Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Creators
Details

Coinkeep - earn it, bank it, defend it
A full in-game economy for NeoForge: quests that pay, a market that reacts to what you sell, cash you can hold, and vaults that can be robbed.

180 quests across 10 chapters
Mining, combat, gear, building, farming, and one chapter for every vanilla advancement tab. Nothing to accept - just play, and progress tracks itself.

The quest book
Chapters down the left with your progress in each. Two ladders show a quest's own tiers and where it sits among its siblings - hover any pip for the exact requirement and payout.

A market with supply and demand
Every sale saturates that item's demand, so the tenth stack is worth less than the first, and demand recovers over time. Demand is per player, so nobody can crash the market for everyone.

The shop, by category
Buy from a categorised catalog, cheapest first, priced green or red by what you can afford - or switch to Sell and cash in your haul.

18 banknote denominations
From $1 to $100,000,000, as real items you can stack in a chest, hand to another player, or lose in lava.

Withdraw and deposit
Turn your balance into notes on the Cash tab, and bank them again with one click. Your banked balance survives death - the cash in your pockets does not.

Vaults and robbery
Only the owner can open a vault, or break it. A Vault Cracker is the only way in, it is consumed on use, and you cannot see how much is inside before you commit.




