6.1.0
Changes
- Replaced the internal version checker with Semantic Version Library
Additions
- Added 4 new achievements
- You can now use Crying Carrots to heal a Lost Crier
Fixes
- Fixed Crier not being able to die from
/kill
command
6.0.0 - The End
Additions
Crying Dimension
- Added a new dimension, Crying dimension, with 2 new biomes in it
- Somewhat Weird Island
- Somewhat Normal Island
The Crying Dimension is an odd place consisting of floating islands with an exclusive entity, Lost Crier, and it's the only place where Crying Foods can be found. It can be travelled to using a Eye Connected To A Stick.
Crying Mice
Crying Mice is a remix of Living Mice by C418 composed by me (Thomas Darkson) that plays in Somewhat Weird Island. It's the only track that'll play in that biome. This track was originally an extra track in older versions but it was removed. It's now remastered and used as the track for 6.0.0 update.
Items
- Eye Connected To A Stick
This item is used to travel to the Crying Dimension, or to return to the Overworld when already there. When used, it will search a 618x618 area for a solid block where the player can safely stand without suffocating. It has 1236 durability.
- Crying Grappling Hook
This is a grappling hook that only works in the Crying Dimension. Use the item to shoot out a hook that will pull you when it attaches to a block.
- Hardened Core Piece
An item that drops from Lost Crier's, used to craft Hardened Core.
- Lost Crier Spawn Egg
The spawn egg for the Lost Crier entity.
Tools
- Added Copper to Core Ingredients
Now you can use Copper to craft Crying Tools. Just like copper blocks, tools crafted with Copper Core Ingredient will oxidize over time.
Copper’s tool perk is summoning lightning on the mob it hits. The lightning summoned by the tool will not hurt its owner and it will not cause any fire. The chance of this lightning being summoned is based on the tool's oxidation level.
Oxidation and Waxing
Crying Tools with Copper Core Ingredient will always age, also known as oxidizing. Using a honeycomb and a copper ingot on a Crying Tool with Copper Core Ingredient will turn the tool into its waxed variant and deoxidize it, waxed tools will age 2 times slower.
Waxing is the only way to deoxidize a tool.
Oxidation Level | Time (Unwaxed) | Time (Waxed) | Summoning Lightning Chance |
---|---|---|---|
Unaffected | 0 – 1,200 sec | 0 – 2,400 sec | 100% |
Exposed | 1,200 – 2,400 sec | 2,400 – 4,800 sec | 75% |
Weathered | 2,400 – 4,800 sec | 4,800 – 9,600 sec | 50% |
Oxidized | 4,800 – 9,600 sec | 9,600 – 19,200 sec | 25% |
Blocks
- Lost Crying Block
Lost Crying Block is a block that spawns only in Somewhat Normal Island biome in Crying Dimension. It's used to spawn Lost Crier. If the block is interacted with gold ingot in hand, the gold ingot is consumed and the block breaks. It has a 10% chance of spawning a Lost Crier.
- Void-Stained Crying Block
The bedrock counterpart of Crying Dimension. It acts as the floor of the Crying Dimension and it'll always spawn at y=0. You will not take fall damage if you fall on it.
- Hardened Core
The unhardened version of the Over-hardened Core. It's used to craft the Over-hardened Core.
Food
- Enchanted Crying Apple
A better version of the Crying Apple. Very rare chance of spawning in Somewhat Weird Island biome.
- Crying Carrot
The carrot version of the Crying Apple. Very high chance of spawning in Somewhat Weird Island biome.
Entities
- Lost Crier
The Lost Crier is a passive entity that carries a single Hardened Core Piece. It has 206 health and 50% knockback resistance. When killed, it has a 10% chance to drop a Hardened Core Piece.
A Lost Crier will turn into a Crier if it's in the Overworld.
Technical
/crying
command
/crying
command is used to manipulate the Sanity system of a player. You can clear your sanity, set your sanity level or collapse your sanity as you wish.
- Version Checker
A version checker is added to the mod, so when there is new update the user will be notified on the title screen of Minecraft.
Changes
Sanity
- Collapsing Reason
Prior to 6.0.0, if your sanity collapsed you couldn't see why. With 6.0.0, now you can see why your sanity collapsed on the HUD.
Food
With the new Crying foods being added, their purpose is changed as well. Now instead of permanents level that cannot be drained, every player has a counter that tracks how many Crying Foods they have eaten during their journey. As players consume more Crying Foods, their sanity improves and grants extra protection. This protection is capped at 80%. The formula for the extra protection is (eaten_crying_food_count / 9888) * 0.8
%.
This extra protection is only active when the Sanity mechanic is activated.
