Links
Tags
Creators
Details
1.2.0
Compatibility
Changes
Initial Features
-
Parse, render and display items when mentions
Identifierin chat. Supports bothnameandnamespace:name. -
When input WorldEdit random materials, such as
30%stone,70%grassetc, will display a bar chart to indicate the portions of each single material. -
Supports materials with custom blockstate such as
stone_stairs[top=true,face=west], will display in the tooptip when you put your mouse on the item.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:4wspfWHl:KHkQQjwo"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:4wspfWHl:KHkQQjwo"
}

