Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Creators
Details
this mod adds multiple enchantments and curses to the game. it also shows how much damage is dealt when a player or entity attacks if the amount is greater than a set value which is a gamerule.
Spoiler Enchantments
the enchantments
first strike
deals extra damage when enemy is at full health
final strike
deals extra damage when enemy would die with the bonus damage
DX
deals an extra dX damage per level X = 4,6,8,12,20
sythe
hoe deals more damage
lifestealer
steals health and on level 5 max health also
X Sharpness
X= additional, Multiplicitave, Exponential, Tetrational, Pentational alters damage dealt by the type of function by the level of the enchantment ex: pentational sharpness II on a wooden sword which would normaly deal 4 damage would deal 4^^^2 damage which is equal to 4^^4 which is equal to 4^(4^(4^4)).
Matter manipulation
when mining adds extra resources
Spoiler Curses
Curses
Curse of backfiring
somewhat self explanatory but the higher the level the more likely
Curse of shattering
goes on armor when attacked have a chance of increasing the damage taken and/or breaking the armor
Curse of sparking
when mining (goes on pickaxe) has a chance of dealing damage to you and/or setting you on fire
Curse of splintering
when mining (goes on axe) has a chance of dealing damage to you and/or giving you poison
Curse of clumsyness
when mining (goes on shovel) has a chance of dealing damage to you and/or giving you blindness