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Details
1.0.4
Compatibility
Changes
patch 1.0.4
!!REQUIRED!! Download resourcepack HERE --> Drive Download V1.0.4
(File is 770 mb, too big for Modrinth. Datapack will not function without resourcepack)
NEW
-> Completely reworked heart spawning
-> Changed how event cap system works, to be slower and less in your face
-> Worlds should start out slower
-> Fixed challenge modes not changing the world timer
-> Radio should now always update when not moving. This will be much less annoying hopefully
-> Added a new bonus events mechanic, where the longer you play, events will happen, even if at high harmony
-> This will only start to be a threat on days past 50+
-> Grabbers now only spawn below y = 50
-> Cut grabber spawns by 1/3
-> fixed grabbers not being killed by totems
-> Totems now give harmony, should help to manage harmony more!
-> Fixed challenge mode being bugged, now it will spawn mobs!
-> Fixed radio Z fighting!
-> Added a new hostile mob event, thanks BetYourLife for the suggestion
-> Mobs with random names will now be cursed
-> New mob, Occult. Peaceful until hurt, with some bonus interactions with terrain and vision
-> Updated textures for totem recipe
REWORKED HEART SYSTEM
Harmony will now matter much less when deciding events. A seperate daycounter system will role randomly, increasing based on how many days the player has played.
Basically, you can avoid events in the early game by managing harmony. After 20-30 hours of playing, events will begin to creep in no matter what At this point, you should have the gear to manage it. More sources and uses of harmony will come in the next updates
FIXED
-> Optimized several heart mechanics to cause less lag
-> Fixed heart cap for all players, starts at 10, and gains 8 for every player in the world
-> Fixed curator model being bugged
-> Reduced skull spawn chances
-> Fixed whales not spawning
-> Nerfed event growth per day
-> Skinned will now hibernate more often
-> Nerfed water sounds
-> Fixed radio typo
-> Fixed note typo
-> Fixed missing cryptid class for underground stalker
-> Note can now be rotated 180 degrees when held in offhand
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:fgon4GGl:MF81EfMX"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:fgon4GGl:MF81EfMX"
}

