Changelog (1.1.2):
Special Considerations:
- Musket bullets, a temporary recipe for the Artisan Workshop on the Heavy Workbench have been removed
Fixes:
- Angler natural spawning will be removed from the area as normal
- Uninteracted Angler will no longer broadcast an away message when it is naturally spawned
- Necromantic set reward modifiers
- Fixed the initial stats of lightsabers
- Floating on water while the player is in a boat no longer works
- The amount of money an item sells is no longer multiplied by the square of the quantity sold
- When the confluenceSpreadableChance command is set to 0, evil will not spread
- Fixed the issue of not being able to pick up items in delicate storage
- Water Drift effects and Deep Sea Explorers no longer cause liquid to run at high speeds
- Possible collapse of the Arrow Repair entity
- Fixed extra slot reading error caused by players crossing latitudes
- Fixed the issue that the box could not be opened
- Accessories that enable melee weapon autoswing no longer cause firearms to swing
- Correctly remove persistent data when using commands to undo achievements
- Adds the Bone Pickaxe, the indestructible stat of the Axe of Regeneration
- NPCs no longer duplicate items in the player's hand
- Across latitudes, guns now correctly get bullets from the extra inventory
- Fix compatibility with Dynamic Trees
- Fixed the issue that JEI could not query the recipe ID
- The sky can no longer fish for crates from other environments
- Dead Chest traps no longer spawn on fluids
- Shimmer can no longer transmute into a Pearl Sapling
- Repair the Mandate of Heaven Moment is compatible with Lithium
- Fixed incorrect item hints
- Fixed the issue that the team button was not displayed
Improvements:
- The signal cable can also be seen by holding an item with a SHOW_SIGNAL tag
- Alert the price of the item sold and add a client configuration switch to it
- An item with an 🔒 identifier will tell you in its tooltip that it is an unfinished item
- Supplement the block tag for furniture
- JEI displays the attributes of the blocks required for the cooking pot recipe
- Treasure Bag explosion proof, the despawn time has been changed to 10 minutes
- Hooks now reset the player's jump times as long as they hook a block
- Bosses no longer spawn underground
- Heavy duty bench titles that are too long are automatically reduced
- Iron Crates, Ambient Crates, and Gold Crates are now affected by luck
- Some treasure weights are now affected by luck, and random enchanted books are added to the treasure pool
- Monster drops now have a very small chance to be affected by luck
- Monster food drops and regular drops are now affected by looting
- Honey bottles can now be crafted from Honey Buckets and Glass Bottles
- Houses can now detect any light source with a strength greater than 10
- Suppress the output of Unknown recipe category logs
- Gels can be identified as food
- Added safe fall height to the Multi Jump accessory
- Right-clicking on an altar teaches you how to take and craft things
Adjustments:
- Temporarily remove the event system
- Removed the Amethyst Geode replacement and added a configuration where the Crimson Heart was wrapped
- Treasure can now only be caught in open water
- Whips can no longer pass through walls
- Turn up the light intensity of the Hellstone
- The reforge price fluctuates according to the goblin mood
- Reduced the chance of meteorites falling on loaded chunks
- Crates can now be quickly mined with a hoe
- Youth League values have been adjusted
- The party button has been moved to the extra inventory
- Treasure Bag loot table type changed to gift
- Cursed skulls now give the player a curse debuff
- Magic Thorn, Aqua Staff, and Fire Flower damage increased
- Base Staff Projectile Hitbox expanded
- Goblin Tinkerer is temporarily adjusted to spawn after defeating any evil boss
- Temporarily remove spears from loot
- Downgrade honey regeneration rate
- Increased Volcano attack speed to 1.2 and damage to 25
What's new:
- Hoe (appearance unfinished)
- Locked mode has been added to the Entity Tracker
- Added mode switching function to the hammer axe
- New configurations for NPCs, Falling Stars, and Meteorite spawns
- Add a sell price to most items
- Slime soaked honey turns into a honey slime
- Enemies have a chance to drop stars when killed
- Antlion Bee, a giant Antlion Bee joins
- Evil hoes, shovel tools added
- NPC invitations, which are used to reset NPC check-in information in the current area
- Enemy Banner
- Ammo Reserve Potions, summoning potions can now be crafted
Changelog (1.1.1):
Fixes:
