing the map or needing OP.
Map-specific: designed for Cake Team Towers Chapter 3. On other worlds or servers the UI stays hidden automatically.
Features
Status & hearts
- Custom health bar with gradient and low-HP warning (flashes below ~25%).
- All four heart types (red / soul / black / blue) stacked and updated live—no wall of
ViewStatstext. - Mana, coins, lives, momentum on separate bars (bottom-right).
- Class-aware UI (e.g. vampire blood gauge, jelly dash icon) when you switch class.
Team & mobs
- Left roster: skin, name, HP bar, lives; sorted by lives; you’re always top row (gold name). Draggable; horizontal or vertical layout.
- 3D overhead HP for teammates (see through walls).
- 3D overhead HP for every boss-bar mob; closest target gets a yellow ▶ marker; enraged/elite suffixes preserved; mob name colors match the map.
Stats & boss bars
- Long ViewStats output becomes a two-column panel with tooltips preserved. Modes: always on / only when inventory open / hidden.
- Independent toggles for self / party / mob boss bars—compatible with other boss-bar mods (still test your pack).
- Automation: periodic
ViewStats, refresh on damage/big heals; “Your Stats:” spam swallowed; optional autoTogglePartyBossbarwith circuit breaker to avoid rate-limit kicks.
Combat analytics (v6+)
Install on the server (integrated singleplayer counts too). Tested on normal dedicated servers.
- 9 damage types tracked per player with attribution (Melee / Bullet / Force / Fire / Water / Ice / Dark / Light / Electric)—handles teammates, summons, and DoT-style carryover sensibly.
- Kills / assists / damage taken; optional chat broadcasts (configurable).
- Live lines on the team panel: damage, taken, kills, assists, rolling 5s DPS; modes: off / current stage / session / both.
- Auto-save: up to 20 past sessions on disk; periodic + stage transitions + shutdown.
- L (bind in controls): detailed damage panel (experimental, unbound by default).
- N: full-session K/D/A table.
Config & localization
- ModMenu (optional but recommended): main HUD screen + Server config sub-screen.
- All major HUD panels draggable.
- English + 简体中文.
Default keybinds
| Key | Action |
|---|---|
| H | Toggle entire HUD |
| J | Cycle stats panel visibility |
| K | Toggle all boss bars |
| L | Detailed damage panel (unbound by default) |
| N | Session K/D/A table |
Requirements
- Minecraft
1.21.4 - Fabric Loader
≥ 0.16.9 - Java
21+ - Fabric API Analytics: for full server-side stats, install this mod on the server as well as the client. Client-only still gives the HUD on the map.
Safety & compatibility
- No datapack edits, no OP, no arbitrary save writes for the map itself; uses the map’s own
/triggerflow. - Auto-hides outside the CTT map context so vanilla survival / unrelated servers stay clean.
Credits
- Author: Kirin0321 (麒麟)
- License: MIT


