- Fixed Lead Ore not being in the mineable/pickaxe tag
- Fixed Lead Ore saying it requires a wooden pickaxe, when it in fact requires stone
- Fixed Heavy Imperial Battle Bot missing Left Weapon and Right Weapon Attribute
- Glow Berries now give glowing
- Fixed Handy Unit Buzzsaw's Treefalling not being 'centered'
- Fixed Battle Bot and Imperial Battle Bot missing Left Weapon and Right Weapon Attribute
- Raider Handy Units now will try to stay near Raiders
- Vindicators can now spawn with Raider Handy Units
- Raider Utility Boxes will now have a chance to spawn Raider Handy Units
- Fixed Raiders not spawning with their ally robots, ever
- Evokers no longer spawn with the Crown of the Blade
- The world now tracks how many evokers have been defeated
- Updated ACCESS Spawning condition to account for evokers defeated
- There were way too many changes to fully document, see Discord Server for more info
- Dwellers now spawn in groups of 1
- Lowered Dweller spawn weight again
- Made Dweller spawning more particular
- Nerfed Creeper Bonus Loot, and made Creeper Moss and String have higher entry weight, while Rubies have lower entry weight
- Reduced Quantity of Drowned Bonus Loot
- Drowned no longer drop Arquerite
- Drowned are more likely to drop plastic and sulfur
- Zombies can drop more lead dust when they drop lead dust
- Decreased amount of bonus rolls for zombie bonus loot from 1-2 to 0-1
- Scavenger's Bag can no longer drop Guardian Core
- Changed Treasure Weapons Loot to have 5 tiers of rarity instead of 4
- Dungeon Hook, Voided Bat, Plasma Rifle, and Trident are removed from Treasure Weapons Loot Table
- Changed Treasure Armors Loot to have 5 tiers of rarity instead of 4
- Long Fall Boots, CMYK-RGB Goggles, Crown of the Void, and Minue Scarf are removed from Treasure Armors Loot Table
- Trident recipe now requires Aquatic Template instead of 1 of the Trident Pieces
- Nerfed the Void-Themed Player House
- Replaced the purple sturdy ichor base of the Void-Themed Player House with purple stained glass and tinted glass
- Treasure Bags take 7 echo shards to craft instead of 2
- Reduced starting amount of villagers in Settlement Theaters
- Fixed one of the roof's windows being the wrong block in Settlement Theaters
- Raider Theaters only have 1 Loot Crate, with the rest of the loot crates and aquatic loot crates being replaced with supply crates
- Ichor Theater's armor stand now has a normal crown and no fishnet leggings
- Maintained Theater now has a Supply Crate instead of a Loot Crate
- Abandoned Scavenger House now no longer gives Fishnet Leggings, Sonic Bomb Shell, Scavenging Station, Steel Gearbox, Loot Crate, Treasure Bag, or Interwebs Model Boots
- Abandoned Scavenger House now gives Supply Crate, Loot Bag, Gearbox, Copper Raider Boots, and Impact Bomb Shell
- Abandoned Scavenger House brewing stand now has 19 uses in it
- Abandoned Scavenger House comes with 32 iron scrap instead of 64
- Maintained Scavenger House now no longer has Grindstone, Stonecutter, Brewing Stand, Chrystra Lens, Interwebs Model Head, Blast Furnace, Interwebs Model Boots, Steel Gearbox, Engineer's Workbench or Loot Crate
- Maintained Scavenger House now has Mecha helmet, Technological Block Component, Furnace, and Supply Crate
- Makeshift Dimensional Manipulator Texture now updates based on usage duration
- Fixed Lost Sentry Eye
- Photo Traders now a 1 in 40 chance of getting you Death Tech Armor
- Fixed Photo Traders giving Silk Touch instead of Mending when given a Photo Core Block, and buffed the weapons they give
- Scavenging Station now costs 27 XP to use instead of 3 Levels
