- added mc-21.11 support
- added bird flying behaviour
- very configurable - let me know if you find good settings!
- flocking with standard boids alignment, cohesion, and separation rules
- will steer towards the ground when high up
- will steer away from blocks or land on them if approaching from above
- will land after a configurable period
- changed bird landing & perching behaviour
- can now perch anywhere instead of pre-defined blocks
- will favor locations higher up
- will continue flying if over water
- will take flight again after a configurable period
- changed bird spawning behaviour
- will now spawn on the ground and begin flying instead of spawning in the air and landing
- will spawn randomly within a configured distance
- now spawns within a predefined biome tag instead of a predefined block
- tweaked bird flying animation to allow for periods of gliding
- fixed critters spawning in non-overworld dimensions
- refactors and code changes:
- replaced Yet Another Config Library with the config screen functionality already present in the base game
- reverted implementation of
ParticleGroup/ParticleLimitdue to changes in mc 21.9 making it impossible to create multiple groups with the same limit value, leading to confusing config behaviour - replaced modstitch with split build scripts
this release merely contains the mc-1.21.9 compatible file that was mistakenly omitted from the previous release
- support minecraft 21.9
- tweak default particle limits
- fix birds spawning near other entities and flying away repeatedly


