CursedOrigins

CursedOrigins

Mod

Origins Addon with not so serious additions

Client and server AdventureCursed

588 downloads
7 followers
Created2 years ago
Updated2 years ago

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CursedOrigins v2.1.0 (MC 1.18.2)

Changes

  • Glass Golem 2: Electric Boogaloo now plays the taco bell bong sound when killing an entity.
  • Glass Golem 2: Electric Boogaloo now has a custom death sound ID. (Is still the glass shattering sound).

Compatibility

  • Updated Apugli to v1.6.0.
  • Updated for MC 1.18.2.

Bugfixes

  • Fixed Glass Golem 2: Electric Boogaloo not one shotting entities with water bottles.

CursedOrigins v2.0.4

Dependencies

  • Updated Apugli to v1.5.1

CursedOrigins v2.0.2 Changelog

Bugfixes

  • Fixed Minotaur's Mow Hay power, it should now function properly.

CursedOrigins v2.0.2 Changelog

[A] means Apugli changes.

Compatibility

  • Updated to Apugli v1.4.0

Bugfixes

  • Removed accidental debug logging
  • [A] Fixed apugli:edible_item foods not giving you hunger/saturation no matter what the value was

CursedOrigins v2.0.1 Changelog

  • Updated Apugli to v1.3.1

CursedOrigins v2.0.0 Changelog

Existing Origins

Minotaur

  • Axe Proficiency no longer gains +2 on Wood Gold and Stone, +3 on Iron and Diamond and +4 on Netherite respectively, now gains +1 on Wood, Gold and Stone and +2 on Iron, Diamond and Netherite. (The item descriptions were incorrect in CursedOrigins, yes)
  • Made all powers data driven.
  • You are now able to eat Wheat (Item) and Age 7 Wheat
  • You are no longer able to eat Dead Bushes
  • Added Gluten Intolerance con because it's funny (it doesn't actually do anything)

Glass Golem 2: Electric Boogaloo

  • Some powers are now data driven
  • Made glass head less obtrusive
  • Made player more transparent

Literal Creeper

  • Now drops music discs upon any skeleton kill
  • Ailurophobia swapped to attributes
  • Explosion.gif and Ailurophobia now count Felines
  • Gunpowder drops are now accurate to actual creepers

Bugfixes

  • Fixed Minotaur item description numbers being incorrect
  • Helmets no longer instantly break when hit by a falling block when a Glass Golem 2 is involved
  • Shields no longer instantly break on hit when a Glass Golem 2 is involved
  • Literal Creeper now drops entity heads

Datapack Changes

  • Made many rewrites, check the Apugli docs/changelog and/or source code if you wish to know more.

External resources



Project members

Pug

Owner

AzaelKurosaki

Maintainer


Technical information

License
MIT
Client side
required
Server side
required
Project ID