[1.0.5-beta] Fix client setup
[1.0.4-beta] 1.Add a holographic projector It can project data in various modes, such as creatures, the area around players, and specific regions. However, the chunks must be loaded. TODO: Force load chunks when it detects that they are not loaded.
2.Add a creature data reader It can read and save creature data, and by right-clicking the projector, the creature can be projected.
[1.0.3-beta] The initial submission of the musicbox has been completed, implementing the functionality of converting URLs in OGG format into in-game sound effects. The following modifications were made:
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A mixin was applied to the SoundEngine sound system, enabling it to accept and play functions with InputBuffer parameters.
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Added the musicbox, which stores music in the entity's musicPlayer object.
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Renamed and moved some files.
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Created textures for the musicbox.
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Fixed the issue where music wouldn't stop after the musicbox was destroyed.
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It is now possible to play songs using .ogg music links.
It is now working correctly on the server.
[1.0.2-beta]
- Add a wireless redstone system where you can control your redstone device from anywhere using an emitter and receiver!
- Fix the issue of tab display errors in English translation
[1.0.1-beta] 1.Add Redstone bridge so that no other blocks are needed to pass the Redstone signal 2.Add Redstone Network Detector can click on the Redstone line to view the Redstone network and signal source, squat can switch mode (No signal)
More red stones, such as doors or gates. XOR gate, etc.,