- Fixed Null Pointer Exception for arrows
- The Old Man can summon Skeletron normally at night
- The guide no longer spawns when doMobSpawning is turned off
- When there is no trade, the trade button is no longer displayed
- Fixed polymorphic synthesis failure in Heavy Workbench
- Locked chests are explosion-proof
- Fixed a crash where players would open extra slots after respawning
- Dungeon Guardian spawns
- Bullets now don't catch fire, gun animations fixed
- Dungeon Guardians now do not break armor and disappear
- Crash caused by sword projectile distance comparator
- Fix NPCs to swallow items
Improvements:
- The gel can be eaten, and there is a 1% chance of choking
- The Old Man no longer run around
- The Old Man spawn priority higher than other NPCs, and do not spawn into walls
- When an NPC within 96 meters of the player dies, the player will receive a message
Adjustments:
- Increased Dungeon Slime spawn weight
- Adjusted the way gloves accessories work
- Resaturate food
- Allow some monsters to spawn during the day
- Bullets, which are one of the conditions for the Arms Dealer's check-in, have been changed to Terra bullets
- Reduced Devourer spawn weight
What's new:
- What some workstations look like and how they are obtained
- Some enemies, but no way to spawn
Changelog (1.1.0-hotfix):
Fixes:
- After defeating Skeletron, refresh the game stages as normal
- Invalid houses no longer trigger achievements
- Removed the Old Man from the dungeon structure and spawned naturally
- Elderly are not allowed to summon Skeletron during the day, and pressing the summon button will not have a dismemberment effect, and the dialog box will be automatically closed
- Drunken World no longer lowers sea level
- Fixed the Lucky Potion level error
- Fixed the translucent icon for Lucky Potion not working in the inventory
- Fixed a possible crash in Skeletron
- Fixed an issue where guns didn't eat ranged bonuses
- Fixed the issue that the reforge interface failed to open
- Fixed maid server crashes
- Repair naturally generated chests cannot be opened
Improvements:
- JEI Collection slots no longer obscure extra slot cosmetic slots
- Painters and Goblin Tinkerers spawn early
- Glass kilns allow for a wider range of glass materials
- Added item hints for Meteorite Compass
Changelog (1.1.0):
Special Considerations:
- The Potion Table's temporary crafting recipe has been removed and can be obtained in the Dungeon Structure
- The Eye of Cthulhu natural spawning mechanic resets, and previously defeated Eye of Cthulhu will spawn again
- In order to keep up with the updated information of detectable minerals and precious creatures, you need to go to the previous Terra cosmetic configuration and click Reset
Fixes:
- Fixed an issue where boss damage ignored armor
- Fixed whip damage multiplier issue
- Fixed an issue where the Lifeform Analyzer could not detect pink slimes
- Fixed a duplicate boomerang issue in the loot table of Living Wooden Chests
- Fixed an issue where Ivy Chest's loot table did not contain the Staff of Regeneration
- Fixed an issue where Exotic Lava Bricks were not explosion-proof
- Treasure Bags now correctly divide difficulty drops
- Bottomless buckets are no longer consumed when participating in crafting
- Disable Terra creatures' loot tables, recipes, and mob spawns
- Fixed a possible crash for maids using Life Crystals
- Terra-style food slots are compatible with apple peel mods
- Fixed boss armor breaking
- Heavy duty benches cannot be mirror-matched
- Aether blocks and dim aether blocks can now be obtained as expected
- Pure Glass series is now obtainable as normal
- Infernal Bats can now drop Bat Sticks normally
- Do not allow stepladders to be washed away by fluid
- Paint Repair Directive
- Locked chests are no longer allowed to be used for logistics interaction, destruction and movement
- Tombstones fall normally
- Extra trinkets, decorative armor slots, apply curses
- Fixed some incorrect drops
- Fixed boomerang not hitting bosses
- Fixed queen bees being interrupted by large attack intervals
Improvements:
- Lifeform Analyzers can now detect Nymphs
- Metal detectors can now detect opals, sticky crystals, and cold crystals
- Arrows with the correct tag can be transmuted by Glimmer
- Unfinished items are now displayed 🔒 in the top left corner of the GUI
- Terra achievements use stickers to render icons
- Hints for permanent buff items
- Evil Stones can now be obtained with Precision Mining
- Ogre spawns more successfully, limiting the top speed of elongation
- Nymph can move and stand up after purification
- Overhauled the Jungle Underground environment
