Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
Project Cobblebrain
AI powers dynamic and emergent Pokémon dialogue, but all gameplay actions, built-in dialogue, quests, and the Story Creator can be enjoyed offline!
Discord: join the official Cobblemon server, check mods-and-plugins → CobbleBrain.
Report Bugs and Submit Suggestions here!
Note: If you notice the Pokémon not forming memories/personalities as much in previous versions, check the first question in the FAQ.
About
CobbleBrain is a mod that gives Pokémon a “brain,” allowing them to think, talk, and interact dynamically with the world. It integrates artificial intelligence into gameplay, making your companions talk to you, react to battles, protect you from mobs and even cook a delicious steak, all of that using your prompt.
Wild Pokémon can also interact with the player and the world, creating quests, remembering your actions, and reacting to how you treat their species.
With the built-in Visual Story Creator, players can make custom interactive quests, branching RPG campaigns, minigames and more!
You can also fully customize each Pokémon's personality through the built-in Personality Editor, allowing every companion to develop a unique identity.
Features
- Pokémon can talk to the player and to each other autonomously.
- Speech-to-Text (Voice Input): Talk and give commands to Pokémon directly using your microphone (requires MCMti).
- Pokémon can perform actions such as attacking, building, excavating, cooking, repairing tools, growing plants, and more.
- Per-Action Customization: Toggle each action individually and customize cooldowns to balance gameplay.
- Dialogue influenced by friendship, nature, past interactions, and world conditions.
- Memory system that stores previous interactions.
- Wild Pokémon quests and karma system that react to your actions.
- Raid events triggered when Pokémon species become hostile toward you.
- Fully configurable AI prompts, gameplay settings, and behaviors through the Mod Menu configuration screen.
- Supports cloud AI models (Google AI Studio, OpenAI, OpenRouter, Player2), local models via LM Studio and Player2 and offline gameplay.
- Multiplayer compatible, with each player managing their own AI processing.
- Pokémon Personality Editor for customizing Traits, Quirks, Likes, Dislikes, and other personality attributes.
How to Play
1. Choose How to Play
Cloud Mode (Recommended)
Cloud mode uses external AI providers to process dialogue.
Using Player2 (Recommended)
- Install the Player2 app and create an account.
- Run Player2.exe (the app)
Player2 includes a free amount of energy, which can be replenished daily using a spinner. You can also choose the AI model that best fits your needs. In general, more expensive models are smarter. Here's a Tutorial on YouTube!
Using Other Providers
-
Create an account with a provider (examples: Google AI Studio, OpenAI, OpenRouter).
-
Generate an API key from the provider’s dashboard.
-
Choose a model (examples:
gemma-3-12b-it,gpt-4.1-mini,anthropic/claude-3.5-sonnet). -
Open the mod config Menu and fill:
apiKey: your generated keyapiBaseUrl: provider’s official URLaiModel: ID of the chosen model
Here's a Tutorial on YouTube!
Local Mode
Local mode runs AI models directly on your computer using LM Studio or Player2.
WARNING: LOCAL MODELS MAY CAUSE PROBLEMS IF YOU RUN/INSTALL MODELS THAT ARE TOO HEAVY.
**Steps:**
1. Install [LM Studio](https://lmstudio.ai) (available for Windows, Mac, Linux).
2. Open LM Studio and set up a folder for storing models.
3. Download a model (examples: LLaMA, Mistral).
- 4b–5b models → lightweight, fast, good for simple dialogues.
- 7b–8b models → balanced, deeper responses.
- 12b+ models → complex, detailed dialogues, requiring significant RAM and GPU.
4. Prefer quantized versions (q4, q5, q8) to reduce resource usage.
5. Start the LM Studio server; it will show a local API address (e.g., `http://localhost:port`).
6. Open the **Config menu** and set:
- `apiBaseUrl`: local server address (Example: `http://localhost:1234`)
- `aiModel`: ID or name of the model running in the server
- `localApiProvider`: `"lmstudio"`
Offline Mode (No AI Required)
Play CobbleBrain without an AI connection.
Starting with version 1.4.0, you can enable Offline Mode and Offline Talk Mode to enjoy an adapted gameplay experience without internet access or an AI provider.
