Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
The Creeping Woods mod transforms the peaceful forests of Minecraft into something far more sinister. As night falls, strange phenomena begin, fast-moving lights, ghosts, and disturbing hallucinations. New structures and hidden easter eggs based on real-life events, while a creature hides within the trees, waiting for nightfall to attack. With flashlights to light your way and eerie sounds echoing through the trees, the once-familiar woods will never feel safe again…
Updates continue on Curseforge
- A mod made by Zcoper
- Mod created with MCreator!
- Requires Geckolib
● Visit my Discord Server! https://discord.gg/akP56NtmVQ
● Important FaQ
Spoiler
► [OLD] What is my console spaming?
Most mobs use special spawning conditions, which means that these mobs can only appear under certain conditions. If the spawning conditions work, this spam is created in the console.
► [OLD] Why can't I summon a mob?
Spawning Conditions determine which conditions must be met in order to spawn certain mobs. Some mobs only spawn above Y level 60. Some below. Most mobs can only spawn in the overworld than in other dimensions.
► Why are Mobs not spawning?
Mobs in Creeping Woods only work at night. This means that you can only spawn them at night.
► Why are features missing in different versions?
It is recommended to play the newest versions of higher minecraft versions.
Not all features of MCreator available or the same in different versions. For example: Version 1.19.2 doesn't have the feature of shield, better structure generation or custom villagers, but Version 1.20.1 does have them.
► How can I activate/deactivate the entity jumpscare?
The entity jumpscare is normally off. However, it can be activated if you set the gamerule "disableCreatureFromTheWoodsJumpscare" to false.
Remember that The figure can still trigger the jumpscare when attacking, regardless of how the gamerule is set.
► Why got Slenderman removed?
Slenderman and everything related to him was removed from Creeping Woods starting with version 2.0, because he will receive his own mod.
► Why do some structures generate in each other?
This is due to the generation of MCreators structures. It can happen that the structures spawn inside each other, so they are generated in the same chunk.
► Why are there NPCs??
Creeping Woods was originally inspired by the videos of Zcoper and his friend Slimmy. Some of the NPCs either represent people from the videos or were added in honor of acquaintances and are therefore less common. However, some of the NPCs also play a role in the lore of Creeping Woods...
Important to Lore -Filmer NPC (Samuel aka Slimmy) -Lighter NPC (Max aka Zcoper)
Easter Eggs according to the videos -Filmer NPC (Samuel aka Slimmy) -Lighter NPC (Max aka Zcoper) -Rare Lighter NPC (Mirco)
In Honor of acquaintances -Human 1 NPC (Jogoi) -Human 2 NPC (Louis)

Creature from the Woods spawns at night with a creepy sound. It watches players from a distance and sometimes hangs from trees. If a certain gamerule is active, the creature can also rarely jumpscare a player when it spawns, which leads to direct death. If looked at directly or attacked, it turns invisible and reappears nearby to continue stalking. It can either vanish again or become aggressive, chasing and attacking players and other humanoid mobs. Water freezes in its presence, it can climb, break blocks, and is fast and durable. It despawns at dawn. In the lore, this creature is responsible for most deaths, perfectly adapted to its environment. But there's something wrong with this creature... like it doesn't belong in this world.
- Config File not inculed.
- You are all allowed to use this mod in your modpacks!
- Do not port my mods without permission!


