added colored Question Marks
added conditional mines (light, moon, redstone)
added crafting recipes for some things
added Double Negative Mine
added gamerule 'leftoverLifetime'
added gamerule 'wallTiles' (false by default)
added Mine Detector
added MINESCREEPER Sign "flags"
added more display colors
added more easter eggs and secrets
added more fun mines! (allay, bee, chicken, killer bunny, magma cube, slime, spider)
added Nether & End Tiles
added Ore Tiles
added Solid Empty Tiles?
FINALLY finished adding Potion Mines
started on Portugese (Brazil) translations, thanks to TriaBledig!
checks for mod updates
dirt & stone tiles now follow the mineDetectionRange gamerule and drop their respective blocks CORRECTLY
fixed not being able to walk inside of some retro number tiles
fixed negative dirt tiles (-9 and lower) not showing properly
fixed Overflow Tile not working
fixed some boards ignoring safety corner
lots of small optimizations
mines disarmed using erasers emits a hiss and smoke
optimized number tiles; removed energy system
peaceful mode no longer nullifies mines using hostile mobs
replaced gamerule emptyTilesDisappear with numberTileLifetime
replaced gamerule stoneTilesFindOres to numberTilesFindOres
you can easily destroy leftover tiles if they get in the way
...among other things
a fix!! it's not that hot though.
added Infinite Board Generator
added more Display colors
added XYZZY cheat...
added game rule 'mineDetectionRange'
applied emissive glow to Displays
dirt and stone tiles now only have a 20% chance of dropping dirt/stone block respectively when automatically breaking
Endermite mines have a chance to spawn an Enderman instead
Face & Tiny Face Spawn Eggs now show up in Creative tab
finished game rule 'doubleMines'
Fish mines now include Axolotls and Tadpoles
updated face tutorials
fixed entities spawning Tiny Faces upon death??? how did i miss this
picking empty tiles with numbers give the actual empty tile, not the STATIC number version. that was a stupid idea.
...among other things
added custom size boards
added Display Tile
added Double Mines
added face masks (inspired by Robot Sweeper 64)
added MINESCREEPER Tiles
added Overflow Tiles (Any number outside -26 to 26 range)
added Question Marks
added 0 Tile
added /stoneboard command
added tile sounds
added game rule 'emptyTilesDisappear' (true by default)
added game rule 'emptyTilesRevealNeighbors' (true by default)
fixed leftover mine tiles staying when they're unloaded i think
fixed mines being discovered via pick block
moved static blocks to their own Creative tab
remade retro number tiles
remade number colors
picking number tile blocks now give you its static variant