Continuity

Continuity

Mod

A Fabric mod that allows for efficient connected textures

Client DecorationUtility

2.27M downloads
4,394 followers
Created3 years ago
Updated6 months ago

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  • Fix matchBlocks accepting at most one block state property per block
  • Fix empty biomes property value causing an error
  • Fix weights ranges accepting values less than 1
  • Fix matchTiles parsing resetting the sprite namespace if the path does not contain a slash
  • Only convert unspecified sprite location namespace when path starts with "optifine/"
  • Remove weight property
  • Add prioritize boolean property
  • Add optifineOnly boolean property
  • Add disableSolidCheck boolean property to block.properties for better Optifine parity
  • Fix ctm_compact not replacing sprite in no-split case
  • Fix random sometimes getting block states more than two positions away from the origin position
  • Add compatibility for CIT Resewn emissive textures
  • Fix block emissives checking the wrong feature state
  • Disable connected and emissive textures for blocks being moved by pistons
  • Add Czech translation
  • Add Korean translation
  • Add Portuguese translation
  • Add Tagalog translation
  • Add Ukrainian translation
  • Update German translation
  • Fix emissives on CTM overlays not using the correct layer
  • Add innerSeams support to all applicable methods (horizontal, vertical, h+v, v+h, top)
  • Slightly improve logging
  • Minor performance improvements
  • Add Hellenic translation
  • Update Chinese translation
  • Fix Russian translation
  • Fabric API 0.58.0 or higher is required
  • Update to 1.19
  • Add support for emissive textures on block and item models
  • Rewrite resource redirect system to support sprite identifier suffixes
  • Partially rewrite model wrapping
  • Update configuration
  • Fix log spam on failed resource reload
  • Fix connectBlocks/connectTiles and heights parity bugs
  • Minor performance improvements
  • Update to 1.18.2
  • Fix, improve, reorganize, and compress default resource pack
    • Add programmer art connected textures
    • Improve sandstone, bookshelf, and standard glass textures
    • Fix red and blue glass textures to be consistent with 1.18 textures
    • Fix some textures that contained incorrect pixel color values
  • Rewrite ctm_compact
    • Fix ctm_compact not working correctly with UVs that do not include the entire sprite
    • Fix ctm_compact splitting quads more times than necessary
  • Fix standard overlay application checks
  • Fix ctm_compact tile replacements
  • Fix overlay_ctm method using texture orientation
  • Fix unexpected tile parsing behavior when using custom namespace
  • Update biome compatibility
    • Now only supports Sodium mc1.18.1-0.4.0-alpha6 or higher and Canvas 1.0.2187 or higher
    • Fix InputRegion log warning
  • Add Italian translation
  • Add Simplified Chinese translation
  • Improve French translation
  • Fix, improve, reorganize, and compress default resource pack
    • Add programmer art connected textures
    • Improve sandstone, bookshelf, and standard glass textures
    • Fix some textures that contained incorrect pixel color values
  • Rewrite ctm_compact
    • Fix ctm_compact not working correctly with UVs that do not include the entire sprite
    • Fix ctm_compact splitting quads more times than necessary
  • Fix standard overlay application checks
  • Fix ctm_compact tile replacements
  • Fix overlay_ctm method using texture orientation
  • Fix unexpected tile parsing behavior when using custom namespace
  • Update biome compatibility
    • Now only supports Canvas 1.0.2187 or higher
    • Fix InputRegion log warning
  • Add Italian translation
  • Add Simplified Chinese translation
  • Improve French translation
  • Add per-block biome and block entity name caching
  • Fix matchTiles parsing
  • Add German translation
  • Add French translation
  • Fix manual culling

External resources



Project members

PepperCode1

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID