Additions:
- All Legends ZA mega stone items & textures are now included in the mod
- Added mega crystals and mega shards from Legends ZA. Mega crystals have no loot table included, but I will release a data pack soon that gives them a loot table if you'd like to use that
- Added
max_countoption to misc items - Added a config option to toggle always using the tradeable property for mega pokemon. This mechanic is much better in 1.7 due to the addition of a cancellable trade event.
Changes:
- Replaced
megastones.jsonitem config withmega_evolutions.jsonin the root config folder. This allows mega evolutions to have many more options, mainly for form-based megas like Floette and Zygarde, but Rayquaza is now handled there as well.
Bug Fixes:
- The tradeable bug :bulbafacepalm:
- Fusions now store all species features and re-apply them when unfused
- A new nbt storage format was applied for this, however I do allow fusions using the storage format to unfuse still
- Showdown files will no longer always overwrite, only the first time this version of the mod is run, as I've found many people need to change files such as battle-actions.js
- Added several battle held items
- Added rotom form items (catalog + placeable rotom items)
- Rewrote config files
- All items + battle forms are config-based now
- Adjusted tera orb + shard usage
- Added events.json to allow full customization of gimmick animations
- Removed item conversion methods
The entire mod