While AI-powered conversations are unavailable, many gameplay mechanics continue to work, allowing you to interact with your Pokémon, use actions, complete quests, and enjoy the mod offline.
How to enable it:
- Open the Config Menu by pressing Y.
- Enable Offline Mode.
- (Recommended) Enable Offline Talk Mode for Pokémon dialogue and reactions.
Note: Using an AI provider is still recommended for the full CobbleBrain experience. Offline Talk Mode will continue to receive improvements and new features in future updates.
2. Interacting with Pokémon
- Use the command
/mpk <message>to talk to your Pokémon. - If
listenToChat = true, any chat message can be interpreted by the AI.
3. Customize the mod
CobbleBrain is highly customizable and can be configured entirely in-game.
Press Y to open the configuration menu, where you can customize AI behavior, dialogue systems, gameplay mechanics, memories, actions, quests, and more.
Recommended settings for new players:
Selected Language — Changes the language used by the AI during conversations.
Instruct — Defines how the AI should behave and respond. You can customize it to make Pokémon more serious, funny, emotional, roleplay-focused, or anything else you prefer.
Personality Editor — Customize each Pokémon's Traits, Quirks, Likes, Dislikes, and other personality attributes through an intuitive in-game editor.
All the settings include tooltips explaining what they do!
Visual Story Creator (Alpha)
The Story creator is an in-game editor with visual scripting (blocks) to build campaigns, quests and minigames integrated with Cobblemon.
The goal is to let any player create Pokémon stories/fan-games in a simple, familiar environment. The system also supports emergent AI narratives to generate dynamic lines and progression while keeping full script and direction control in your hands (AI usage is completely OPTIONAL, the editor works perfectly fine without AI features).
Access the editor in-game on the mod menu.
You can easily export your Project in-menu, just click in File, export ZIP, select the location you want to export and done, your Project will be zipped and ready to publish! For others to play your story, they would just have to take your project, put it in the cobblebrain/storypacks folder, go to 'Play story' and done!
⚠️ IMPORTANT NOTICE (ALPHA)
At the moment, since this is the first version of the creator (ALPHA), so a lot of bugs and future adjustments are expected, also, I DO NOT recommend testing the story creator on servers or worlds you care about, ESPECIALLY if it's a shared story, because there might be bugs and vulnerabilities that could cause damage to the world/server, and I won’t offer support to "undo" such effects, but rather to fix the bugs that cause these effects.
Karma System
Each Pokémon species tracks your behavior.
- Killing Pokémon or failing quests lowers karma.
- Helping Pokémon increases karma.
Karma influences how Pokémon react to you in future interactions.
To disable the karma system, go to the mod settings and turn off enable karma.
Raids
If your karma with a species becomes lower than -8, that species may organize a raid.
A raid spawns multiple Pokémon that will attempt to defeat the player.
Worse karma = stronger raids.
To disable raids, go to the mod settings and turn off schedule raids.
Configuration
CobbleBrain can be configured directly in-game through the mod config menu screen. You can open it by pressing Y or typing /cobblebrain openConfig in chat.
There you can customize:
- AI provider settings (
apiKey,apiBaseUrl,aiModel) - Gameplay Systems (Dialogue, Memories, Quests, Actions, etc.)
- Individual Action settings (enable/disable each action, custom cooldowns)
- AI prompts (
instructand other behavior settings) - Wild Pokémon quest chances
- Raid settings
- Pokémon personalities (Personality Editor)
Advanced users can still edit the generated configuration files in the /config folder if needed.
For the full list of variables and explanations, please check the CobbleBrain README on GitHub.
Pokémon Actions
Use the action HUD to make all your Pokémon perform the chosen action or encourage Pokémon through chat to perform actions! Example: Squirtle, defend me! / Bulbasaur, want to eat some berries I dropped?
Primary Type-based Actions
These actions only work when the Pokémon has the right primary type.
Example: Charizard (fire, flying) can use cook, but Chandelure (ghost, fire) cannot.
