Massive Glow-Up
Remodeled: Wixpectr’o, Garra, Axothan, Ikoran, Ardor, Minawii, Valkurse, Vaumora, Squitico, Shro, and Karakro
Retextured: Gorgonichus, Jotunhel, Cimmabu, and Yohsog
Added Kavouradis
Added Hallucinix
New flight system for wild flying creatures. They can take off and travel great distances on their own accord.
Compatibility with biome-generating mods, such as Biomes O Plenty
Spawning system overhaul! Creatures now spawn based on Forge and mod-related tags. This will look different, but there is logic behind it.
Other Changes
Buff Eulopii will now target the player if you get too close to a Eulopii
Rideable creatures cannot be ridden unless tamed
Ikoran target Diesura, not Puffwumps
Larger rideable creatures had riding speed reduced
Gorg and Beezu follow each other in flocks/swarms
Wardens now have a boss bar unless they are pacified
Passive regen was added for tamed creatures
Reduced Phyremia and Kriprik spawn rates
Boreal Shrine is now craftable with Magic Rubble, a Golgaroth drop
Tamed Doraginix can now dig if fed Ani blood
Thanks croc2133
Tweaks to Miju model
Added carcasse1191
+Added Kriprik
+Added Nimoona (voted for in the CoS MC Discord server!)
Remodeled Fellisio
Remodeled Moonelle
Added Warden Core
Added Boreal Warden's Dungeon and Shrine and various Boreal Warden decorations and treasures.
Remodeled the Boreal Sword
Added herbivore offerings
To spawn a Boreal Warden with a Boreal Warden Key, you must right-click the key onto the Warden Core.
Fixed a bug where the Staff of Peace would spawn 2 of the friendly entities
To combat the bug where players received a tutorial book repeatedly, you now must type "tutorial book" in the chat to receive one. Only works in single-player!
As a temporary fix, Reverbelle bombs now explode 3 seconds after being right-clicked and require an iron pickaxe to break.
New CoS Pillager Outposts and Illager Kiridian (They are indistinguishable from Melanistic Kiridian). Kiridian owned by pillagers are hostile, cannot be rendered peaceful, and can be mounted by pillagers.
Added Qurugosk
Changes to the flight system (read the tutorial book)
New tutorial book
New "Monsters" category (Only Qurugosk is in it, for now)
I wanted the newest update out ASAP to look for the newest bugs! Please report them in the comments or as a message. I'll make a form you can submit your findings in soon.
Added Keruku
Added Yenyasha
Added Gnolrok
Added Reverbelle
Added Diesura
Added Kiiwin
Remodeled Miju, Coniferon, Puffwump, and Hisolidium
Added sounds to Aereis, Valkurse, and Buff Eulopii
There are important sitting and flight mechanic changes. Please read to reduce confusion
Flight mechanics altered again. WASD works on the ground. When in the air, the mob will fly continuously in the direction you are looking. Flying mobs older than Keruku can use the flight keybinds. Any flying mobs Kerukue and after will not and will require you to take off by jumping off a block.
Healers can now remove negative potion effects
Puffwump sleeping animations (does not always work. Some mods might interfere with it)
Removed Verdant sound due to it being annoying. Also reduced the number of minions spawned
Added Lux Coat, Sturbi Scythe, Reverbelle Bazooka, Valkurse Staff, and Laibonich Shields
Added Stun potions (brew using a Bolt)
Renamed Vaumora Bolt to Bolt
All wardens are now tameable
Adjusted Wandering Jeff on Ikoran trades
Sitting now requires you to right-click with a stick! This is intended to reduce conflicts with mounts. Some creatures have sitting animations now, but most don't. (There seems to be a geckolib issue when rejoining the world or reentering a chunk where the animations constantly start and stop. This eventually clears, but opening and closing the menu sometimes helps)
Valkurse breath now spawns fire when it strikes blocks.
Cold Jeff Houses now spawn with a Jeff villager and 4 Puffwumps
Added Eigion Warden
Added Koipise
All tamed entities that follow the player can now sit when right-clicked or shift-right-clicked(for mounts) (no sit animation yet)
Defensive Burn Trait
Photovore Debuff Trait
Heal beam for Ani if a player is below 5hp and near any wild or tamed Ani
Fixes to certain semi-aquatic ai when underwater
Vaumora and Pero now have a chance to change the weather if attacked (<1% unless attacked with a trident)
New Stun effect when hit with a bolt projectile
Kiridian no longer follow the player when tamed
Boreal Warden's Blessing Enchantment for certain swords
New immersive combat! This should prevent the janky combat I've noticed. Some entities might fly mid-battle now, too!
Korathos now has Life Leech and a makeshift miasma breath of HP becomes too low.
New Swimming Mount Mechanics (very similar to flight mechanics, but without the keybinds)
New Viridex Painting
New Warden-Related Achievements