Hello!
Its been a while, many things happened, this was REALLY slow to be done, but i got many stuff fixed, and added some little things after so much time! I hope you enjoy, the next update might shake things a bit!!
I tried fixing the Loot Tables from the Forge, but that was a task i wasn't able to do for this time, sadly
Added
- Two new recipes to the Essence, you can now Blast and Smelt the Essence Paxel to get 1 Essence in return;
- A new 16x16 Painting.
Weapons
- Added 2 New Weapons:
- Agatha's Bonesaw;
- A Boss Weapon from the Queen of the Pirates, which hunts a Sea Beast.
- Reus' Walking Cane.
- A Weapon from a new character of the campaign, which is a walking cane that has a blade on its tip.
- Agatha's Bonesaw;
- Added a Tag for Boss Weapons, and added the Following Items to it:
- Akira's Katana;
- Chali II's Lance;
- Diego's Rapier.
- Added a Sound Input to the Artorias' Saw Eater, so you know when you applied a random effect;
- The Sound Input is in the Hostile Category.
Changed
Weapons
- Norr' Forr's Hammer Hit Sound;
- It sounds better and makes sense now.
- Lowered Artorias' Saw Eater Random Effect Chance to 20%;
- (was 50%).
- Changed the Juno's Catalyst Effect duration to be 1 minute;
- (30s -> 1min).
- Changed the volume of the Norr' Forr's Hammer Hit Sound to be a little bit louder so it can be heard;
- Now the Chali II's Lance Spider Dash works while you're on a Mount, after all it's a cavalry lance, so you can Dash with it and it won't apply the Effects to your mount;
- also added a Tooltip to the Weapon to let people know this is possible.
- Increased Ladon's Dragon Glaive Damage;
- (13 -> 14).
- Now Pallis' Shield Cooldown text is Bold;
- The Following Weapons' Effects don't apply to the Mount anymore while you're Mounted:
- Akira's Katana;
- Erak's Battleaxe;
- Veigar's Frog Dikanza;
- Ladon's Dragon Glaive;
- Norr' Forr's Hammer;
- Aron's Odin Dagger;
- Qraz's Staff.
Tags
- Made the following Weapons and Tools Fire Resistant:
- Akira's Katana;
- Artorias' Despair;
- Carson's Cannon;
- Juno's Catalyst;
- Challi II's Lance;
- Jalin's Claws;
- D.E.L.S.;
- Diego's Rapier;
- Erak's Battleaxe;
- Ladon's Dragon Glaive;
- Norr' Forr's Hammer;
- Novus' Grimoire;
- Aron's Odin Dagger;
- Pallis' Shield;
- Essence Paxel;
- Veigar's Sai;
- Artorias' Saw Eater;
- Sylveria's Staff;
- Veigar's Staff.
- Added the Following Items/Blocks to the Tag "Piglin Loved":
- Carson's Cannon;
- Asgore's Grimoire;
- Belaios' Grimoire;
- Odin's Dagger;
- Vex' Grimoire.
- Added the Following Item to the Tag "Beacon Payment Items":
- Essence.
- Added the Following Items to the Tag "Bookshelf Books":
- Novus' Grimoire;
- Asgore's Grimoire;
- Belaios' Grimoire;
- Vox's Newspaper;
- Vex's Grimoire.
- Added the Following Items to the Tag "Villager Plantable Seeds":
- Bean.
- Added the Following Blocks to the Tag "Beacon Base Blocks":
- Essence Block.
- Made the Following Items able to be furnace fuel:
- Raven's Quarterstaff;
- Zora's Bow;
- Helena's Baseball Bat;
- Veigar's Frog Dikanza;
- Belaios' Wand.
- Changed Hilda's Sickle tag internally, alongside the name (scythe -> sickle) so now it correctly represents what the weapon actually is;
- Careful! You may lose your Weapon, if you had it before the update.
- Changed Diego's Rapier Advancement parent to the Hilda's Sickle new tag.
Models
Now these models match all the other models visuals.
- Artorias' Despair;
- Jalin's Claws.
Fixed
- Essence Paxel and Saw Eater's Code;
- Cleaned and now they aren't hardcoded, meaning thay can interact with blocks that aren't from vanilla aswell.
- Fixed some minor typos in the Localization;
- Novus' Grimoire Soul Alteration Cast;
- Now the Zombies will Spawn close to the Player.
- Fixed Wondering Trader Trades.
Hello!
Its been a while, many things happened, this was REALLY slow to be done, but i got many stuff fixed, and added some little things after so much time! I hope you enjoy, the next update might shake things a bit!!
Added
- Two new recipes to the Essence, you can now Blast and Smelt the Essence Paxel to get 1 Essence in return;
- A new 16x16 Painting.
