Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Clay Soldiers Reborn
A faithful 1:1 recreation of KodaichiZero, SanAndreasP, SilverChiren, and CliffracerX's Clay Soldier Mod V3 (Beta 1.7.3) for modern minecraft.
What the soldiers do
Grey soldiers are neutral, they never start a fight, though they retaliate when struck. Dye one and it joins a team that will attack every other team on sight. Soldiers seek out items on the ground and inside chests.
Stick: Weapon, 15 swings. Damage 3-4 instead of 2, and longer reach
Flint: Sharpens a held stick to 4-5 damage
Leather: Armour, 15 hits. Halves incoming damage
Wool: Pads armour for 1 extra damage reduction
Gravel: 15 rocks, thrown at enemies between 1.75 and 7 blocks away for 4 damage
Gold ingot: Crown. One king per team; kings are priority targets for everyone else
Iron: ingot Heavy core. Barely gets knocked back, but can no longer ride a horse
Glowstone: dust Glows in the dark
Gunpowder: Explodes on death and leaves no drops
Sugar: 1200 ticks of doubled speed
Any food: 4 portions, each healing 15 when below 15 health
Clay ball: 4 resurrection charges: revives a dropped doll of its own color.
Slimeball: 2 charges of goo, which pins an enemy in place for 150 ticks
Redstone: 2 smoke bombs, which blind an enemy for 100 ticks
Logs (5+): Carries up to 20 and builds one of three houses
Soldiers also chase a cast fishing bobber, which is how you herd them, and ride an unoccupied dirt horse.
A Clay Disruptor wipes every soldier and horse within 16 blocks and shatters clay blocks within 12.
Recipes
- Clay Soldier x4: soul sand above a clay block
- Coloured soldier: grey soldier + matching dye (shapeless)
- Dirt Horse x2: dirt / soul sand / dirt over dirt / air / dirt
- Clay Disruptor: clay ball, stick, clay ball over clay ball, redstone, clay ball
Credits to these people for making the original mod.
SanAndreaP (Github) - SanAndreaP (MCForum) - SanAndreaP (BSky)
CliffracerX (Github) - CliffracerX (MCForum)
All of textures were made by these people and the code was made by me built from the ground up as the beta1.7.3 code as a 1:1 reference (yeah no i ported the original beta 1.7.3 mod not the 1.12.2 version).


