it is recommended to regenerate your config if you prefer using the default settings due to changes made to default configs
technical changes (nerdy stuff):
optimized super curios, they now extend BaseCurioItem removing 3 redundant methods
imposed more realistic caps on things (my condolences to the people that wanted the diamond heart revive to reduce your max health by 100% or more, or for unbreaking on the glass shield to give over a 100% chance to block an attack)
added CooldownHelper, removes redundant code segments from the glass shield, diamond heart, and shield of undying
balance tweaks:
buffed diamond heart, now only reduces max hp by 30% (i realized the regular golden heart gave more effective HP at max enchantments)
tcon support:
new armor modifier: antigravity, uses 1 ability slot and reduces your gravity by 25% per level, max level of 3 and only applicable to boots (really fun when combined with slimeboots, highly recommended)
spicy coal and magmatic scrap can be melted into blazing blood, but require blazing blood to melt, they can also be casted from blazing blood as well
lunar crystal can now be given feather falling, and FFF can be given fire protection
new configs, FFF can now be configured
Chromatic Arsenal v1.1.3 changelog:
Organized the config a bit better (this may break existing configs, sorry)
The Chroma Shard, Golden Heart, and Lunar Crystal are now found exclusively in loot chests (all chests, bastion treasure, and end city treasure respectively)
Magic Garlic Bread is also now a loot chest item (end city treasure), but it can still be crafted
Chromatic Arsenal v1.1.1 changelog:
Turns out that despite my best efforts, some mods still do not like to play nice.
Diamond Heart now keeps track of the revival cooldown on a tick based system, similar to the Glass Shield, instead of relying on the potion effect.
Fractured no longer takes measures to prevent itself from being removed.
Glass Shield no longer processes its tick cooldown clientside (it did nothing in the first place, but it didn't need to happen).
Chromatic Arsenal v1.1.0 changelog:
Introduced super curios, find out more about them in the patchouli guidebook
Added the Fractured potion effect, which reduces max health by 10% per level
Fractured cannot be removed by any potion removal item, not even /clear. If it does, either the mod adding said item is trying to spite me or an issue needs to be opened.
Added the Dispelling Crystal, Diamond Heart, and Essence of Ascension
Added the Chroma Shard and Essence of Ascension to forge tags
The Glass Shield can now be crafted using any type of glass registered under forge:glass (this one's for you, tcon clear glass enthusiasts)
Updated the palette for the Ward Crystal
Added Just Enough Effect Descriptions support for the new Fractured potion effect
Gave Chromatic Arsenal its own creative tab