Changelog
1.7.0
Additions
- Adds the Crystal Trident
- Can be leveled by hitting enemies like a sword, or by shooting it at entities
- Levels can be used to:
- Increase Attack Damage
- Increase Projectile Damage
- Increase Durability
- Increase Projectile Speed
- Increase Unbreaking Level
- Increase Reach
- Increase Riptide Level
- Increase Loyalty Level
- Increase Channeling Damage
- Auto Repair
- Switch between Loyalty and Riptide
- Allow Riptide even when it's not raining
- Instant Loyalty (It won't have to travel back to you, when it hits something it will instantly appear in your inventory)
- Adds config option
DISABLE_TRIDENT
: Disables Crystal Trident - Adds config option
ALWAYS_CHANNEL
: If true, channeling Crystal Tridents will summon lightning even if they don't hit an entity - Adds config option
TRIDENT_EXPERIENCE_BOOST
: Multiplies experience Tridents get
- Adds Tipped Arrow upgrades for Crystal Bows
- Poison
- Slowness
- Weakness
- Wither
- Adds the Crystal Fishing Rod
- Levels can be used to:
- Increase Lure Level
- Increase Luck of the Sea Level
- Increase Durability
- Increase Unbreaking Level
- Add a chance to double fishing drops
- Auto Repair
- Adds config option
DISABLE_CRYSTAL_FISHING_ROW
: Disables Crystal Fishing Rod - Adds config option
FISHING_ROD_EXP
: Determines how much experience you get for fish caught
- Levels can be used to:
- Adds thorns option to the armor pieces
- Adds ability to use the scroll wheel to scroll on upgrade screens
- Adds new upgrade
auto_pickup
. Blocks mined will automatically go into your inventory if there is space
Fixes
- Fixes prot enchantments not going on armor
- Fixes reach upgrades not increasing attack range
Changes
- The Autosmelt tooltip is always shown when autosmelt and mode switch are upgraded
Files
crystal_tools-1.20.1-1.7.0.jar(479.24 KiB) Primary Download
Links
Featured versions
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will-y
Owner
Technical information
License
MIT
Client side
required
Server side
required
Project ID