- Some texture optimizations
- Optimized the UI for displaying the effect of the suit
- The Swallower now ranges on a certain difficulty
- Some items are in HD when handheld, but 16x in the GUI
- Cobwebs are now craftable
- Locked chests prohibit interaction
- King Slime's HP is reduced, and he will jump lower and faster
- Vanilla geode generation can now be replaced by the configuration of the Catchy Afterlife
- Jars can drop the Dungeon Golden Key in the Dungeon
- Entering the dungeon can now be decided to warn the player by converging the Afterlife configuration
Adjustments:
- Whip series range adjusted according to stage (mostly down)
- Whip series damage, attack speed increase, use cooldown reduction
- Changed the damage detection logic, removed the use of the damage immunity tag, and added mount sounds
- Remove the painting from its main body
- Adjust the model and correct the translation
- The Obsidian Skull provides an additional 1 defense, and the Cthulhu Shield provides an additional 2 defense
- Boss tracker detection range modified
- Boss vanilla health bar color
- Maid Life Crystal HP increased from 4 to 2
- Modified the Nymph trigger condition
- Bow damage reduced overall after platinum
- Snow jackets, raincoat covers, miner covers, and pumpkin covers have been adjusted to have no durability restrictions
- Reduced the amount of crafting required for pumpkin sets
- Reduces the need for 3 Crafting Gems for Gem Staffs
- Slightly increases the damage of most magic weapons
- Fledgling Wing Flight Time Slash
- Shortbow charge now takes more time to pull up
- Grass Sword crafting recipe tweaked
What's new:
- NPC system
- Dungeon added
- Boss: Skeletron added
- Lots of Terra content completions
- Guns completely reconstructed
- Necro set added
- Fixed an issue where Heavy Workbenches could not be crafted
- Cultivating Sword Qi and Staff could not cause the armor stand to fall
- Fixed whips, boomerangs, and sword energy attacking mounts
- Fixed an issue where right-clicking an item would disappear if the choking effect continued
- Terra cosmetic configuration screen
- Tombstone spawn switch
- Use mounts to automatically remove hooks
- Thorn Potions do not counter-damage the opposite one
- Fixed the bug that the shield could not attack the eye
- Fixed the bug that the invincibility frame was too short during the shield rush
- Frost is only inflicted on Frost Crystal Set's magic attacks
- Item tags have been replaced
- Mount items can no longer be stacked
- Crash caused by a Cytrara cosmetic item when trying to read the Apotheosis attribute
- Mount sound effects
- Correction of food saturation and satiety
Fixes:
- Forbidden to catch boss creatures in the containment tank of the New Magic
- Fixed Flame Flower not blooming in non-natural dimensions
- Fixed an issue where the weights of the Golden Box Mana Potion and the Healing Potion were out of balance
- Reduced the durability of Tin series equipment (so that it is not higher than iron)
- Golden carp can now only be caught underground
- Fixed incorrect ore loot tables
- Fixed incorrect grass block loot table
- Fixed an issue where the hook would not retract when blown up into the sky
- When a falling star falls on an empty island, it will confirm whether it has landed
- Fixed an issue where the Giant Workbench was consuming the wrong items
- The iron crate of the blacksmith shop in Sky Island Village generates normally, and the jar in the residential building generates normally
- Item rarity no longer causes mechanical powerlist filters to work properly
- Support for altars in the logistics module, jade can view the contents of the altar
- Fixed an issue where the Trials spawner would spawn extra slimes incorrectly
- Fixed whip server crash
- Fixed an issue where meteorites would not be broadcast after landing
- Boomerangs, whips, summons, and sword aura can damage certain creatures normally
- Mob stats can be modified as normal for other mods
- Fixed the issue of rendering errors and duplicate rendering of Mineral Penetration
- Fixed an issue where bosses and some monsters would run away
- Fixed crashes caused by anvils when they hit the ground
- Maids do not attack wasps
- Fuel in the Hellforge can no longer be pumped from hoppers
- Fixed crashes caused by slime zombie spawns
Improvements:
- Wet sand blocks can be used to speed up digging with a shovel
- The Frost Wand can now be obtained by crafting the Spark Wand with the Frost Pith
- Vanilla grass now drops grass seeds, and grass in the jungle additionally drops jungle grass seeds
- Added a special display for damage absorption in the stacked health bar UI