Weapons
- Added 2 New Weapons:
- Agatha's Bonesaw;
- A Boss Weapon from the Queen of the Pirates, which hunts a Sea Beast.
- Reus' Walking Cane.
- A Weapon from a new character of the campaign, which is a walking cane that has a blade on its tip.
- Agatha's Bonesaw;
- Added a Tag for Boss Weapons, and added the Following Items to it:
- Akira's Katana;
- Chali II's Lance;
- Diego's Rapier.
- Added a Sound Input to the Artorias' Saw Eater, so you know when you applied a random effect;
- The Sound Input is in the Hostile Category.
Changed
Weapons
- Norr' Forr's Hammer Hit Sound;
- It sounds better and makes sense now.
- Lowered Artorias' Saw Eater Random Effect Chance to 20%;
- (was 50%).
- Changed the Juno's Catalyst Effect duration to be 1 minute;
- (30s -> 1min).
- Changed the volume of the Norr' Forr's Hammer Hit Sound to be a little bit louder so it can be heard;
- Now the Chali II's Lance Spider Dash works while you're on a Mount, after all it's a cavalry lance, so you can Dash with it and it won't apply the Effects to your mount;
- also added a Tooltip to the Weapon to let people know this is possible.
- Increased Ladon's Dragon Glaive Damage;
- (13 -> 14).
- Beans Sack can now be found while fishing;
- Now Pallis' Shield Cooldown text is Bold;
- The Following Weapons' Effects don't apply to the Mount anymore while you're Mounted:
- Akira's Katana;
- Erak's Battleaxe;
- Veigar's Frog Dikanza;
- Ladon's Dragon Glaive;
- Norr' Forr's Hammer;
- Aron's Odin Dagger;
- Qraz's Staff.
Tags
- Made the following Weapons and Tools Fire Resistant:
- Akira's Katana;
- Artorias' Despair;
- Carson's Cannon;
- Juno's Catalyst;
- Challi II's Lance;
- Jalin's Claws;
- D.E.L.S.;
- Diego's Rapier;
- Erak's Battleaxe;
- Ladon's Dragon Glaive;
- Norr' Forr's Hammer;
- Novus' Grimoire;
- Aron's Odin Dagger;
- Pallis' Shield;
- Essence Paxel;
- Veigar's Sai;
- Artorias' Saw Eater;
- Sylveria's Staff;
- Veigar's Staff.
- Added the Following Items/Blocks to the Tag "Piglin Loved":
- Carson's Cannon;
- Asgore's Grimoire;
- Belaios' Grimoire;
- Odin's Dagger;
- Vex' Grimoire.
- Added the Following Item to the Tag "Beacon Payment Items":
- Essence.
- Added the Following Items to the Tag "Bookshelf Books":
- Novus' Grimoire;
- Asgore's Grimoire;
- Belaios' Grimoire;
- Vox's Newspaper;
- Vex's Grimoire.
- Added the Following Items to the Tag "Villager Plantable Seeds":
- Bean.
- Added the Following Blocks to the Tag "Beacon Base Blocks":
- Essence Block.
- Made the Following Items able to be furnace fuel:
- Raven's Quarterstaff;
- Zora's Bow;
- Helena's Baseball Bat;
- Veigar's Frog Dikanza;
- Belaios' Wand.
- Changed Hilda's Sickle tag internally, alongside the name (scythe -> sickle) so now it correctly represents what the weapon actually is;
- Careful! You may lose your Weapon, if you had it before the update.
- Changed Diego's Rapier Advancement parent to the Hilda's Sickle new tag.
Models
Now these models match all the other models visuals.
- Artorias' Despair;
- Jalin's Claws.
Fixed
- Essence Paxel and Saw Eater's Code;
- Cleaned and now they aren't hardcoded, meaning thay can interact with blocks that aren't from vanilla aswell.
- Now the Catalyst Infuser Block's Sound plays on the Server correctly;
- Fixed some minor typos in the Localization;
- Fixed the Following Loot Tables:
- Fishing/Fish/Treasure/Junk (now the Tilapia works correctly!);
- Sniffer Digging;
- Suspicious Sand (lowered the Contract chance).
Changes and Fixes!
Some Small Changes, i focused on bringing the Forge Version in Parity more with the Fabric Version, but i changed some things and i'm preparing to make some more Stuff!!!
- Changed the Essence Paxel Model Size in the Hand;
- Changed the Area Effects of the Following Weapons to be Able to Affect Shulkers:
- Veigar's Frog Dikanza;
- Erak's Battleaxe;
- Norr' Forr's Hammer;
- Veigar's Sai.
- Added Durability and/or Repairability with Essence to the Following Weapons:
- The Grimoires;
- Carson's Cannon;
- Belaios' Wand;
- The Staffs;
- Pallis' Shield.
