- Fix a crash when clearing an already empty glyph atlas
- Text field widgets now scroll to the right position when moving the cursor leftward by more than the width of the field
- Fix issues with mods that set the contents of a text field before its width, such as Custom Player Models
- Update bundled Inter font to 4.0-beta9
- Fix a rare crash when reloading resources
- Fix a crash when the first glyph rendered from a Caxton font after a resource reload has zero width or height
- Fix crash when another mod instantiates
TextRenderer
s during mod initialization, such as Hephaestus - Fix rasterization bugs with certain fonts under
raster
tech
This update was brought to you by the DrawContext
class.
Remove some immediate buffer constructions in Caxton’s tweaks to GUI elements, instead using DrawContext
’s ability to manage rendering buffers like every 23w18a GUI component should do.
From now on, 1.20 snapshot versions will be labeled as 0.4.3 alphas.
This update was brought to you by the class FontManager.class_8556
.
#flirora: time to update caxton to the next snapshot
#flirora: they fucking DFUed the
FontLoader
#flirora: fucking shit
0x150: i love minecraft
Updated to 23w18a. This might have bugs; tread carefully and report any that are found!