Tags
Creators
Details
Licensed CC0-1.0
Published 2 years ago
Updated 9 months ago
All versions
1.0.0-7.2_01
Release
Caves and Cliffs-BTA 1.0.0-7.2_012 years ago 253
Compatibility
Minecraft: Java Edition
b1.7.3
Platform
BTA (Babric)
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Any compatible version
Changes
First release of the mod ! Additions -
Blocks -
- Amethyst, Budding Amethyst and Amethyst Clusters, found in geodes
- Copper Ore, found underground commonly
- Copper Blocks and Copper Bricks, with stairs/slabs, All of them oxidize in water, use an axe to scrape it off
- Powder Snow, Found in glacier biomes
- Candles and Colored Candles
- Dripstone
- Azalea tree set, Logs, Leaves, Saplings
- Moss and Moss Layer
- Rooted Dirt and Roots
- Raw Ore Blocks
- Glow Berry Vines, found in swamps
- Lichen
- Dripleaf, and Spore plants
- Tuff, found in geodes
- Calcite, found in geodes
- Lightning Rod (WIP)
Items -
- Raw Copper and Copper Ingot
- Amethyst Shard
- Glow Berries, heals 1 heart in 4 ticks, stacks to 6
- Goat Horn, Can play multiple different songs
- Glowing Inc Sac, crafts into cyan dye or used to craft lichen
- Otherside Disc, try to find it!
Entities -
- Goats, kill them to collect horns
- Axolotls, tame them and have a watery pet
- Glow Squid, found at night, drops glowing ink sacs
Generation -
- Geodes, generate underground in multiple sizes
- Many new blocks generate all over the world
- Azalea Trees
- Swamp trees grow vines
Required -
- BTA - 7.2_01
- Halplibe - 4.1.3
- TerrainAPI - 1.4.4-7.2-pre1
- Dragonfly - 1.6.0-7.2-0.1
Full Changelog: https://github.com/LukeisStuff/caves-and-cliffs-bta/commits/1.0
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| cavecliff-1.0.0-7.2_01-sources.jar | Unknown | 3.51 MiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:lTiI2whP:4ChJoiFT"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:lTiI2whP:4ChJoiFT"
}

