- In addition to cows, goats are now too have to wait before getting milked.
- Milk levels for milkable entities now doesn't reset after exiting and entering the same world.
- Oven now has it's own recipe book. (Currently all recipes are given to the player instantly after opening inventory, but it's a temporart thing!)
- Fixed crash when creating server.
- Fixed bug that caused droppen tableware to transform into other tableware after getting sucked in kitchen cabinets.
- Cauldron and Oven now support hoppers properly.
- Cakes from our mod now can be eaten when full hunger with our recent new gamerule enabled.
- Fixed a lot of smaller bugs.
- Tastes and description of foods are now hidden. To reveal press sneak key.
- Food now shows exact duration and level of the effect it will provide.
- Added new taste effect: Hearty (Instantly heals after eating by shown amount of hearts).
- Added new taste effect: Breakfasty (Provides bonus for some time after waking up from bed, like small healing every few seconds, being a bit faster and immunity to being oneshotted while having 90%+ health).
- Added new taste effect: Creamy (Increases level of other status effects by it's own (excluding itself), does not stack, you'll need to wait until effect expires before boosting it again. Can be a double-edged sword.)
- Changes to Warming taste effect: now increases step height by one block, to make climbing mountians easier.
- Added new taste effect: Feverish. (Applies Sunstruck effect, decreasing maximum health.)
- Added new taste effect: Sunny (Applies Photosynthesis effect, decreases hunger and saturation consumption while exposed to sun).
- Overgrown sword now applies Sunstruck effect on hit. This effect can stack.
- Overgrown arrows were added. Applies Sunstruck effect on shot. This effect can stack.
- Players now can eat even with full hunger bar, can be turned off by new gamerule "canAlwaysEat".
- A lot of new foods, drinks and recipes added.
- Added a couple of new achievemnts, including some hidden ones.
- Added saponaria plant, with soap, soap layers and soap blocks, which are much more slippery than regular ice. Saponaria Flowerbeds can be found in mangrove swamps.
- Soap can be used to clean color of any dyeble armor, shields, shulkers and some other items and blocks, to replace cauldron functionality being changed to brewing.
- Added Apple Block which was forgotten to be added last update.
- Bugfixes and optimizations.
- Probably more stuff I forgor to metion...
- Critical Crash on server fixed (Bugfix).
- Food balance changed and quantity for recipes in oven increased.
- After falling on Mint Bale you get applied with Freshness effect now.
A lot of stuff added. Check A, B and C beta changelogs to see what was added since 1.5!
Changes from 1.6.0C Beta:
- Added a few more foods
- Balance changes for foods
- Puffball blocks were added
- Puffballs in the wild might now sometimes appear with a giant mushroom
- Some textures changed
- CN localization was fixed and works now
- A couple of tags added that were missing before
- Hunger and saturation points restored for foods rebalanced.
- Some recipe changes.
- Texture changes for some items and blocks.
- Soulland crops now grow with proper speed. (Bugfix)
- Frost touch could spawn snow on ice causing infinite snow spawning loop fixed. (Bugfix)
- Added CN Localization for the most of the items and blocks. (Thanks to Tellurium!)
- Spiciness effect now gives visible head pulsation to player.
- Sounds for boiling cauldron were changed and now depend on proximity.
- Boiling cauldron was repurposed to boiling and brewing instead of cooking.
- Boiling cauldron now has it's personal interface to make it easier to use.
- Added storage blocks for the most of the added and vanilla farmable crops. Some blocks might have unique interactions. (For example: Rice block sucks up water like sponge.)
- Added rock salt. Can be found in dripstone caves. Not transperent but can pass through light like glass.
- Added sea salt. Cab be found in deep oceans.
- Optimized zombie transformation to sunstruck.
- Bees now follow player with Sweetness effect.
- Spiciness effect damage is now fixed and can't be lethal, level decreases damage intervals instead.
- Compostability is added for many items.
- Many items can now be used as fuel.
- Added a lot of new villager trades.
- Ghost reappers are now deadly during midnight screams. (Please be careful!)
- Added a lot of new cakes and cake slices.
- Added oven which allows cooking. Most of the food recipes are transferred here.
- Added new ingridients, foods and recipes to butter churn.
- Salty flavor is added. Increases mining speed and block reach each level. Attracts goats and horses. Undead and slimes take more damage.