Changes and Fixes!
Minimum version of the Forge Loader: 47.3.12
I got a lot of the Things that were Exclusive to Fabric to Work! The Fishing Loot Table Fish/Junk/Treasue still don't Work.
- Added the Abiltiy to break the same Blocks of the Axe faster to the Saw Eater;
- Fixed the Potted Bromeliad Loot Table and Added the Potted Eden Sapling;
- Changed how the Loot Tables Work, so now they look more like the Fabric Version;
- Fixed the Pallis Shield, that wasn't Working;
- Changed the Essence Paxel Model Size in the Hand;
- Changed the Area Effects of the Following Weapons to be Able to Affect Shulkers:
- Veigar's Frog Dikanza;
- Erak's Battleaxe;
- Norr' Forr's Hammer;
- Pallis' Shield;
- Veigar's Sai;
- Sylveria's Staff;
- Veigar's Staff.
- Added Durability and/or Repairability with Essence to the Following Weapons:
- The Grimoires;
- Carson's Cannon;
- Belaios' Wand;
- The Staffs;
- Pallis' Shield.
- Added the Cannonball Dispenser Behavior.
Initial Forge Release!
Minimum version of the Forge Loader: 47.3.12
Just to be clear, some things Present in the Fabric Version are Different or aren't Present in the Forge Version for now, as i couldn't get them working so well as the Fabric version.
- Potted Eden Sapling isn't present;
- Cannonball isn't able to be shoot by a Dispenser;
- Suspicious Sand Loot Table isn't present;
- Loot Tables and Drops in general are a little bit different, but works the same way;
- Bean Crop in the Stage 4 doesn't drop 1 - 2 Beans;
- The Tilapia Loot Table in Fishing just didn't work, so for now only you can only get the Fish through the Fisherman Villager;
- Novus' Grimoire Zombies don't Spawn the same way as the Fabric, i couldn't get them to work the same way.
Added
I wish i could have added more stuff, but lots of things have been going on, and i also might have made a Forge Port (even tho it's kinda bare bones with some things)!
- Added a "Needs Essence Tool" Tag for Future Purposes;
- Added the Raven's Quarterstaff to the Staffs tag;
- Added more Criterions for the Dels Recipe;
- Added a "Reversible" Recipe to the Meat Block;
- Added Poison II to Chali II's Lance;
- Added the Catalyst Infuser, Radio Announcer and Samara Plushie to the Functional Item Group.
Changed
General
Just small little things!
- Changed D.E.L.S. Max Uses to 512;
- Changed Essence and Essence Block Categories in their Recipes to Correctly Match what they are;
- Removed a Duplicate Health Boost in the Eden's Apple;
- Changed Chali II's Lance Damage and Attack Speed;
- Changed the following Weapons to the Tools Item Tab and Tools Tag:
- Artorias' Despair;
- Saw Eater;
- Norr Forr's Hammer;
- Erak's Battleaxe.
- Changed "Fright" to "Spook", to better represent this character's name in English;
- Changed the Way the Pallis' Shield Cooldown look, so it doesn't appear on the chat.
Models
I changed how some of the Models are generated, in theory this won't even be noticeable.
Added
I been busy with life stuff, but when i can, i try to do some little things here and there!
- A new Weapon;
A Chivalry Lance from Chali II, it can make you Dash, just like she did in the RPG she was.
- Three new Blocks;
All of them with Themes of Teeth, Eyes and Meat.
- New Trades for the Butcher Villager;
Trades of the new Blocks.
- A new Tag to show Which Weapons aren't from the RPG i'm DMing.
Changed
Models
I updated the Models of some of the Weapons, to better represent what my vision of them is, and also fixed some things on some of the models!
- Hilda's Sickle;
A Complete new Model, to actually be like the other Models from this Mod.
- Diego's Rapier;
Kinda like what i did to Hilda's but just a little detail.
- Belaios' Wand.
Changed the Glass to not cause visual glitches anymore.
General
I made some changes that i think make sense!
- Changed the Eden Trees Biome;
It makes more sense being in a Dark Forest now.
- The Dispenser can now Shoot Cannonballs;
Now it can work like a real cannon!
- The Saw Eater can now Strip Wood and Remove Wax.
It just made sense, but like the Paxel, it's hardcoded, for now.
Fixed
Models
- Radio Announcer's Head;
Fixed some little details on the top.
- Raven's Quarterstaff;
Fixed the way it appears in Item Frames.
- Juno's Gauntlet.
Now the Gauntlet displays correctly on both hands.
General
- Qraz's Staff now don't trap players in Creative and/or Spectator Mode;
I forgot to make it that it doesn't trap players that aren't on Survival.