Fixes and changes a few things. Will probably be the last update before the new equation parsing system is implemented.
Changelog:
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Fixed fog not working correctly in certain scenarios
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Renamed #getTotalTime to #getGameTime
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Renamed #yaw to #headYaw
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Renamed #pitch to #headPitch
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Added #getWorldTime, which returns the total time a world has been active for
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Added #biomeTemperature, which returns the current biome's temperature
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Added #biomeDownfall, which returns the biome's humidity
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Added #biomeHasSnow, which returns if the biome has snow
Fixes bugs, adds new features, and improves development quality of life.
Changelog:
- Fixed skybox faces rendering upside down
- Fixed the color entry
- Added skybox quality of life features (automatically determines texture size)
- Added skybox quality of life features that were suppose to already exist
- (Re)added keybind to reload Celestial (Default is F10)
- Added various real-time variables
- Added special populate object only variables
- Added variable #skyDarken
- Added variable #lightningFlashTime
- Added variable #thunderGradient
- Added variable #skyLightLevel
- Added variable #blockLightLevel
- Made variable #twilightAlpha a global
- Added more color entry
- Fixed color entry inherit option
Fixes bugs, adds new features, and improves development quality of life.
Changelog:
- Fixed skybox faces rendering upside down
- Fixed the color entry
- Added skybox quality of life features (automatically determines texture size)
- Added skybox quality of life features that were suppose to already exist
- (Re)added keybind to reload Celestial (Default is F10)
- Added various real-time variables
- Added special populate object only variables
- Added variable #skyDarken
- Added variable #lightningFlashTime
- Added variable #thunderGradient
- Added variable #skyLightLevel
- Added variable #blockLightLevel
- Made variable #twilightAlpha a global
- Added more color entry
- Fixed color entry inherit option
- (1.16.5 only) Added #viewDistance variable (Was supposed to
- (1.16.5 only) Added #moonPhase variable (Was supposed to exist)