- Scrapping Endstone or Netherack gives you 1-9 items now instead of 1-3
- Scrapping sand gives 1-5 items now instead of 1-3
- You can now blast crystal oil into plastic
- Added Blocks of Sulfur
- Reduced Dreamspace's Void Drip particles to be 1/48th as much as they were before
- Zombies have a chance to drop lead ingots
- Deepslate Lead Ore average numbers of ores in a group changed from 13 to 17
- Deepslate Lead Ore average amount of ores groups per chunk changed from 1 to 2
- Added Lead Ore from Y -16 to Y 15
- Scrapping Gravel can no longer give back Gravel
- Scrapping gravel gives 1-3 items now instead of 1
- Increased the likeliness of Loot Box giving you lead
- Orb of Renewal now requires Echo Shards to craft
- Added Information Tabs for certain items that can be repaired that aren't shown through the anvil page in JEI
- Fixed Core Turret missing Middle Weapon Attribute
- You can now craft Voltaic Ballista
- Orb of Renewal can now be repaired with Dreamspace Blocks
- You can now put elongated acid in an obsidian chamber
- Elongated Acid is now craftable
- Replaced the eyestalk ammo of the Compound Bow with Elongated Acid
- You can now craft Elongated Flesh
- Elongated Beacon Logs are no longer in logs tag for items
- Filling a bottle with oil now plays the bottle fill sound
- Blocks of Crystal Oil can now be used as fuel
- Updated Repainter for missing alts of Utility Box, Core Turret, Protectron, and Interwebs Model
- Added missing armor to armor tag
- Updated Outfitter mechanics
- Repainter can now be used on Quaotix Pulse, Fox, Hydraulic Legionnaire, Ballista Bot, Battle Droid, and Handy Unit
- Added Red Bombs, which create normal explosions on impact instead of just doing explosion damage
- Lost Sentry Eyes no longer burn in sunlight since that just wasn't working
- Fixed Dragons not saying they have Elytra Momentum Dash
- Chainmail Armor is now scrappable
- Chrystra Blocks are now craftable
- Added Void Layer Platinum Ore
- Can now stone cut void cores and photo cores into their respective fragments
- You can no longer normal dash when groud slamming
- Ground Slam no longer deletes items
- Ground slam now cancels elytra flight
- Can't air jump during a ground slam
- Osmium now is more likely to drop from Deepslate Platinum Ore
- Osmium can now drop 1-2 ingots from Drowned
- Loot Crates and Supply Crates can now drop blocks of Osmium
- Power Core and Gamma Core now recharge exosuit armor when in the core slot
- Fixed Exosuit Armor Night Vision Flickering
- Cosmetic Potion can now reroll skins for protectron blasters, hwachas, radios, and S.E.A.R.s in an Anvil
- Fixed chainmail scrapping
- Fixed Gamma Death Bot missing robot Attributes
- Fixed Storage Crate not having a tool
- Orb Of Renewal only takes damage and goes on cooldown once a selection is made
- Decreased diamond drop from Void Crawler from 1-2 to 0-1
- Decreaded sulfur chunk drop from Void Crawler from 1-9 to 1-2
- Changed Void Crawler Bonus Rolls from 0-2 to 0-1
- S.E.A.R. Utility Tool now has no charge when first crafted
- Nerfed Perception Critical Hit damage again
- Added Dan Trans Station
- Changed Day And Night Boots recipe
- Void Core Blocks now can be turned back into Photo Core blocks with 8 photo cores
- Nerfed Hard Mode Sulfur, while keeping Lore Accurate Hard Mode Sulfur the same
- Now tracks whether or not Cinnabar, Ender Dragon, and Wither have been slain
- Now tracks how many Elder Guardians, Wardens, Sulfurs, and Orange Ichor Combatants have been slain in the world
- Added Voided Wand
- Added Mythic Void Core
- Void Slicers now require Mythic Void Core