- Magic Conch, Hell Conch now have a hint when recording a point
- Eyes of Cthulhu will be prompted when they are about to spawn naturally
- Gravity traps now force gravity to be reversed
- Some texture improvements have been updated
- Some armor models have been optimized and updated
- In the Eye of Cthulhu's natural spawn condition, 10 defense is required to 18 defense (10 defense will be adjusted again after NPC implementation)
- Adjusted Opal ore generation so that it only replaces diatomaceous earth blocks
- Adjusted the generation of Ocean Gravel so that it also replaces diatomaceous earth and hardens the generation of Sand Blocks
- Adjusted the damage gradient of the Axe series
- Increased the durability of Silver Series equipment
- Adjusted the distribution of armor values in some armors (does not affect overall armor values)
- Synced axe damage to vanilla's damage gradient
- It is forbidden to switch items when the whip is used
- Adjust the way wrenches and wire cutters are combined
- Reduced the volume of cooldown, teleport, falling star, and mana crystal sounds
- Bow and arrow charge to complete sound changes
- The Shield of Cthulhu no longer needs to sprint again to sprint, instead presses the sprint key once (left Ctrl by default)
- Shovels, hoes, and hamaxes can now be enchanted
- Added a configuration to switch on and off to ride minecarts automatically
- Reset the surface judgment of some structures to avoid burying them in the mountains
- Added orbital support figures and modified the orbit generation mechanism
- Add the resource plan configuration of the Mine Penetration configuration
- Dismemberment is automatically disabled when the YSM module is installed
- Added worm death animation
Adjustments:
- Increased the spawn rate of large living mahogany
- Slightly increased the spawn rate of small life mahogany
- Slightly reduced the spawn rate of Giant Ice Spikes
- Increased the attack power of all whips
- All whips now deal less damage when attacking multiple targets
- Increased volcano, meteorite lightsaber attack
- Boulders will now attempt to trigger in chains
- Obsidian Skull recipe changed to 10 Obsidian + 1 Skull
- Adjusted the calculation method of some attributes
- Whip damage falloff
What's new:
- Meteorite Compass: It can indicate the location of meteorites (obtained from Altar Crafting or Sky Island Village Chests) (used in a single game, will not be effective when exiting)
- Slub whip and gem whip series added
- Leather whip added, can be purchased at the maid shop
- Meteor Hamaxe and Lava Hamaxe added
- Opal (Abyssal Scales): Each item increases melee damage by 1%.
- Helmet: Breathe 5% longer underwater
- Breastplate: Increases damage by 20% for 3 seconds after successfully intercepting the next attack with a shield, if you hit during the 3 second boost, the damage stops, or if you are hit, the damage stops
- Leggings: Increases critical strike chance by 2%.
- Shoes: Increases underwater movement speed by 5%
- Collect the 4-piece set: Grants you 4 HP damage absorption, re-granted every 5 minutes
- Nymphs, Grabgers, Maneaters, and Swamp Slimes join
- Qingming Only: Youth League slimes join
- Qingming Limited Food: Join the Youth League
- Blades of Grass can now be crafted
- Cooking pot added: You can use it to craft more advanced foods
- New Enchantments:
- Sweeping Whip: Whip enchantment, with a chance to sweep the whip sideways when attacking
- Shadow Clone: Enchanted by a boomerang, the number of times the boomerang can be used increases according to the level of this enchantment
- The above enchantments can only be obtained from the Anvil + Enchanted Book
- Sticky Saddle and Honey Goggles are added, which can be obtained from the Slime King and Queen Bee Treasure Bags, respectively, to summon the corresponding mounts
- Tombstone: Spawns upon the death of the player, comes with a message about the player's death, and can be edited to edit the text
- Villager's new profession: Cook, working block for cooking pots, mainly trading food
- Parrots now drop Bird Meat and Frogs drop Frog Meat
Fixes:
- Fixed server connection issues
- Fixed server crash caused by boss health bar display
- Fixed incorrect mining levels for some blocks
- Fixed incorrect damage types and non-functional summon damages
- Restored accidentally deleted tags and added more tags
Optimizations:
- Honey-soaked Piglins will no longer transform into Zombified Piglins
- Thin honey blocks now allow entities to pass through while slowing them down
- Cave detection potions now highlight Opal, Hellstone, Ash Hellstone, Quartz, Nether Gold Ore, and Gilded Blackstone
