1.4.1+mod
Compatibility
Required content
Changes
MAKE SURE TO DOWNLOAD THE RESOURCE PACK FOR BOTH THE DATAPACK AND MOD.
NEW
COMPATIBILITY
The 1.21.5 version of this project now works from 1.21.5-1.21.8, and the 1.21.1 version now works with newer versions of Entity Model Features and Entity Texture Features!
STATUS EFFECTS
- Wound-Stasis: Now has a particle effect.
CONFIGURATION OPTIONS
-
/function cc_config_disable_book_on_death: Makes players no longer receive the Crimson Survival Guide upon death.
-
/function cc_config_enable_book_on_death: Makes players receive the Crimson Survival Guide upon death (enabled by default).
CHANGES
AXIS MOBS
- Bloodlink: Stage 1 Bloodlinks had their loot table changed always to drop at least one Bloodlink Nerves and one Bloodlink Membrane (this change is from V1.4, but wasn’t listed in the changelog).
BLOODLINK-PROTECTORS
- Bloodlink Sentry: Loot table has been changed to also include Berserk and Explosive Essence (this change is from V1.4, but wasn’t listed in the changelog).
EVOLVED BIOME MOBS
-
Kraken:Acid-Ball cooldown nerfed from 0.05—>1 sec (this change is from V1.4, but wasn’t listed in the changelog).
-
Drill: Now has a limited lifespan (this change is from V1.4, but wasn’t listed in the changelog).
TITANS
- Titan Drill: Now has a limited lifespan (this change is from V1.4, but wasn’t listed in the changelog).
BUG FIXES
PVP
Fixed an issue with dying messing up players' ID-scores to not match their team-name, which caused various different PvP issues (it is recommended to use the command /scoreboard players reset @a when loading up a game to ensure this fix works)
CRIMSONIFIED & DECAYED MOBS
- Drowned: Baby Drowneds will now have their outer layer render properly (1.21.5)
AXIS MOBS
- Bloodlink: will no longer spawn (only to instantly die) in Phase -1; now have the correct animation frame sequence while aggroed (1.21.5).
PRIMAL BIOME MOBS
- Sky Bomber: The bomb’s name has been fixed to say “Sky Bomber” rather than “Raid Bomber” (Sky Bomber was called Raid Bomber before V1.1).
EVOLED BIOME MOBS
-
Juggeraut: Metallic and Purified Bow Arrows will no longer have their On-Impact Ability activate when a Juggernaut deflects them; Can no longer be forced out of their curl position early by attacking above their hitbox(1.21.5); Can no longer spawn as baby variants; Will no longer attempt to deflect Metallic Bow Shrapnel.
-
Drill: now uses the same block taglist for the blocks it will break, and the blocks it won’t explode upon when colliding with.
CRAFTABLE ITEMS
-
Sweeping Melee Weapons (General): Melee weapons will no longer have their on-hit sound effect or ability activate multiple times when hitting multiple targets (Claw Dagger was excluded from this fix, since it was always intended to work this way) (this change is from V1.4, but wasn’t listed in the changelog).
-
Dash Weapons (General): Their Dash-Silhouette effect no longer orients with the user’s vertical-head angle (or their pitch) (this change is from V1.4, but wasn’t listed in the changelog).
-
Singularity Enchantment: Lore no longer says that the enchantment doesn’t work on players (since that isn't true anymore).
-
Crimson Repeller: Crimson Repeller from the Special Gear chest now has the same lore as the one you craft.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:hgYbf49J:aTADS24D"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:hgYbf49J:aTADS24D"
}