- Purple Sturdy Ichor crafting now requires Mythic Void Cores
- Added Hydrogen Totem
- Dwellers has a lower spawn weight
- Dwellers can no longer spawn in caves, and their spawning is more particular
- Protectron Raiders no longer are missing robot attributes
- Dwellers no longer always spawn in groups of 3-5, and instead spawn in groups of 1-2
- Fixed crash on critical hit
- Fixed Scrappable tooltip not actually showing up
- Added Nether Lead Ore
- Halves how much Perception is supposed to buff critical hits
- Continued Filling Out Preview Info For Races
- Arthropod Race can now ride bigger entities
- Ents can now spawn in Blocklight Level 7 or less instead of just 0
- RynCish is now Carnivorous
- Had to recreate every attribute, took the chance to change the caps for special defense from 255 and -255 to 1024 and -1024
- Fixed Village Farmer Interwebs Model having the same Job Value as the Ranger
- What robots can be given a disc is now defined by a tag, and the attributes for the abilities are now technically universal
- Toy Apple [The actual apple apple] now stacks to 64
- Fixed Infinite hunger exploits and bugs associated with races with any hunger gimmicks
- Treefalling now should take out log backs in a horizontal radius too, and has an additional 6 height of tree detection by default
- Raider Interwebs Model and Ichored Interwebs Model now drop their respective torsos instead of the default
- Buffed Ender Dragon to fit with Daggercraft balancing
- Lost Sentry Eyes now burn in sunlight, but only in the Overworld
- Friends have -10 Piercing Defense now
- Hypxy have -12 Piercing Defense now
- Put restrictions on when a race can eat a flower
- Updated Alight Toy Sunny and True Toy Apple flavor text
- Handy Unit and Raider Handy Unit now have loot
- Pillager Bonus Loot changed: Emeralds go from having a 50 entry weight to 24, and go from 0-3 to 0-1
- Nerfed Loot Crate to divide luck and fortune by 6 instead of 4
- Nerfed Aquatic Loot Crate and Treasure Bag to divide luck and fortune by 12 instead of 6
- Scavenger's Bag now divides luck and fortune by 12 instead of 4
- Doubled all 3 of the luck and fortune divisions from the Mysterious bag
- Pillagers are less likely to drop Scavenger's Bags
- Pillagers drop less bonus loot
- The Toy Lich now has enchanted glow over its texture
- No longer have to hold shift to read through all of the armor traits
- Fizzpops no longer buff Charisma double
- Strength Stat no longer buffs the Strength potion effect, but instead the other way around.
- Dolphin's Grace is no longer affect by Charisma
- Nerfed Starter Bag Loot
- Scrapping Powder Snow gives you less
- Scrapping Circuitry no longer gives Amemist
- Only scrappable items can now be put in the Scavenging Station's Junk Slot
- Items that can be scrapped in the scavenging station now tell you in their tooltip
- Decreased the amount of emeralds zombie villagers drop
- Decreased the emeralds Minue drop from 2-8 to 1-3
- Decreased the turtle scutes Minue drop from 1-2 to 0-1
- Decreased the cyan wool Minue drop from 1-5 to 1-2
- Decreased the gold ingots Minue drop from 1-2 to 0-1
- Made Minue drop copper and oak logs more frequently
- Reduced Minue max Bonus Rolls from 3 to 1
- Reduced Minue max rolls from 5 to 4
- Changed Gravel recipe to be less tedious and give more gravel
- Smooth Cobble recipe now gives 4 Smooth Cobble instead of 1
- Several Toys that could not be scrapped before can now be scrapped
- Fixed a Budget Star only being usable in the Utility Slot, it can now be used in any slot
- Fixed Resewn Pack have the wrong inventory check