- Instant TNT can now be dropped and crafted
New Content:
- Beehives now spawn larvae - breaking them summons the Queen Bee
- Added textures for thin honey blocks
- New weapon type: Whips
- Swamp Vines: Crafted from Sticky Crystals and Spore Roots, inflicts 2 seconds of Slowness on hit
Fixes:
- Pickaxes from other mods will not be calculated using pickaxe force by default
- The sea level in the drunken world was changed to drop by 1/4 instead of the mandatory 47 meters
- When entering a seed, a secret seed that was entered but deleted immediately no longer causes New World to have the Secret Seed trait deleted
- Fixed an issue where events are compatible with Dragon Survival
- Fixed Water Walking Boots
- Fix possible block loading deadlocks
- Bees are creatures that cannot be considered enemies if they do not seek enemies
- Repair the Tree of Life room
- Replenish all grass block mining tags
- All level 2 mining (meteorite ore) and above blocks cannot be mined when the pickaxe power is low
- Fixed the issue that the diet level of golden carp was incorrect
- Fixed the wrong filling of baobab blocks
- Shuriken and throwing knives can no longer destroy drops
- Fixed a bug where a dead man's chest would turn into a normal chest after being dug up
- Fixed an issue where magic damage didn't eat bonuses
- Skip dummy right-click interactions
- When installed at the same time as the Apotheosis attribute, some of the Catchment properties are correctly replaced with the Apotheosis attribute
- The Eye of Cthulhu now naturally refreshes
Improvements:
- New health bar textures
- Updated some texture improvements
- Celestial Mill Synthesis spawns particles one at a time
- Adjusted the blast radius of the bomb
- Fire protection for high-level rarity items (Terra rarity only.)
- Shimmer can now transmute Nethermetal Gear into a Nethermetal Bar
- Customize the numeric display and configuration of the boss's health bar
Adjustments:
- The amount of regeneration from the trimmed item
- Gravel can no longer extract silver, tungsten, platinum, and various gems, as well as platinum and gold coins
- Label supplemented with yellow eel and tilapia (can be fed to cats)
- Added tags for the Hellstone Ore series (unbreakable with insufficient pickaxe power)
- Iron Sheet effect reduced from 8 armor to 4 armor
- Abomination bees spawn in jungle biomes and can be summoned in lush caves
- CD usage has been reduced to varying degrees for all staffs
- Increased staff projectile hitbox
- Adjusted dungeon block stats (explosion-proof, anti-piston
- Increase the rate of nature's bounty generation
- Adjusted the Eye of Cthulhu minion's HP
- Summoners use summon damage and tag damage
- Divide the value of the cosmetic defense entry by 2
What's new:
- Sea foam can now also be extracted from marine gravel
- Silt blocks detach and become independent, inheriting the original Gravel loot table, which now generates in the world
- Mahogany Wand of Life, Mahogany Leaf Wand added
- When playing bosses, there will now be a small icon on the screen showing the location of the boss (done by the new submodule mod EntityTrackerHUD)
- Structure generation
- Giant Ice Spike Structure: Cold biomes
- Small Living Redwood Structures: Swamp biomes
- Large Living Redwood Structures: Jungle biomes
- Ore generation
- Climestone ores: Swamp biomes
- Frost Ore: Cold biomes
- Opal: Marine biome with diatomaceous earth
- Spore roots: Found in small living mahogany structures
- Frost Pith: Giant ice spike structure
- Set effects
- Bee sets
- Helm: Increases summon damage by 4% and increases max minions by 1
- Chestplate: 4% increased summon damage,
- Leggings: Increases the maximum number of minions by 1
- Boots summon damage increased by 5%
- When a 4-piece set is collected, summon damage is increased by 10%
- Cactus Set: Collect 4 pieces, Cactus Set is simple, normal, and difficult to deal 3, 8, and 11 damage
- Frost Crystal Set: Mage Set (can be crafted with Frost Essence and Frost Crystal)
- Helmet: Increases maximum mana by 20 and critical strike chance by 4%
- Chestplate: Increases maximum mana by 20 and magic damage by 4%
- Leggings: Increases magic damage by 4%
- Shoes: 4% increased critical strike chance
- Complete set: Magic attacks will have a frost debuff attached
- Bloody Set: Each piece increases the player's damage by 2%, and when the four-piece set is collected, the amount of regeneration is increased by 50%
- Fossil set
- Helmet and Leggings, which increase critical strike chance by 4%,
- Chestplate and Boots, which increase ranged damage by 2.5%.
