Changelog
Additions
- Adds new reach ability for all tools
- Adds new upgrade
save_fuel
to the crystal furnace- Fuel is no longer consumed when you have no items to smelt
- Adds new upgrade
draw_speed
to the crystal bow - Adds new upgrade
no_fall_damage
to the crystal boots. Will negate all fall damage - Adds config option
REACH_INCREASE
: The amount of reach you get for each level (in blocks) - Adds config option
ENCHANT_TOOLS
: If true, tools will be enchantable. This could cause weird interactions and issues - Adds the Crystal Backpack
- It starts as a backpack with only 9 slots to store items
- Can be leveled up by breaking blocks and hitting enemies
- Levels can be used to:
- Upgrade the capacity
- Allow backpack to auto pickup items
- Add pickup filter slots (can be either whitelist or blacklist)
- Add the option to sort the backpack's contents
- Add the option to store all items in the backpack into an inventory block/
- Adds config option
BACKPACK_SORT_TYPE
: Sort method that the backpack uses. Can be one of:QUANTITY
,NAME
,MOD
, orID
- Adds config option
BACKPACK_BASE_EXPERIENCE_CAP
: Starting EXP Value for the Backpack- Backpacks are kind of op and don't require as many levels total, so by default they take a little more xp to level up
Fixes
- Fixes tools not rendering highlight on non-mineable blocks
- Fixes vein miner missing some ores diagonally
- Fixes silk touch and fortune not unlocking when you unlocked mine mode on the AIOT
- Fixes vein mining and vein stripping not working on servers
Changes
- Updates to Forge 1.20.1-47.2.5
- It felt like things were leveling up a little to fast, you can change back in the configs if you like
- Changes the default option for
BASE_EXPERIENCE_CAP
to 75 - Changes the default option for
EXPERIENCE_MULTIPLIER
to 1.1
- Changes the default option for
Files
crystal_tools-1.20.1-1.6.0.jar(425.51 KiB) Primary Download
Links
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will-y
Owner
Technical information
License
MIT
Client side
required
Server side
required
Project ID