- Added certain things so that I can later add in armor modification for damage reductions
- Fixed Reinforced Voided Axe having too low of durability
- Bronze Hoe can now mine things that require an iron hoe
- Bronze Axe now has the same attack speed as a diamond axe
- Added Platinum Tools, that are upgrades to bronze tools
- Added Platinum Armor, which is an upgrade to bronze armor
- Added Block of Asbestos
- Wheel projectile now drops the wheel item when hitting a block
- Added Hanclokue Playerbuilt, which can be summoned with 1 lightning rod, 1 oak wood, 1 gearbox, 1 jack'o'lantern, 4 honeycomb, and 1 dungeon kit
- Added A Budget Star, a weaker version of A Gold Star that is crafter with 6 Aluminum Ingots
- Nether Star now uses a Platinum Block instead of a Platinum Nugget
- Circuit Boards now additionally require aluminum
- You can now turn Asbestos to Pink Dye
- Dragon race now has +16 Fall Defense instead of +5
- Zombie Race is no longer immune to Rad Resistance
- Fixed several mining modifiers not applying to Loot Boxes, Aquatic Loot Boxes, and Photo Core Blocks, and added Void Core Blocks to be immune to the modifiers they're supposed to be immune to
- Fixed Ink Cephlapod and RynCish not being able to use Spectral Form
- Dragons now have -9 Lightning Defense -12 Freeze Defense
- Imbuement Table now has an info tab
- Illager Race now does -20% Attack Damge
- Water Race has +12% Movement Speed in Water or Rain, and -1% Movement Speed otherwise
- Water Race now halved mining speed when out of water or rain
- Fox Race is now Lightweight Armor Class
- Fixed Endarian Night Vision Flickering
- Fixed RynCish for some reason having contradicting damage and knockback resistance modifiers, and gave them to Silvia instead who they were supposed to be on
- RynCish now has 6 Fall Defense
- Added Ups, Downs, and Trades information for most of the races
- Changed Tooltip Overhaul to a Required Dependency as some thing do not display properly without it
- Camera now has +5 Perception instead of +3
- Added Ichored Interwebs Model Torso
- Ichored Interwebs Model Torso and Ichored Interwebs Model Head are now craftable
- Perfect Symbiosis now has drops
- Added Indestructium Scrap
- Super Battle Droid now has loot
- Perfect Symbiosis, Blue Ichored Steve, and Ichor Gunner now have a 1 in 1000 chance to drop a Nycti
- Cave Battler Drone now has a 1 in 100 chance to drop a cave ichor
- Removed Helmet Visual Effects
- Removed Non Light-Blocking Interwars Space Helm
- Made stealth points from armor worn be reduced to .5 per piece unless sneaking
- Made the Toy Apples stack together
- Made all discs transferable to
- Fixed Race Night Vision flickering
- Silverfish no longer require a Player to kill them to drop a Cave Spider Egg
- Recycling Endstone in the Scavenging Station now has a chance to give Indestructium Scrap instead of nuggets
- Slightly altered Extractinator's Daggercraft loot
- Toy Hero Pieces can now be scrapped into Indestructium scrap
- The Toy Hero can now be scrapped into Indestructium scrap
- Updated Toy Village Golem Texture
- You can now craft most Ichor Blocks, and uncraft Nyctil Tainted blocks into their normal variants with a stonecutter
- Can now craft normal Nycti
- Can now duplicate Orange Ichor Altars
- Orange Ichor Altar should no longer be able to be used while one is actively being used
- Toy Carrot Patch now stacks to 16
- Toy Potato now stacks to 16
- Infernal Eye Head now has updated texture
- Toy Creepy's Ability is now tied to Special Toy Action, and is now only available in the Special Toy Slot, and while it still requires a ruby, you no longer need to hold it
- Added Fiery Toy Creepy
- Added Cherry Bomb
- Toy Creepy and Toy Potato now buff throwable bombs
- Toy Creepy effects are now buffed by Special Stats
- Fixed some Fizzpops not having their effects properly buffed
- Strength no longer buffs Haste, Agility does instead
- Fixed Arcane not buffing Fire Aspect in most circumstances
- Changed how Feather Falling enchantment works, it now per tier of it give you +16 blocks of safe fall height
- Health now increases the duration of saturation from President's Choice Steak for 15 seconds per point of Health
- Added Raider Interwebs Model Torso
- Shadow Soul Hand nows gives 15 seconds of Night Vision instead of 5
- Fixed Alight Toy Sunny not having the proper stat changes and them being given to Toy Sunny instead
- Interwebs Model Torso now when near breaking turns into Raider Interwebs Model Torso
- Added Toy Detective Icy Shwoom
- Camera, Toy Apple, True Toy Apple, Toy Sunny, and Alight Toy Sunny now can be put in Special Toy slot
- Fixed Ichored Interwebs Model Head automatically turned into Raider Interwebs Model Head
- Fixed Raider Interwebs Model Head accidentally having effectively infinite durability
- Fixed Toy Sunny having the wrong description
- Fixed a line in Alight Toy Sunny's Tooltips being there twice
- Added recipe for Alight Toy Sunny
- Fixed missing description for Alight Toy Sunny
- Stonecutting Nether Wart now gives the right amount of Netherwart back
- The Advancement Always Recyle now gives A Gold Star
- Reduced protectron, protectron raider, and protectron tourbot width from .58 to .54
- Reduced Gamma Death Bot width from .65 to .56
- Reduced Gamma Death Bot height from 1.95 to 1.93
- Reduced Imperial Super Battle Droid spawn weight from 3 to 1
- Added missing Toy to the Treasure Bag/Loot Box loot, including two toys intended to be exclusive to them
- Changed XP cost to use the imbuement table from 9 to 13 to balance out the new Perception and Arcane XP bonuses
- Slightly increased the size of Super Battle Droids
- Exosuit Night Vision no longer requires a Death Tech Compatible exosuit
- Exosuit no longers requires a Death Tech Compatible exosuit to remove slowness, weakness, and burnt
- Exosuits can now remove Deadeye
- Death Tech Compatible exosuits now can remove Glowing
- Deadeye now reduces Stealth effectiveness [-.5 Points towards stealth per tier of Deadeye]
- Glowing now reduces stealth effectiveness [-5 Points towards stealth]
- Agility now buffs stealth [+1/12 Points towards stealth per point of Agility]
- Death Tech Ravager Armor now requires power to wall run
- Bounding toggle now affects whether you wall climb or wall run, allowing for better speed control
- Arthropod, Slime, and Paragon races can now wall climb
- Cave Ichor and Orange Ichor now allow you to wall climb
- Stealth is now calculated slightly differently, forcing enemies to have 1/16th of their Follow Range protected, preventing complete detection avoiding, even at 7/7 Stealth Points, this formula also nerfs stealth in the early stages by making it only scale with 15/16ths of their follow range rather than the whole follow range
- Stealth Field enchantment now buffs stealth [+1/40 Point towards stealth per tier of Stealth Field while crouching, this effect ignores crouching for non players]
- Illusioner and Gamma Death Bot are now immune to stealth
- In Multiplayer: Ents, Deepslate Grims, Elongated Ents, Elongated Grims, and Voided Ents will now despawn in the presence of 2 or more players
- Fixed bug where if you have The Toy Hero equipped Exosuits won't remove effects as if you have the individual pieces equipped.