- When a four-piece set is set, it provides a set effect with a 20% chance not to consume ammo
- Gladiator Set: When a four-piece set is set, grants the player immunity to knockback
- Jungle set
- Meteorite Set: Each item increases magic damage by 7% on its own, and Collect a Four-Piece Set: Gain the set effect that reduces the mana cost of the Space Gun to 0
- Miner set
- Helmet: Provides lighting
- Chestplate: +10% mining speed
- Leggings: +10% mining speed
- Boots: +10% mining speed
- Lava set
- Helmet: 7% increased critical strike chance
- Chestplate: 7% increased melee damage
- Leggings: 3.5% increased melee speed
- Shoes: 3.5% increased melee speed
- Collect a four-piece set: Increases melee damage by 10% and is immune to fire
- Necromantic Set
- Ninja Set: A four-piece set, each of which increases the player's critical strike chance by 2% and increases movement speed by 20% when collected
- Shadow Set: Each piece gives the player a 3.5% critical strike chance, and a four-piece set is set with a speed bonus of 1.15 multiplier
- Snow Jacket: Collect 4 pieces to be immune to debuffs such as Freeze, and the same as the Hand Warmer
- Spore Root Set: Summoner Set (can be crafted with Slime and Spore Root)
- Helmet: Increases summon damage by 2% and maximum number of minions by 1
- Chestplate: Increases summon damage by 3%,
- Leggings: Increases summon damage by 3%,
- Boots summon damage increased by 2%
- When a four-piece set is collected, the maximum number of minions is increased by 1
- Wizard set
- Bee sets
- Copper to platinum shovels and hoe tools
- Bee's knee bow and beekeeper have been added, now obtainable from the Queen Bee Treasure Bag
- Grass Sword added, not obtainable at the moment
- Mahogany series blocks
- Added a portion of the item value
- Adjusted feature and structure generation step
- Touhou Little Maid adapts to the boomerang
- Kills with Hellfire can drop cooked meat
- Fixed an issue with projectile damage vehicles
- Confluence wooden blocks can be burned, and crispy honey blocks keep the fire alive
- Adjusted the calculation method of fishing power
- Adjust the Shimmer volume
- Lava Slime does not use a effect of fire resistance
- Quick Drink Medicine no longer drinks two bottles in a row
- The Booster Boot does not accelerate while sneaking
- Fixed a possible crash in the Eye of Cthulhu
- Replenish Mana Regeneration Band Crafting
- Added Jungle Grass Block, Mushroom Grass Block's Shovel Mining tag
- Added the drop of Ash Grass Blocks (for Ash Blocks)
- Fixed missing Queen Bee damage settings
- Fixed an issue where heavy work bench swallowed items
- Fixed an issue where Hellstone Ore did not resistance fire
- After the player crosses dimensions, the Water Walking Boots can also be used normally
- In the corresponding evil world, the Shimmer Transmutation cannot decompose into another evil ingot
- Fixed the crash of the boomstick
- The hook is now embedded in the correct position
- Installing CarryOn mod will not prevent mining of multiple blocks
- Touhou Little Maid can use Life Crystals
- Ponder Scenes add translations
- Increases Hornet Aggression and weakens summoned Wasps
- Destroying altars in creative mode does not die
- Adjusted the threshold for the appearance of darts in death chest from 4 to 16 meters
- Sand traps use pressure blocks
- If you are injured but don't have health deducted, you no longer trigger some accessories' effects
- Zombies are forbidden to pick up the gel to prevent zombies from being unspawn naturally
- Accessory slots in extra inventory can now be equip and unequip directly
- Pressing Q on an item in the extra inventory will throw the item into the trash slot
- The reforge screen enables quick move stack
- Fixed new crashes with ProbeJS
- Fixed a game freeze caused by the Quiver from Supplementaries mod
- Slightly increased the amount of Hellstone spawns (more in ash biomes)
- When a meteorite is about to fall, it will be broadcast to all players
- Fixed hunger delay effect causing exhaustion to not drop at all
- Mobs no longer get the Shimmer effect
- Fixed an issue where falling star particles might not disappear
- The first Crimson Heart will drop the Deadly Gun and bullets
- Fixed the issue that Terra Moment would crash in other dimensions
