:sparkles: New Features
1ba2ca0- model: 添加手雷模型文件 (commit by @Dragonzhi)967ea6e- render: 实现手雷实体的3D渲染和旋转效果 (commit by @Dragonzhi)c074ddc- smokegrenade: 实现烟雾弹爆炸后旋转冻结及3D模型更新 (commit by @Dragonzhi)cf59cc2- render: 实现各种投掷物实体旋转及3D模型更新 (commit by @Dragonzhi)822f075- textures: 更新手雷物品的3D纹理图片 (commit by @Dragonzhi)9d76af1- assets: 添加反恐精英手雷图标资源 (commit by @Dragonzhi)
:bug: Bug Fixes
0984aff- render: 防止燃烧手雷爆炸后模型渲染 (commit by @Dragonzhi)
:recycle: Refactors
2730e2e- entity: 解决诱饵弹运动抽搐和燃烧弹无火焰粒子bug (commit by @Dragonzhi)
:sparkles: New Features
8a2d672- compat: 添加对Tacz模组的兼容支持 (commit by @Dragonzhi)8be01a8- grenade: 支持播放TacZ枪械音效 (commit by @Dragonzhi)17721c2- grenade: 为诱饵弹添加TacZ枪声支持 (commit by @Dragonzhi)cd8a99a- tacz: 添加 tacz-1.20.1-1.1.7.jar 库文件 (commit by @Dragonzhi)
:bug: Bug Fixes
71716c3- grenade: 修复诱饵弹爆炸逻辑并调整音效触发条件 (commit by @Dragonzhi)
:sparkles: New Features
0c4d48e- grenade: 添加诱饵手雷功能 (commit by @Dragonzhi)ec201ce- grenade: 添加诱饵弹实体及伤害类型 (commit by @Dragonzhi)496ab94- csgrenades: 添加诱饵弹并更新所有手雷伤害类型消息ID (commit by @Dragonzhi)f0646da- lang: 添加中文语言支持 (commit by @Dragonzhi)5f64530- grenades: 添加投掷物伤害源的施加者信息 (commit by @Dragonzhi)9bea3d9- grenades: 优化伤害源逻辑并支持无友伤队伍内对自身的自定义伤害类型 (commit by @Dragonzhi)a26af72- grenade: 添加自伤伤害类型和本地化文本 (commit by @Dragonzhi)5c12380- grenade: 添加手雷对持有者伤害控制配置 (commit by @Dragonzhi)fe7b0b3- csgrenades: 优化闪光弹阻挡判定并添加全局配置命令 (commit by @Dragonzhi)da6a046- flashbang: 添加闪光弹爆炸粒子效果 (commit by @Dragonzhi)27f10ba- config: 添加自定义配置选项和命令支持 (commit by @Dragonzhi)
:bug: Bug Fixes
69614cd- entity: 调整诱饵手雷音效列表 (commit by @Dragonzhi)cd43c30- entity: 移除多余的声音事件引用 (commit by @Dragonzhi)a66bb2a- network: 修复闪光弹阻挡因子计算逻辑 (commit by @Dragonzhi)
:recycle: Refactors
:sparkles: New Features
c6cbdae- client: 添加闪光弹致盲效果渲染器的声音控制功能 (commit by @Dragonzhi)c1105c1- csgrenades: 升级至1.3.0版本并优化烟雾清除逻辑 (commit by @Dragonzhi)ae476e0- config: 添加箭矢和子弹清除烟雾范围配置项 (commit by @Dragonzhi)9e13f93- smoke: 实现子弹动态清除烟雾范围 (commit by @Dragonzhi)406cafc- smoke-grenade: 优化烟雾弹子弹清除逻辑与范围检测 (commit by @Dragonzhi)363d5a5- grenade: 优化烟雾弹对快速移动实体的检测逻辑 (commit by @Dragonzhi)
:bug: Bug Fixes
40a32f6- grenade: 修复手雷实体位置处理逻辑 (commit by @Dragonzhi)71e30db- grenade: 修复燃烧手雷实体位置设置逻辑 (commit by @Dragonzhi)ba27435- grenade: 修复高爆手雷实体爆炸后不立即移除的问题 (commit by @Dragonzhi)fd1f3bf- renderer: 允许闪光弹爆炸音效播放 (commit by @Dragonzhi)
:recycle: Refactors
5317504- config: 调整烟雾弹最大下落高度配置值 (commit by @Dragonzhi)
:wrench: Chores
:bug: Bug Fixes
c441446- firegrenade: #44 fire not generating on floating trapdoors (commit by @yurinekoai)1614858- firegrenade: fire don't generate on water surface (commit by @yurinekoai)27b8201- firegrenade: fire don't generate on water surface (commit by @yurinekoai)5a7bf64- firegrenade: fire sometimes climb two block height (commit by @yurinekoai)cf34d4e- smokegrenade: cannot extinguish fire due to offset (commit by @yurinekoai)
:bug: Bug Fixes
:sparkles: New Features
7d67263- firegrenade: more realistic fire spread (commit by @yurinekoai)05212cb- hegrenade: head damage boost (commit by @yurinekoai)
:bug: Bug Fixes
dcea9e9- firegrenade: fire generate on non-solid block (commit by @yurinekoai)e6477c8- firegrenade: smoke generate on non-solid block (commit by @yurinekoai)13c289d- firegrenade: fire spread will be blocked by blocks (commit by @yurinekoai)e0baf9f- firegrenade: fire will not generate under water (commit by @yurinekoai)3bea443- hegrenade: add head_damage_boost config entry (commit by @yurinekoai)
:recycle: Refactors
:sparkles: New Features
ddba8c5- config: damage configuration for fire grenade (commit by @yurinekoai)50189c5- incendiary: render with a blue-ish fire to distinguish from molotov (commit by @yurinekoai)85ea1f8- firegrenade: damage increase over time (commit by @yurinekoai)54391f9- entities: grenade entities now will cause explosion when collide with end crystal (commit by @yurinekoai)40cb6d8- entities: more realistic bouncing (commit by @yurinekoai)bbae2ea- entity: now grenade entities can bounce on other entities, with a reduced speed after bouncing (commit by @yurinekoai)
:bug: Bug Fixes
14eacf9- item: disable attack strength indicator (commit by @yurinekoai)de43329- item: disable interaction with blocks and entities (commit by @yurinekoai)1a09170- entity: make them not catch on fire (commit by @yurinekoai)7ac7e7b- hit-damage: disable knockback (commit by @yurinekoai)90ed336- hegrenade: disable knockback (commit by @yurinekoai)757b773- firegrenade: disable knockback (commit by @yurinekoai)79233c5- effect: increase fire damage interval to avoid damage tilt spamming (commit by @yurinekoai)