- Toys and Curios Items are now exclusive to the slots and can no longer be active from being held or put on your head
- Fixed Power Core giving both it's buffs and Gamma Core's buffs, plus Gamma Core not doing anything
- Lich Spawn Weight changed from 1 to 10
- XP now scales based on how much XP you gain instead of a flat bonus
- Added The Toy Lich, True Toy Apple, and Toy Village Golem, which are trade-offs versions of The Toy Hero, Toy Apple, and Toy Iron Golem respectively
- Farmers now sell Toy Village Golems for 64 emeralds and 1 Toy Iron Golem
- Toy Apple's buffs for eating Apples are now affected by Health stat and Arcane stat where applicable
- Notably nerfed how Arcane affects wands
- Added waterproof armor tag
- Respiration Helmets now require a full set of waterproof armor to neutralize a race's water and/or rain weakness
- All exosuits can now act as respiration armor as long as all pieces are waterproof, and it will no longer drain charge if helmet is a respiration helmet
- Cheery Skirt now gives +1 Arcane
- Races with sun weakness now lose helmet durability over time if in the sun
- Races that are weak to water [Not just rain] are now protected by wear Waterproof armor
- Sun weakness is extended from just The Overworld to His World and Elongated Stomach as well
- Photosynthesis extended from just The Overworld to His World as well
- Attempted to fix small races no longer being able to ride bigger races at all
- Ichored Interwebs Model Head now has a purple eye to reflect the Ichored Interwebs Model entity
- Ichored Interwebs Model Head and Raider Interwebs Model Head have updated item textures to reflect their visual difference
- Added various color variants of the Interwebs Model Head
- Helmet items that prevent drowning now all tell you they do that instead of just the good ones saying that
- Entities that were last attacked by you minus 1 from your total stealth, then divide your total stealth by 1.5 once the the cap is applied, making it hard to camp stronger entities with stealth
- Removed previously equippable curios items from the lightweight and non light blocking tags
- All lightweight armors are now lightweight as weapons too
- Lightweight tooltip no longer appears twice on some items
- Reworked armor and weapon weight calculations
- Armor and weapon weight now hinders swimming
- Armor and weapon weight now increases gravity
- Armor and weapon weight now decrease fall defense
- Death Tech Gear Tail Skeleton armor now properly weighs down all races when not charged like all other Death Tech armor
- Stealth Points cap is now at 7
- Added some compatibility for the stealth mechanic
- Strength Stat now decreases how much you are affected by armor and weapon weight
- Strength now affects how far you throw bombs
- Thrown Ichor Bombs are now buffed by Arcane
- Thrown Impact Bombs are now buffed by Strength
- Thrown Sonic Bombs are now buffed by Agility
- Impact Bomb now takes 16 ticks to throw instead of 32
- Ichor Bomb now takes 32 ticks to throw instead of 48
- Sonic Bomb now takes 54 ticks to throw instead of 72
- You can now blast normal Sand into Glass
- Black sand is now smelted into glass rather than obsidian shards
- Black sand can now be blasted to obsidian shards
- Added Alight Toy Sunny, which is a trade-off version of Toy Sunny, which does stack with Toy Sunny's daylight buffs
- Fixed non players getting sonic defense from Toy Sunny instead of bonus Max HP
- Amethyst Wand now costs 7 XP to shoot
- Diamond Wand now costs 16 XP to shoot
- Ruby Wand now costs 40 XP to shoot
- Ancient Wand now costs 91 XP to shoot
- Chrystra Wand now costs 27 XP
- Added Experience Kit and Leveling Kit
- Super Battle Droid and Hydraulic Legionnaire now drops 45 XP
- Raider Hydraulic Legionnaire now drops 60 XP
- Player NPC now drops 27 XP instead of 7
- Handy Unit now drops 15 XP
- Chainmail Cavalry now drops 60 XP instead of 30
- Fixed crash when right clicking on non living entities [Sorry, that was my bad]
- Added Tooltip Overhaul as an optional dependency
- Added Non Light Blocking Armor pieces, which are head armor pieces that will not stop sun weakness, but will allow for Photosynthesis
- Shields are now cooldowned by creepers, bed explosions, respawn anchor explosions, and TNT, and take an additional set 33 durability damage when blocking
- You can now put some of the newer toys on your head
- Rosen Cherry Leaves are now able to harvested by entities that use the Can Harvest mechanic
- Strength now increases melee damage by 5% per point of Strength
- Health now increases max HP by 1 per point of Health
- Agility now increases sprint speed by 0.5% per point of Agility
- Agility now increases swim speed by 0.25% per point of Agility
- Agility now increases fall defense by 1 per point of Agility
- Perception now increases XP gained by up to 1 per point of Perception
