All versions
1.20.1-1.6.0
Release
Crystal Tools 1.20.1-1.6.02 years ago 59
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Forge
NeoForge
Supported environments
Client and server
Changes
Additions
- Adds new reach ability for all tools
- Adds new upgrade
save_fuelto the crystal furnace- Fuel is no longer consumed when you have no items to smelt
- Adds new upgrade
draw_speedto the crystal bow - Adds new upgrade
no_fall_damageto the crystal boots. Will negate all fall damage - Adds config option
REACH_INCREASE: The amount of reach you get for each level (in blocks) - Adds config option
ENCHANT_TOOLS: If true, tools will be enchantable. This could cause weird interactions and issues - Adds the Crystal Backpack
- It starts as a backpack with only 9 slots to store items
- Can be leveled up by breaking blocks and hitting enemies
- Levels can be used to:
- Upgrade the capacity
- Allow backpack to auto pickup items
- Add pickup filter slots (can be either whitelist or blacklist)
- Add the option to sort the backpack's contents
- Add the option to store all items in the backpack into an inventory block/
- Adds config option
BACKPACK_SORT_TYPE: Sort method that the backpack uses. Can be one of:QUANTITY,NAME,MOD, orID - Adds config option
BACKPACK_BASE_EXPERIENCE_CAP: Starting EXP Value for the Backpack- Backpacks are kind of op and don't require as many levels total, so by default they take a little more xp to level up
Fixes
- Fixes tools not rendering highlight on non-mineable blocks
- Fixes vein miner missing some ores diagonally
- Fixes silk touch and fortune not unlocking when you unlocked mine mode on the AIOT
- Fixes vein mining and vein stripping not working on servers
Changes
- Updates to Forge 1.20.1-47.2.5
- It felt like things were leveling up a little to fast, you can change back in the configs if you like
- Changes the default option for
BASE_EXPERIENCE_CAPto 75 - Changes the default option for
EXPERIENCE_MULTIPLIERto 1.1
- Changes the default option for
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jLrLpmWX:mzpSchy2"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jLrLpmWX:mzpSchy2"
}