- Updated the textures of some items
- Changed the dagger recipe (1 stick + 1 ingot)
- Mithril renamed to Mythril (resulting in the loss of the saves portion)
- Removed the old recipe of Ankh Charm and Ice Skate Boot stack to 1
- Fixed crashes with Dragon Survival mod
- Fixed a non-crafting issue caused by adding fuel to the Hellforge when it ran out of fuel
- Multipart entities only trigger the sound once when they enter the Shimmer
- The Hellforge will prioritize crafting the items with the most materials
- The Hellforge prioritizes the last matched slot
- Accessory slot cosmetics can be placed at will
- Recall Potion can go home across dimentions
- There are now several blocks that cannot be mined when the pickaxe is not strong
- Fixed an issue where skating boots could not jump on thin ice
- Fixed deaths caused by the player's first return from the End
- Fixed Cloud Balloon and Blizzard Balloon texture bugs
- Tweaked firearms and fixed balloon texture fallacies
- Hooks do not reset the multi-hop count
- Adjusted Shimmer Lake and Hive generation
- Modified the Life Crystal model
- Added chest to the Living Tree
- Player death will now drop items in extra inventory
- Eater of Worlds drops only one Treasure Bag
- Fixed a crash caused by spawning Crimson Cave in a Drunk world
- Multiple Lightbane projectiles deal damage only once
- Mechanical drill from Create Mod no longer drops cloaked ores
- Fixed an issue where players could not respawn
- Treasure Bags now glowing
- Extra Inventory's slots can now be refreshed after using Demon Heart
- Fixed an issue where pickaxes from other mods could not mining
- Fixed an issue where there were too many silver ingots in treasure chests
- The left effect icon setting are now compatible withJourney Map
- Our bombs will no longer destroy items
- Fixed an issue where water walking potion would cause players to float in the air
- No longer falls when hurt while using a hook
- Shield of Cthulhu only detects living entities when dash
- Small Hornets are no longer judged to be hostile
- Fixed a freeze caused by finding Crimson Caves in Corruption world
- Leaves placed by the Leaf Wand do not corrupt
- Altars allow hammer breakage, but hammer which not better than Pwnhammer will damage player
- Fixed an issue where snow zombies spawned on stone shores
- Fixed an issue where the Slime Rain event would not spawn boss
- Fixed death crash during piglin invasion
- Players can no longer skip respawn time by exiting the title's confirmation screen
- Reset the Queen Bee model, change the splashes text in the built-in resource pack, and change the new texture for the Shadow Orb
- Adjust all foods, meal levels, and higher levels of meals with hunger-delaying effects
- Sword projectile can no longer accidentally damage a maid, and a maid can trigger a sword aura effect
- Improved paint data storage (original paint will not be load)
- Fixed an exception to the team button
- Fixed crashes caused by Eater of Worlds and music again
- Adjusted features and structures generation
- Added key bindings - quickly healing, quickly mana, and quickly extra inventory
- Weak effect and golden apples can no longer tame monsters
- Fixed a crash in the Touhou Little Maid shop in multiplayer
- Optimized timer collision shape and echo block textures
- Shine effect and Miner's Helmet can glow with the Sodium: Dynamic Light mod
- Fixed the conditions for the Ooo Shiny! achievement
- Changed the default setting for bosses to leave the battle and return bottles after drinking potion
- Fixed conflict with ProbeJS
- Rage potion value changed from 10 to 3
- Optimized spelunker potion rendering
Changelog:
- Fixed an issue where the speed of the Water Walking Boots breaking blocks was inconsistent
- Fixed Treasure Bags sometimes not dropping
- Fixed an issue where items could not be stacked due to redundant components
- Fixed a crash when the Eater of Worlds killed a player
- Fixed an issue where the Eater of Worlds segments were not dropping materials
- Fixed an issue where the Eater of Worlds, the Brain of Cthulhu, summoned too far under the Shadow Orb/Crimson Heart to reach the enemy
- Fixed an issue where indestructible bows could not be enchanted
- It is forbidden to carry on mods to pick up multiple blocks and altars