Cook (Fire)
Can cook food and smelt ores. 5% chance of item turning into charcoal.Grow (Plant)
Grows tree saplings and crops.Repair (Metal)
Repairs tools and weapons up to a certain durability threshold.Shift (Ghost)
Transports the player to an alternate dimension. Player becomes invisible, gains increased speed and jump height, but suffers from high weakness.Fish (Water)
Pokémon can catch fish from nearby water sources.Nightmare Aura (Dark)
Creates a terrifying aura that frightens nearby creatures.Light (Electric)
Creates a temporary light source around the Pokémon.Scout (Flying)
Sends the Pokémon to scout the surrounding area.Teleport (Psychic)
Teleports the player to a marked location using the ping system. Press G to ping the location you're looking at.Excavate (Steel)
Digs and clears a tunnel through blocks, but each layer costs a fraction of the Pokémon's life, it stops automatically at 10% remaining life.General Actions
These actions work with any pokemon!
Attack
Pokémon attacks any mobs close to it.Protect
Pokémon targets hostile mobs nearest to the player; if none are found, it follows the player.Eat
Pokémon eat any edible item dropped on the ground. Some foods and berries may grant temporary effects.Buff
Pokémon grants the player a positive status effect based on its primary type (e.g., regeneration, speed).Debuff
Pokémon applies a negative status effect to nearby mobs based on its primary type (e.g., slowness, weakness).Rest (Sit)
Pokémon rests in place and slowly regenerates health over time (configurable heal rate).Build
Pokémon places blocks from a marked chest to construct structures.Idle
Pokémon cancels all active commands and returns to normal behavior.FAQ
Why does it seem like the Pokémon isn’t making any more memories/personality?
This is an intentional improvement! With Optimized Pipeline Mode, the AI updates memories, personality, and other systems only when actually necessary, instead of forcing updates on every single message. In older versions, triggering everything constantly caused far more redundancy and hallucinations.If you prefer the legacy behavior, you can disable 'Optimized Pipeline Mode' in the settings (though responses may become slower or worse in quality).
Pokémon are not responding. What should I check?
Enable Debug Logging in the mod settings, send another message using/mpk, then check:
cobblebrain-ai/logs
Most issues are caused by:
- Invalid API key
- No provider credits
- Incorrect model name
- LM Studio server not running
Pokémon responses are too slow. Why?
Response speed depends on model size, provider traffic, internet connection and prompt size. See the question below to learn how to speed up responses.How can I reduce AI costs and token usage?
- Enable Low Token Mode
- Disable "unnecessary" AI Capabilities
- Use smaller models
- Shorten custom instructions
What are Key Rotation and Model Rotation?
Automatically switches to another API key or model when the current one fails or reaches its limit.How do I change Pokémon behavior?
Edit the Instruct setting inside the AI Prompt category. You can add, remove or modify instructions to change Pokémon personalities and behavior. To change the behavior of a specific Pokémon, open the Pokémon Personality Editor. The old Characteristics setting is now marked as Legacy.Can I talk to my Pokémon using my voice? How do I set it to my language?
With the optional MCMti mod installed, you can use Speech-to-Text to talk and command your Pokémon using your microphone. just hold down the H key to talk and release it to stop recording.To set it to your language, go to the MCMti settings and change the Language setting to the language you want in the Locale Code format (pt-br, en-us...)
How do I make Pokémon use canon Pokémon language?
Enable Needs Pokémon Translator. When enabled, players need an EXP Share to understand Pokémon language.How do I change server settings?
Settings marked with (SERVER) must be edited directly insideconfig/cobblebrain.json5 on the server.
Can I play without an AI or internet connection?
Yes. Since v1.4.0, CobbleBrain includes Offline Mode and Offline Talk Mode, allowing you to play without an AI provider or an internet connection.
Offline Mode keeps many gameplay mechanics available, while Offline Talk Mode lets Pokémon communicate using built-in dialogue and world-aware reactions.
For the best experience, however, using an AI provider is still recommended.
Does the mod collect personal data?
No. CobbleBrain only sends prompts to the AI provider you choose and receives responses back.Can I use CobbleBrain on multiplayer servers?
Yes. It is recommended that each player uses their own AI provider instead of sharing a single AI instance.Found a bug, suggestion, or need help?
Bug reports & suggestions
Please use the CobbleBrain Feedback Form.
Need support?
Enable Debug Logging first, then ask for help in the CobbleBrain support thread and include your logs whenever possible.
To find the support thread:
1. Join the official Cobblemon Discord server
2. Go to the content-help channel
3. Search for "CobbleBrain"


