1.21.9
World border settings are removed as vanilla supports it now
Finished evacuate and deleteworld commands.
Storage of world border for each dimension, and support default gamemode configuration for each namespace.
Formally support 1.21.7.
1.21.6
Also a packme command
Also a bugfix
all for future functions
Much more world management commands
Bugfix: equipment Errors from lower versions can be automatically fixed.
Automatically fix saved item stack(finally)!
Added help Replaced all assert with better ways
Added importworld command.
Now report the item error into log (i mean why isn't it by default?)
if error happened you will simply be stopped now, no harm should exist any more
fixed bug: equipment not stored
Multiseed support. Compatible with 1.12-1.13 as missing fields would be automatically generated. To customize seed of a specific dimension, simply add a Long field to data/seed/ in our data/ItemStorage.dat, set the key to the identifier of the dimension, and value to be the seed. If seed is not set, seed of the whole server would be used.
Fixed end-related issues. Now, every end-like dimensions would have their independent dragon fight managers, so you can fight dragon like in vanilla end. Check commit log for more details. This is compatible with 1.12 as missing fields would be automatically generated.
1.21.5 support but READ BELOW Much was changed, not only the codec part but also item stack format. So this is NOT compatible with lower versions, unless you manually update the item data in ItemStorage.dat(very time consuming). Maybe, in the future, we can find a way to automatically update those item stacks, just like how the game itself do, and we will never lose...
Fixed sleeping-related issues. Due to some reasons the 1.21.5 version is not finished.
Added a config file, you can close item storage and just use the teleport function. The so-called management console is not done and don't use(i also don't know how to use btw) (Issue #1)
i am very sory that i uploaded a ver that dows not work i am too busy these days
Updated to 1.21 oh my god this change is way too big but i like it


