Beta 1.3:
Requires TerraBlender Otherwise the new biome wil
-Added Soulbone Cauldron: throw an skeleton skull on the block top for summon an skeleton friend
-Enhanced Skeleton Friend, now you can equip with armors and an item in his hand like armor stands
-Knight Bug now only spawns in the surface
-Fixed Bug Leaves particle fall direction
-Fixed Tooltips not showed in edibles
Beta 1.1
Requires TerraBlender Otherwise the new biome will, recommended version: 4.3.0.2
Changelog:
-Added new formulas
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Formula of Abyssal Gaze
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Formula of Crimson Burst
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Formula of Phantom Limbs
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Formula of Voltaic Surge
-Added spit attack to eroded zombie
-Added aura texture layer to knight bug when has 150 of HP or less, and added glow layer
-Changed Knight Bug HP from 200 to 600
-Now Helena can spawn in plains, forest, jungle, swamps and bug forest
Alpha 1.0
Requires TerraBlender recommended version: 4.3.0.2 Otherwise the new biome will not work
New Mobs:
NOTE: all new mobs spawn in bug forest, except helena
-Added Carrier Bug: WIP, at the moment a kind of buffed spider, in the future this mob going to be a Range attack mob with some abilities
-Added Helena: an pretty Butterfly, at the moment dont spawn in the world
-Added Knight Bug: WIP, An Boss with 200 of HP, rest make his respective mechanics
-Added Parasite Worm: An parasite that infect Zombies turning them in Eroded Zombies, and when an Eroded Zombie dies spawns from 2 to 4
-Added Serupinea: A species of beetle, is resistant to knockback
New Blocks:
-Fertile Slime: An Special slime block that works like farmland, This block will prevent crops from breaking when jumping on them.
-Lamp Block: An lamp that can be turned on/off with right click, Block originally of The Mist of RioV
-Soul Lamp Block: an soul variant of Lamp Block, of course the piglins will be afraid of this block.
-Pattern Glass Blocks: (A Field of Colorful Flowers, A Relaxing Melody, A Sunshine from a Thousand Suns, Dark Gothic Shades) all those blocks are from the abandoned mod called The Mist of RioV, aslo i include glass panne variants
This version is already playable for a survival, unlike previous alphas it is solid enough
Alpha 0.3:
requires TerraBlender recommended version: 4.3.0.2 Otherwise the new biome will not work
New Mobs:
-Acarus - an new spider that will appear at night in the bug forest biome When attacking you, it will give you the effect of slowness and mining fatigue TRIVIA: They are based on some spiders that appeared in the Madagascar video game in a part called "Mysterious Jungle", A video game that I, LambdaLuke87, played as a kid back in the 2000s
-Prism Frog - A frog based on the poison dart frogs, but these are twice as big as the vanilla frogs, at the moment there is only one variant skin available
New Items and Edibles:
NOTE: Check out the recipes in the Gallery section
-Test Tube - It will be crafted with 3 glass blocks in a vertical line.
-Test Tube with Water - You will get it by right-clicking with a Test Tube on a block of water (like the glass bottles) This item can be drunk but will not grant any effect, it will be used to craft new types of potions, the Formulas, all the formulas can be stacked in 16
-Formula of Moonlight - It will give night vision for 25 seconds, the good thing about this item is that it can be stacked at 16 unlike a potion which is only one
-Formula of Poison Vermilion - I will give you strength II for 2 minutes but it will give you poison for 20 seconds
-Formula of Purification - It will give you Health Boost III for 2 minutes but it will give you slowness II and mining fatigue for 1 minute and 20 seconds.
-Blight Rotten Flesh - The eroded zombie will drop it and give you Hunger II and poison, but it will be used to craft the Formula of Poison Vermilion
-Hyourougan - A disgusting, murky mix of ingredients that will give you Health Boost II for 50 seconds.
-Jelly Apple - The Bug Oak Leaves block will drop instead of vanilla apples, it will be used for craft the Hyourougan.
-Luminous Chicken Stew - A stew of the Mycena Chlorophos mushroom with cooked chicken will give you night vision for 40 seconds.
-Acarus Chitin - an item that Acarus drops when die that is currently useless, in the future it will be very useful
-Tooth Dagger - a melee weapon that is currently useless
Technical Changes and Improvements:
-The functionality of all blocks derived from Bug Oak has been improved
-The mod flowers can now be placed in flower pots
-Poison Vines - Now it will poison you when you touch it and you can pick it with Shears
-The bug forest cabin structure has been slightly improved.
-Loneger Trades was changed
-Added Mod Logo picture
-Several items were retextured
-The name of the Night Armor set was changed to Knight, an error due to a misinterpretation of translations.
-Some Bug Fixes
Remember that this is an alpha test version, in this state the mod is not recommended to formally play a survival game, whether singleplayer or multiplayer. If you have problems with not knowing a recipe, use a mod that show you the recipes.
Alpha 0.2
requires TerraBlender recommended version: 4.3.0.2 Otherwise the new biome will not work
-Added Virus templace, Virus A, B, C (WIP) when you right click on specific blocks with the virus template: *on Oak Saplings/ Dark/ Pale to get the Virus A *on short grass, poppy, dandelion to get Virus B *on Bug Oak Saplings to get Virus C at the moment the viruses A, B and C their functions are not implemented yet -Added Serupinea Armor and tools (an upgrade of the iron set) -Added Night Armor set (upgrade of the serupinea set) -Added The Cabin, an new structure in the Bug Forest inside of the cabin spawn the Loneger -Added the rest of the Bug Wood set -Added recipes -improved loneger texture
NOTES: changed version format from x.x.x.x to x.x use some mod for see al the recipes the new armors are completely trimeables used terraform API for make boats and signs but is NOT needed to download/install it because form part of the mod