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1.0.4-beta
Compatibility
Changes
[1.0.4-beta] 1.Add a holographic projector It can project data in various modes, such as creatures, the area around players, and specific regions. However, the chunks must be loaded. TODO: Force load chunks when it detects that they are not loaded.
2.Add a creature data reader It can read and save creature data, and by right-clicking the projector, the creature can be projected.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:HZ8tvuo8:svJTEbhp"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:HZ8tvuo8:svJTEbhp"
}

