Tags
Creators
Details
All versions
1.18.2-0.5.0.g
Release
Create 1.18.2 v0.5.0g4 years ago 3,298
Compatibility
Minecraft: Java Edition
1.18.2
Platform
Forge
Supported environments
Server-side
Client and server
Required content
Unavailable version
Changes
Create 0.5g
Enhancements & Fixes
- Cobwebs and Powdered Snow can now be attached to contraptions
- Fixed Storage Drawers not providing correct fill levels to Stockpile Switches
- Leaves are now considered transparent by encased fans
- Blocks can now be tagged
#create:movable_empty_colliderto support contraption movement even if their collision shape is empty - Added survivalContraptionPickup config option (Jobieskii)
- Deploying and Item Application recipes now display up to 3 additional rollable output stacks in JEI (Christofmeg)
- Fixed crash when loading contraptions with missing blocks which had provided movement behaviours
- Fixed unloading Redstone Links querying their own chunk for tile entities
- Hose Pulleys now retain infinite status if surrounding lake is not fully loaded
- Fixed Hose Pulley not loading in visually extended on the client side
- Improved position of rendered blocks launched by Schematicannon
- Fixed Schematicannon play button having to be pressed twice to start printing
- Schematicannon no longer moves while searching for the next location to shoot at
- Schematicannon now skips through empty sections more quickly
- Fixed Creative players losing items used on block application recipes
- Fixed blocks used in item application recipes briefly being placed on the client
- Blaze burners now create fewer light updates
- Goggle overlay fade-in no longer repeats when looking at adjacent blocks with information
- Reduced particle amount produced by active steam engine setups
- Added 3rd person crossbow holding animation to potato cannon and zapper (jacquerol)
- Added Scroll Tick sound in GUIs (starlottemusic)
- Sails now use vanilla dye/shear sounds (starlottemusic)
- Fixed StationUnloadedCondition not working in other dimensions (falxie)
- Fixed blaze burners briefly de-powering before accepting new buckets of lava (NotSoEpic)
- Fixed spectators interacting with hand cranks (Xstoudi)
- Query complete player list for Scoreboard displays (Xstoudi)
- Fixed pipes with 5 or 6 connections not rendering (1.19)
- Fixed honey and chocolate lava interactions (1.19)
- Steam engines now support flywheel's instancing
- Ponder's Identify mode now supports blocks with ray-specific pick block results
- Tile Entities in ponder are now backed up as their nbt compound instead of a cloned instance
- Fixed an item duplication issue
Localisation
- Added es_mx.json by IDPatl
- Added da_dk.json by ChristianLW
- Updates to fr_fr.json by Loupau38
- Updates to ja_jp.json by CKenJa
- Updates to ko_kr.json by qkrehf2 & zlfn
- Updates to it_it.json by 435THz
- Updates to de_de.json by Andre601
- Updates to ru_ru.json by luffypirat
- Updates to nl_nl.json by BerryHeyy
- Updates to zh_tw.json by StarskyXIII
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:LNytGWDc:679bk5la"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:LNytGWDc:679bk5la"
}

