-
Overpowered Saturation system: Disables fast healing from eating food
-
Max Heal: Players can no longer naturally heal beyond a certain amount of health
-
Distance Damage: Damage is affected by distance. The farther you are from the enemy, the less damage you deal. Being closer to the target increases your damage more than the usual
-
Fully configurability
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Forge
Supported environments
75% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Creators
Details
Licensed Apache-2.0
Published 10 months ago
Updated 8 months ago