Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Supported environments
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Details
Licensed LGPL-3.0-only
Published last month
Updated yesterday
Changelog
CobbleBattleRewards Update: 2.0.0
Core Recode & Advanced Reward Features
A config reset is required as the structure of the mod has changed
CobbleBattleRewards Fixes
- Rewritten Core Engine: Unified battle and reward processing into a single
BattleState
structure for cleaner, more maintainable event handling. - Condition-Based Rewards: Added
conditions
filtering to trigger rewards based on any Pokémon property (species, type, form, etc.) for highly customizable loot tables. - ExcludedRewards Support: Introduced
excludedRewards
to prevent unwanted reward stacking and enforce priority rules. - Enhanced Placeholder System: Expanded placeholder set with
%trigger%
, improved interpolation for%coords%
,%chance%
, and dynamic battle-type tagging. - Cooldown Messaging: Fixed time‐remaining calculation and messaging template fallbacks to ensure accurate feedback on reward cooldowns.
- Optimized Cleanup Scheduler: Upgraded battle cleanup logic to reliably purge inactive or resolved battles after 30 minutes using a dedicated scheduled executor.
- Dynamic Property Extraction: Refactored
createDynamicProperties
with reflection fallback and extractor functions to handle new Pokémon aspects and preserve full property snapshots. - Expanded Event Coverage: Subscribed to
POKEMON_SENT_POST
andBATTLE_FAINTED
for immediate state updates and detailed faint‐event logging. - Performance Improvements: Migrated state and cooldown maps to
ConcurrentHashMap
and offloaded cleanup tasks to avoid main-thread blocking. - Logging & Debugging: Augmented per-step debug logs (when
debugEnabled
) to trace reward determination, property mapping, and decision branches. - Robust ItemStack Parsing: Switched to CODEC-based deserialization via GSON to support complex JSON item definitions without errors.
- Streamlined Messaging: Centralized MiniMessage formatting through
sendMinimessage()
for consistent in-game output across all reward types. - Refined Victory Logic: Enhanced
finalizeBattleVictory
to accurately process PVP, wild, NPC, win, loss, and forfeit scenarios without misclassification. - Config Migration Required: Major overhaul of reward filtering features means you’ll need to redo your config to take full advantage of conditions and exclusion settings.
This is a new foundation for me to build upon allowing for faster updates! Sadly some features have been removed
Files
Metadata
Release channel
BetaVersion number
2.0.0Loaders
Game versions
1.21.1Downloads
90Publication date
April 20, 2025 at 8:11 AMPublisher

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