- Added puffball mushrooms. Spawn in the dark forest and spread with spores.
- You can now milk cows with bottles.
- Milking is now timegated. If you don't like this change you can set gamerule milkingInterval to 0.
- Bitterness flavor is added. Increases exp gained and gives you cashback when using exp in anvil or enchantment table. As a drawback hunger is depleeting a little faster.
- Warming flavor is added. Decreases frost damage, chance to get frozen and at higher levels allows to walk on powdered snow without sinking.
- Snowballs now deal one frost damage and freeze entity for some time.
- Added kitchen cabinets. Pretty for storing, but also suck up any tableware dropped around. Useful near cooking stations.
- Fiery touch and frost touch now can coexist. (Though one won't work to avoid lagging.)
- Cordyceps spiders are added. Can appear if regular spiders trigger puffball spores to spread. Have more health, less damage, always angry, spread spores everywhere on hit or death. Cave variation also can poison on death.
- Fixed Sunstruck mob behaviour on hit. (Bugfix)
- Added Mint Bale, behaving similiarly to Hay Bale.
- Added Rice Blocks, behaving like cheap Sponge block, covering less volume, but has gravity.
- Flavors are now written underneath food to signify what taste effects they provide.
- Renamed some flavor effects for more consistency between them.
- Sweetness now provides bonus food points only to sweet food, while non-sweet food now restores only half of it's supposed hunger.
- Mintiness now provides percentage based healing bonus instead of flat increase. (Before: +1 Health per level for each instance of healing. After: 50% of healing instance +25% per each level.)
- Tweaked a lot of textures
- New achivement menu with secret challenges
- Giant Corn can now spawn if fully grown corn crop will get struck by lightning, dropping charcoal, popcorn and sometimes cooked corn
- Tweaked nutritional values of some foods
- Name changes for some stuff
- New storage blocks for new crops
- Lootables for wild crops were fixed
- Wild Tomatoes now spawn in Plains instead Jungles
- Potion of Blooming is added, is brewed using thick potion and Golden Corn
- Photosynthesis effect is added, decreasing speed of food consumption under sun, food bar overlay will show you when effect is active
- Fixed issues with custom health-hearts display
- Recipies for some foods and items were slightly changed
- Spicy damage now doesn't bypass enchantments and can be decreased by Fire Protection
- Pillows got bugfixed
- Soulland and Weighted Souls were added for Nether farming purposes
- Weighted Souls spawn naturaly sometimes in Soulsand Valley as small lakes and waterfalls, will freeze and damage you and will turn into Soul Ice in other dimensions, everything thrown into it gets consumed
- Soulland can be obtained by using any hoe on Soul Soil, after you can plant some specific nether plants
- Ghost Reappers can be obtained by trying to grow Spicy Pepper on Soulland, at exactly midnight something happens to them...
- Woven Carpets were added of 17 different types, corresponding to 16 vanilla dyes and one that can be obtained rarely from Wandering Trader for a hefty price
- Sweetness Effect Rework makes so instead of flat hunger bonus after eating it will restore more hunger the hungrier player is, and the more satied player is the less bonus is
- New crafts and uses for our items
- Sunstruck Zombie is a new type of Zombie that spawns in Sunflower Plains, or can get transformed from regular Zombie if it will be near a Sunflower for long enough. These Zombies have more health, and extremely dangerous during daylight! However during the night they are much weaker than regular Zombies
- Vanilla Sunflower now uses custom texture for its item to avoid confusion
- Sunflower Crown is added that gives wearer permanent Photosynthesis effect that's really cheap and helpful early game!
- Overgrown Wooden Tools are added, having durability of Stone Tools, efficiency of Iron Tools and tier of Diamond Tools, can be obtained through upgrading Wooden Tools. They do not break and instead use energy that's get restored in direct sunlight slowly. Photosynthesis effect increases charge up time. Applying Mending or Unbreaking disables those effects
- Sunstruck Effect decreases maximum health amount by four per level, and also increases attack speed drastically. This effect can be obtained while fighting Sunstruck Zombie
- Giant Cabbage has extremely small chance to grow instead of normal one (cannot grow by applying Bonemeal) and chance for big cabbage was increased (chance is lowered for using Bonemeal)
- Butchering Enchantment increases damage dealt to farm animals drastically, increases odds of obtaining Animal Fat and specific mobs have their increased secondary drop chance and amount
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