Tags
Creators
Details
Licensed MIT
Published last year
Updated 4 months ago
All versions
1.0.0
Release
[NeoForge 1.21.1]Create: structures overhaul 1.0.0last year 138
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Server-side
Singleplayer
Required content
Any compatible version
Changes
RELEASE!!!
Loot
Loot is now available in every structure. Loot generation is randomized and includes Create items. My mod uses unique loot tables.(Loot doesnt generate caused by unknown reason)
Generation
- Improved placement type for more balanced structure generation.
- Increased filler system, so structures now have a smaller chance to spawn. This change makes structure generation more balanced.
Structures
- Added chests and barrels
filled with randomized lootin every structure. - Trapdoors in windmills now match the tree type and biome.
- Fixed broken glass at the top of the greenhouse.
Fixes
- Fixed namespace issues.
Port on Fabric and loot fix for NeoForge coming soon!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:VOKKVKJQ:Dt51p9ki"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:VOKKVKJQ:Dt51p9ki"
}