- Arcane now increases XP gained by up to 1 per point of Arcane
- Arcane now increases spectral defense by 1 per point of Arcane
- New Advancement: Infiltrator - Evade detection by having full stealth armor, be invisible, and be crouched
- Kelp can now be used in place of string for bundles
- Fixing Raider Interwebs Model heads requires two repair kits instead of an upgrade kit and an advanced robot core now
- Driftwood Logs added to Fishing Junk loot table
- Rebalanced some trades to nerf Charisma a tiny bit
- Added new trades to certain villagers
- Interwebs Model Head now has a chance to turn into a Raider Interwebs Model Head instead of breaking
- Minue Scarf has been added to Stealth Armor
- Minue, Minue Scarab, and Minue Beetle now do Magic 2-3 magic damage on hit
- Wands now do random magic damage on melee strikes scaling with the tier of wand [Amethyst: 0-3, Diamond: 3-6, Ruby: 7-14, Ancient: 9-19], does higher potential max and min magic damage with arcane
- Fixed bug that allowed small races that could ride other players to ride any entity that wasn't a small player
- Armor that gave +0.5 Entity Reach now also gives +0.5 Block Reach
- Village Hypxy can now spawn as scholars
- Added recipe that allows Dreamspace based blocks to be turned back into Dreamspace Blocks using a shadow crystal shard, echo shard, and bottle'o'enchanting
- Shadow Crystal now has a description to explain how it works as a block
- Tato now has a 1% chance to compost
- Vitae Sapling and Rosen Cherry Sapling now have a 30% chance to compost
- Fixed exploit where you could use the grapple as an infinite projectile by crouching, causing you not to go with the grapple
- Added block of platinum
- Battle Bot Follow Ranges changed from 8, 16, 24, 32, 40, 64, 80, 96 to 8, 24, 32, 40, 64, 96, 128, 256
- Gear Tail Follow Range increased from 80 to 128
- Death Trooper Follow Range increased from 64 to 96
- Raider Battle Droid Follow Range increased from 24 to 40
- Minue Follow Range increase from 16 to 20
- Photo Rusher, Photo Gunner, Photo Scout, and Photo Trader Follow Range increased from 16 to 48
- Ballista Bot Follow Range increased from 48 to 56
- Raider Ballista Bot Follow Range increase from 32 to 48
- Interwebs Model Raider Follow Range increase from 64 to 72
- Hydraulic Legionnaire Follow Range increased from 24 to 48
- Raider Hydraulic Legionnaire Follow Range increased from 18 to 36
- Handy Unit and Raider Handy Unit Follow Range increased from 96 to 100
- Protectron, Protectron Tourbot, and Protectron Raider Follow Range increased from 48 to 52
- Void Crawler and Void Spider Follow Range increased from 32 to 52
- Cinnabar Follow Range increased from 60 to 256
- Sulfur Follow Range increased from 32 to 84
- Blood Spliter Follow Range increased from 16 to 44
- Elongated Flesh Crawler Follow Range increased from 32 to 48
- Elongated Flesh Spider and Totem Spider Follow Range increased from 16 to 36
- Elongated Flesh Infectee Follow Range increased from 16 to 92
- Lost Sentry Eye follow range increased from 64 to 88
- Follow Sentry Eye Follow Range increased from 80 to 100
- Sentry Eye Follow Range increased from 128 to 156
- Infernal Eye Follow Range increased from 32 to 52
- Elongated Man follow range increased from 256 to 512
- Arch Eye Follow Range increased from 128 to 512
- Fallout Tram Follow Range increased from 40 to 44
- player.steve.name Follow Range increased from 256 to 512
- Chainmail Knight Follow Ranged increased from 24 to 44
- Chainmail Cavalry Follow Range increased from 40 to 60
- Minue Scarab Follow Range increased from 16 to 28
- Hanclokue Follow Range increased from 32 to 72
- Perfect Symbiosis, Red Ichor Captain, and Red Ichor Captain Ambush Follow Range increased from 128 to 216
- Ichored Interwebs Model Follow Range increased from 64 to 104
- Ichor Gunner Follow Range increased from 16 to 32
- Blue Ichored Steve Follow Range increased from 48 to 68
- Orange Drone Follow Range increased from 12 to 20
- Cave Battler Drone Follow Range increased from 24 to 40
- Crimson Battler Drone Follow Range increased from 24 to 80
- Super Battle Droid Follow Range increased from 24 to 32
- Destroyer Droid and Imperial Destroyer Droid Follow Range increased from 48 to 88
- Quaotix Pulse and Aggressor Quaotix Pulse Follow Range increased from 8 to 68
- Lich Follow Range increased from 32 to 68
- Minue [Playerbuilt/Scarecrows] Follow Range increased from 16 to 50
- Protectrons no longer try to go back to a village if they are already in combat, and have increased village detection range from 64 to 128
- Gamma Death Bots will no longer go back to a village if they are already in combat unless they are 128 blocks out from it. They have increased village detection range from 128 to 256
- Interwebs Models have increased Village detection range from 64 to 128.