Crying Ingot
Crying Ingot now has 6 variants:
- Crying Ingot (infused with: Netherite)
- Crying Ingot (infused with: Diamond)
- Crying Ingot (infused with: Iron)
- Crying Ingot (infused with: Copper)
- Crying Ingot (infused with: Gold)
- Uninfused Crying Ingot
While most recipes use the Uninfused Crying Ingot, crafting a Crying Tool requires the corresponding infused Crying Ingot. For example, to craft a Crying Sword with Copper Core Ingredients, it's now required to use Crying Ingotinfused with Copper. To infuse a Crying Ingot, simply put a Crying Ingot and the ingredient you're going to infuse the Crying Ingot with in a crafting table.
Uninfused Crying Ingots recipe is changed to 8 Crying Residue's.
Crier
- Crier now does one less damage
- Crier will die if it's not in the Overworld
Over-hardened Core
- Now crafted with Hardened Core instead of Heavy Core.
Removals
Sanity
- Permanent Levels
Permanent levels are replaced with eaten Crying Food system.
5.1.0 - How did we get here? Part 2
Additions
Tools
- Crying Shield
The Crying Shield is no ordinary shield. When equipped, it blocks attacks automatically. However, its effectiveness depends on whether the player is sneaking:
If player is sneaking:
- 100% damage protection
- Reflects half the incoming damage back to the attacker
If player is NOT sneaking:
- 25% damage protection
- Does not reflect damage
Changes
Crier
- Crier now will always block attacks with its shield
- However, players can break its shield by attacking it
- Removed Unbreaking III enchantment from Crier's shield
- The number of Eyes dropped by a Crier upon death now depends on how many players attacked it
- Changed Crier spawning pattern to 4 Crying Obsidian, 1 Hard Crying Obsidian and 2 chains
- Crier will now heal more in second phase but less in first
- Fixed Crier moving 2 times as fast when there are no players around
Other
- Optimized Sanity mechanic
- Fixed achievement names and description
5.0.0 - How did we get here?
Additions
Tools
- Added 6 tool variants, also known as Core Ingredient of the tool;
- Over-hardened Core With Eye (only for Crying Pickaxe and Sword)
- Crying
- Netherite
- Diamond
- Iron
- Gold
Every Crying Tool type (Pickaxe, Axe, Sword, Shovel, Hoe) can be crafted the Ingredients listed above, resulting in 25+2 unique tools.
A Crying Tool's damage, durability, mining speed, enchantability, and attack damage bonus depend on its Core Ingredient. While Gold is the lowest tier, it has two perks—unlike every other tier, which has only one—and it's the only way to spawn a Granter Entity.
The Core Ingredient of a Crying Tool is specified by the addition material in its recipe. The recipe for a Crying Tool consists of the addition material (Core Ingredient), a Netherite Tool, and a Crying Ingot.
Armors
- Added Crying Horse Armor
You can make your horse even stronger with this, and it's craftable! You need a Diamond Horse Armor, an Iron Ingot and a Crying Ingot to craft it.
- Added Crying Chestplate with Elytra
This item combines Crying Chestplate and Elytra into a single item. You need a Crying Chestplate, an Elytra and a Phantom Membrane to craft it.
Entities
- Added a Granter entity, which spawns above the player's head when they take damage from a hostile mob if they are holding any Crying Tool with Gold Core Ingredient
Items
- Added Crier's Heart, a trophy item dropped by killing a Crier
- Added Granter, which is unobtainable without cheats, it's only purpose is to spawn a Granter Entity
Sanity
- Added Collapsing mechanic to Sanity, your sanity will collapse if you do certain things
- When collapsed, you can't regenerate Sanity and you will not get the extra protection Sanity grants you until it recovers
- Drinking water will speed up the recovering process
- When collapsed, you can't regenerate Sanity and you will not get the extra protection Sanity grants you until it recovers
Changes
Crier
- Crier now flaps its arms to fly
- Crier will now give players 5 seconds of Weakness II instead of 4
- Changed Crier's step height to 1 since it caused Crier to move oddly
Sanity
- Any food (except snacks and another few) will now regenerate (or drain if it is bad for you)
nutrition / 2
sanity - Water now will regenerate 20 sanity, also speeds up the recovering process
- Keeping HP under 50% (changed from 40%) will drain 1 sanity every 10 seconds
Crying Ore
- Crying Ore's hardness is now random, between 10 and 100
- Will now generate less in the Overworld
Removals
-
Removed Smoothness, Aegis, Bloodlust and Feathered
- They did not fit the mod
- They are replaced with perks and Crying Chestplate with Elytra
-
Removed Crying Rod since with the new tool variants, it was unused
-
Removed Love of The Feline effect, check Cats on Head instead
Other
- Bug fixes
- Source refactor and cleanup
4.1.3
Changes
- Crier will now have more HP if there are more players in the world
- Crier will drop Eyes equal to the number of players in the world when it dies
Removals
- Removed Crying Cat and Furball block, for a mod with very similar features check Cats on Head