- Fixed stuttering caused by dismemberment effects with xaero
- Mod chests now drop correctly
- Fixed the issue of Emerald Coins being swallowed
- Repair shoes and accessories refresh their abilities as soon as they are moved
- Fixed crafting issues with Hellforge issues
- Fixed an issue where the Mother of Slime was changing size in place
- Fixed an issue with treasure remnant scaffolding
- Fixed an issue where Queen Bee's AI Dash made it impossible to use the Stinger Launcher
- Fixed an issue where bows could be stacked
- Fixed an issue where flying fish spawned underground
- Fixed an issue where the value of the Flipper Potion was too high
- Fixed sound issues with Deepslate ore
- Replenished the list of blocks that can be burned into charcoal
- Wooden armor can be used as fuel
- Fixed crafting conflicts between other wooden sets and wooden sets
- Fixed a bug in the Bloodthirsty Axe and Hammer crafting tables
- Added a toggle between achievements and vanilla progression
- Achievement compatible progress plaque mods
- Increased the accuracy of firearm shooting
- Fixed an issue where firearms would cause crashes
- Adjusted the order of upgrading gold equipment for the forge table: red jade as the template, the original gold equipment as the base, and gold ingots as an add-on
- Gold equipment upgrades now inherit the enchantment from the original gold equipment
- Fixed a crash caused by the Magic Conch
- Fixed an issue where Inferno Potions burned falling objects
- Fixed an issue where the Healing Potion series was too high, bringing it back to its balanced stat and reducing the usage time to 4 ticks (same as Recall Potion)
- Fixed some incorrect translations
- Reduced Hellbat damage by one point
- Changed blue-violet-green slimes from daytime friendly to daytime neutral
- Greatly reduced the spawn chance of Hellstone, slightly more in the Ash biome
- Optimize the structure and improve the loading performance of the structure
- Slightly increased the spawn rate of surface chests (compensating for the amount of previously misordered figures)
- Reduced the spawn chance of Death Golden Chest
- Added the way the Lava Pickaxe can be crafted
- Replenish the crafting method of frog gear
- Changed the Fallen Star interval configuration
- Adjusted the drop range of Fallen Stars
- Hellstone Cover increases defense by 1
- Greatly reduced the spawn weights of all bats
- Reduces magma stone's drop chance by 50%.
- Gem Tree:  - Requires at Y40 to grow  - Limit the use of bone meal for ripening  - Slightly increases growth time
- You can't go on the rail while holding a block item
- The climbing area of the Climbing Claw has been changed to the part above the player's eyes
- Living Mushrooms now have a small amount of satiety and saturation
- Nerfed the AI of the Eye of Cthulhu in Normal and Expert difficulty
- Removed collision damage when King Slime teleported
- Slightly higher Demon Eye spawn weight and spawn count
- Adjusted the Banker's list of transactions so that it is not possible to farm coins at a discount, and greatly increases the number of transactions he makes
- The fall frequency of Fallen Stars has been changed to 2 minutes by default
- Boulder worlds have a chance to explode boulders only if they destroy a complete block
- Lowered the throwing knife and shuriken for 1 damage
- Attack multiplier for boss values in Terra mobs, health multiplier will default to 1
- Nimbus clouds can now make farmland moist above farmland and grow faster on top of it
- Faster refining of the Extractinator
- Added paint configuration on whether to replace grayscale maps
- Added music pack (download at extra files)
- Some textures have been updated
- Added a trash can button under the backpack that can be used to destroy items
- Added jungle hive structure
- Removed the Abomination Bee from temporary crafting using vanilla Hives
- Added Living Wood room structure
- Added Living Wood Wand and Leaf Wand
- Collaborate with the "Touhou Little Maid" to unlock some items from NPCs that can be used for coin purchases (e.g. Rocket Boots)
- Linkage with "Touhou Little Maid" to unlock the reforge entry function
- Adjustable spider model (you can toggle on Terra Entity and requires a game restart)
- You can jump while using hook