Compatibility
Minecraft: Java Edition
1.21.1
1.20.1
Platforms
Supported environments
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Details
Licensed MIT
Published last year
Updated 2 days ago
Changelog
Cobbleloots ALPHA-2.0.3
IMPORTANT: Alpha versions of the mod may contain bugs and unfinished features. Use them at your own risk. If you find any issues, please report them on the GitHub repository.
Changes
- Added a configuration file to customize the mod's features.
- A new configuration file is generated in the
config/cobbleloots
folder when the mod is loaded for the first time. - At the moment, the configuration file is missing a lot of features, but it will be expanded in future versions.
- A new configuration file is generated in the
- Added a chunk cap to loot ball generation which can be configured in the configuration file.
Configurations
NOTE: The configuration file is in YAML format, so keys are referenced using a dot notation.
Loot Ball Bonus
loot_ball.bonus.enabled
: Enables/disables the bonus feature for loot balls (default: true)loot_ball.bonus.chance
: Chance for a loot ball to provide a bonus (0-1, default: 0.1)loot_ball.bonus.multiplier
: Multiplier applied to loot when bonus is active (default: 2.0)loot_ball.bonus.invisible
: Whether bonus loot balls are invisible (default: true)
Loot Ball Generation
loot_ball.generation.enabled
: Enables/disables loot ball generation in chunks (default: true)loot_ball.generation.chance
: Chance for loot ball generation on each attempt (0-1, default: 0.0625)loot_ball.generation.attempts
: Number of attempts to generate loot balls per chunk (min: 1, default: 2)loot_ball.generation.chunk_cap
: Maximum number of loot balls that can be generated per chunk (min: 1, default: 4)
Loot Ball Spawning
loot_ball.spawning.enabled
: Enables/disables periodic loot ball spawning near players (default: true)loot_ball.spawning.chance
: Chance for a loot ball to spawn near a random player (0-1, default: 0.25)loot_ball.spawning.cooldown.min
: Minimum ticks between loot ball spawn attempts (min: 0, default: 6000)loot_ball.spawning.cooldown.max
: Maximum ticks between loot ball spawn attempts (min: 0, default: 36000)
Loot Ball Despawn
loot_ball.despawn.enabled
: Enables/disables loot ball despawning (default: true)loot_ball.despawn.time
: Time in ticks before a loot ball despawns (min: 0, default: 24000)
Fixes
- Fixed a bug where the server would crash when a loot ball spawn attempt happened without players connected.
- Fixed an error in the calculation of nearby chunks for loot ball spawning.
- Fixed a visual bug where loot balls would always render with poké ball texture instead of the correct loot ball texture from custom data.
Known Issues
- Bonus loot balls invisibility is not working as intended.
Files
Metadata
Release channel
AlphaVersion number
2.0.3Loaders
Game versions
1.21.1Downloads
8127Publication date
March 28, 2025 at 2:45 AMPublisher
Ripio
Owner