-Added nearestPlayer
display option and dynamic replacements for it: {nearest_player}
and {nearest_player_unformatted}
-Fixed alerts always using default EV yields (i forgot to remove something from when i was testing...)
-Fixed incorrect biome for global alerts for clients that were too far away
-Added global alerts to alert all players on the server of rare Pokemon spawns and despawns. Also includes more server config options
-Added support for comma-separated lists of pokemon in configs (e.g. "charmander, charmeleon, charizard")
-Added {evs}
and {evs_unformatted}
dynamic replacements. EVs will not display properly on a server without the mod installed, or if broadcastEVs
is disabled
-Added main config option (multiplayerWarning
) to disable warning when joining servers
-Changed pokemon.json
to now include a version number
-Changed stat displays to be individually hoverable or in the main message. The 3 display modes are: "MAIN_MESSAGE"
, "HOVER"
, and "DISABLED"
. The old config should merge, but some things may need to be edited. Sorry, i tried
-Fixed pokemon names in the config with spaces or dashes not alerting
-WE GOT NEOFORGE SUPPORT BABY!!! (many, MANY hours of pain and suffering)
-Added dynamic replacements for spawned biome as well its unformatted and hover counterparts
-Changed mod id from cobblemon-spawn-alerts
to cobblemon_spawn_alerts
because neoforge is difficult. This does not affect the config or lang file, just an internal change. And i wanted to complain about neo being difficult.
-Removed bidoof from default config -- it had to be done :(
-Fixed client still thinking the server had the mod loaded, causing alerts to not appear when joining a server without the mod
This is not a large update for people who already used fabric but i called it 1.5 anyway :)
-WE GOT NEOFORGE SUPPORT BABY!!! (many, MANY hours of pain and suffering)
-Added dynamic replacements for spawned biome as well its unformatted and hover counterparts
-Changed mod id from cobblemon-spawn-alerts
to cobblemon_spawn_alerts
because neoforge is difficult. This does not affect the config or lang file, just an internal change. And i wanted to complain about neo being difficult.
-Removed bidoof from default config -- it had to be done :(
-Fixed client still thinking the server had the mod loaded, causing alerts to not appear when joining a server without the mod
-Added optional serverside mod to broadcast Pokemon info to clients. This also fixes stuff not displaying properly in singleplayer
-Added server.json
for server config. Everything is enabled by default, but can be enabled if clients should not have access to certain info about the spawned Pokemon. Disabling a setting in your Minecraft instance's folder will also make it not work in singleplayer
-Removed Arceus from the default config
-Renamed main.json to pokemon.json
-Renamed reloadconfig command to just reload
-Added main.json to configure general settings. The new settings for alerting all shinies/legendaries/mythicals/ultra beasts will always send an alert when those Pokemon spawn unless their config is disabled. Also added alertAllNotInDex
and alertAllUncaught
-Added showLegendary
as a Pokemon config option. This will show whether the Pokemon is legendary/mythical/ultra beast
-Added {legendary}
dynamic replacement, which includes legendary, mythical, and ultra beast. Each one is its own template in message_templates.json
-Added unformatted dynamic replacements for use in custom alert messages: {shiny_unformatted}
, {level_unformatted}
, {ivs_unformatted}
, {nature_unformatted}
, {coords_unformatted}
, and {legendary_unformatted}
-Added openconfig command to open the config folder
-Added new dynamic replacements: {name}, {level}, {ivs}, {nature}, and {coords}
-Changed default_spawn_message.txt to message_templates.json. The fullSpawnMessage template is only used if a custom spawn message is not provided. The others can be used in custom spawn messages via dynamic replacement, or as the default when a custom spawn message isn't provided.
-Added level, ivs, nature, and coordinates as hoverable messages that can be enabled via showInfoAsHover in the Pokemon's config.