Update Log - Clutter-0.6.0
Biomes!
- Giant Redwood Forest
- Lupine Fields -More to come in the future!
Entities
- Seahorses (Spawning in Warm Oceans)
- Manta Rays (Spawning in Warm, and Lukewarm Oceans)
- Jellyfishes (Spawning in Warm, and Lukewarm Oceans)
- Warped Newts (Spawning in Warped Forests)
-I will let you all figure out what they do!
Blocks
- Blue, Red, White, Purple, Magenta, and Yellow Lupines, which come in short and tall versions. (Lupine Fields)
- Giant Ferns (Redwood Forest)
- Polypores (Redwood Forest)
- Overgrown Packed Mud (Redwood Forest)
- An entire wood set for Redwood!
- Short Benches
- Anchor
- Lab Bottles
- Tall Bottles
- Quartz Crystal
Items
- Gemstone Elytras (Amethyst, Diamond, Emerald, and Quartz)
- Silver Tiara
Changes
- Major changes to Tags, Recipes, how Models are generated, etc. for future updates
- Massive! changes in the way Configs are being managed. - Make sure to update your configs if you plan on updating Clutter to 0.6.0!
- New Textures for some Items
- TLC for some Entities (Geckolib is no longer a Dependency)
- Butterflies in Bottles are now 1 item instead of 16
- Coin Puches are now 1 item instead of 4
Updated to 0.5.6
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Butterfly Elytras and Elytras now work in the Trinkets "cape" slot when equipped there. No dependencies needed.
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The "Pet" action now has its own keybind. Defaulted to V.
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New Mob: Ember Tortoise, neutral mob that spawns in Basalt Deltas.
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New Enchantment: Necrosis, depending on level, killing some mobs has a chance of spawning a zombie version of that mob.
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Minor changes to custom spawners.
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Fixed a bug that prevented Butterflies from mating properly.
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Other small fixes and optimizations.
Updated to 0.5.4
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[WIP] Sea-Conch item.
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[WIP] New way of spawning entities, currently affects Crimson Newts, Echofins and Butterflies.
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Added a new entity, The Crimson Newt. Spawns in Crimson Forests. You can lure / breed them with Crimson Roots.
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Seashells are now placeable and generate in the world.
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Cattails are now Waterloggable on the bottom half and spawns in Swamps and Rivers.
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Fixed a bug that made Capybara's move while sleeping.
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Other Small Bugfixes.
Updated to 0.5.3
- Made Nautilus Shells placeable.
- Added Pearl-Clam with Clam / Pearl items.
- Added Red Present.
- [WIP] Added a new potion effect: Shimmer, that blocks projectiles.
- [WIP] Added Sea-Conch item.
- [WIP] Added Seashell item.
- Fixed a bug that crashed the client when shift-right-clicking players.
- Fixed a bug that set Mip-Map levels to 0.
- Updated all dependencies.
- Other Fixes.
Update Log - Clutter-0.5.0
New:
Entities
- Capybaras (Spawns in Savannah Biomes)
Blocks / Items
- Hats (10 different versions)
- More Coral Blocks (Added the 11 "missing" Colors of Coral)
- Glowlily- Plant, Block, Bulb, Seedling (New Sniffer Plant)
- Small Sponge & Sponge Shard (Can be found in Warm Oceans)
- Mosaic Wood, Blocks, Slabs, Stairs (For all Vanilla Wood Types)
- Blackstone & Basalt Sulphur Ore
- Budding Onyx, Onyx Buds/Clusters
- Black Onyx Blocks & Blocksets (Use or Craft Sulphur with Onyx Blocks)
- Brick Kiln (Used for Kilning)
- Mailbox
- Green Fire (Setting Copper Blocks on Fire)
- Cardboard Box
- Tall Bottle & Wine Glass (Decorational)
- Aquatic & Prismarine Torches
- Silver Armor
Other
- Added Recipe Type: Kilning (Used for smelting blocks like glass, clay etc)
- Blazes now drop Sulphur when Killed by Water Damage
- Gunpowder can now be Crafted from Sulphur, Charcoal and Quartz
- Small Sponges generate in Coral Reefs
- Added REI Compatability for Kilning
- Added Trinkets Compatability for Hats
Changes
- Major changes to Tags, Recipes, how Models are generated, etc for future updates,
- Changes to Timings for Redstone Components
- Sulphur can now be found in Ore Veins in Basalt Deltas