Compatibility
Minecraft: Java Edition
1.20–1.20.1
Platforms
Supported environments
Creators
Details
Licensed GPL-3.0-only
Published 4 weeks ago
Updated 2 weeks ago
Changelog
- Fixed crashes with Origins
- Fixed fire mark effect infinite money glitch
- Temporary disabled phantom invisibility visual effect on the player (thank you origins)
- Soul mage attacks should no longer crash the game
- Increased spawn height of the anvil from the 2 skull reward of the bonanza from 15 to 20, and now it will always break when falling
- Now bonanza double/triple teddy and triple skull drops are configurable through the config file
- Hostile imp is now fire immune
- Fixed broken dinamo repair typo saying tesla receiver (old name) instead of tesla coil
- Fixed respawn totem not working properly
- Added some missing translation keys
- Added official chinese translation package
- Fixed top voltaic pillar not adapting correctly to non-air blocks on top
- Fixed cornelius following bees if there was no player nearby
- Added respawn totem remaining charges info message
- Now the wrench deletes its first node selected if the second selection fails
- Now antlion pupa approaches its target instead of following its owner
- Fixed not animated antlion pupa attack
- Fixed antlion pupa rotating clockwise after moving
- Fixed black overlay on the bottom face of the golden allay wings
- Fixed mankh laser attack that could kill tamed companions
- Fixed shadow bell not spawning a shadow when looking at a block
- Fixed shade maw shadow cast being too large when spawning the companion
- Now the player won't be able to mount the shade maw until the spawning animation has finished
- Now shadow bell won't break when reaching 0 charges on a linked altar
- Now shadow bell can despawn shades even if they are not linked to the same altar
- Changed the sound when giving milk to the croissant dragon
- Added decorative particles when using the netherite chains
- Fixed invisible hostile imp when it gets angry
- Holy Robe Set won't spawn a fire ring if the damage source is fire
- No longer removing hostile imp and magic glove from far away
- Fixed his holiness using sacred pontiff bossbar when unloading and loading the chunk again
- Added sound when using crystallized blood sword/axe abilities
- Fixed a log error related to the armor sets
- Fixed holy robe set player arms clipping through the armor
- Enhanced stone spikes book functionality. Now the spikes follow a random pattern and the spikes height depends on the look direction of the player
- Fixed puppet not working as expected
- Added floating (in water) logic to croissant dragon
- Now preventing connections from voltaic pillar to non-voltaic pillars
- Fixed puppet not using the correct healing interaction
In the next update:
- Due to popular opinion, I'll add 2 extra functionalities to the companions. 1. They will defend themselves when attacked. 2. They will attack while wandering if their owner has an active target
Files
Metadata
Release channel
ReleaseVersion number
1.0.3Loaders
Game versions
1.20–1.20.1Downloads
272Publication date
August 1, 2025 at 12:53 PMPublisher

Xylonity
Author