- Core Turrets will no longer go back to a village if they are in combat and have an increased village detection range to 256
- Ballista Bots now share finding Village logic with Shulkers
- Pillagers, Wither Skeletons, Skeletons, and Dwellers have increased Village Detection from 96 to 128
- You can no longer tame Village Wolves
- You can no longer give Village Allays items
- You can no longer breed Village Foxes
- Increased the distance which Village Tourbots check for monsters while 'sleeping' from 48 to 128
- Block of Rotten Flesh now has a 90% chance to compost
- Handy Units will no longer go back to a village if they are already in combat unless they are 96 blocks out from it. now have increased Village detection range from 96 to 128
- Introduced a Stealth Armor mechanic
- Stealth still do bonus damage when you are wearing stealth armor, however it is halved compared to if you wore no armor.
- If you have Create, Create armors are now slightly buffed to fit with Daggercraft balancing
- Nature's Barrier thorns immunity is now fixed, but you still take armor damage.
- Hopefully fixed the Player crash for real this time, it no longer calls the procedure the old way.
- Bedrockian race no longer has decreased mine speed
- RynCish and Paragon race now has increased mine speed by x2.5, changes to x5 when wet
- Water and Ink Cephlapod race now has increased mine speed by x5 when wet
- Carpenter Button is now properly named Carpenter Button instead of Dreamspace Button
- Carpenter Wood is no longer missing a Fence Gate
- Added Rosen Cherry Wood, comes with a sapling which can be bought from Wandering Traders, and generates naturally in the Cherry Grove alongside Cherry Trees. Their leaves will also drop sweet berries and roses [Wood Vote winner]
- Added Driftwood, which generates naturally in rivers, beaches, and the ocean
- Daggercraft leaves can now be mined faster with hoes and are properly tagged as leaves
- Vitae Saplings can now be bought from Wandering Traders
- You can now dagger cut rose bushes into roses
- You can now combine 5 roses with bonemeal to make a rose bush
- You can now combine flesh and creeper moss to make rotten flesh
- You can now purify Voided Flesh into normal flesh with photo core fragments
- Skeleton hand, stray hand, and wither skeleton hand can be stone cut into 5 bones
- Zombie hand, husk hand, and drowned hand can be stone cut into 5 rotten flesh
- Robot Hands can be stone cut into 5 chained circuits
- Gamma Gun can now use poisonous potatoes as ammo, taking priority over radioactive material but below gamma cells
- Sweet berries can now be crafted into sugar
- Exo Armor now grants resistance to Charged effect damage when it has charge, plus it recovers some charge from being damaged by it.
- Channeling and S.E.A.R. Utility Tool now only do the Charged effect if you are at least 3.5 blocks away from your target.
- Electro-Thrower can now be bought by a Master level Engineer
- Speedsters now have +4 Health
- Death Troopers and Gear Tails no longer pick up items
- Raider Battle Droids once again display items they hold
- Imperial Super Battle Droids now attack players
- Death Trooper attack range increased from 3.5 to 3.75
- Heavy Imperial Battle Bot attack range increased from 3 to 4
- Battle Bot attack range increased from 3 to 3.75
- Imperial Battle Bot attack increased from 3 to 3.75
- Death Trooper Lightning Defense increased from 0 to 9
- Removed Armor Stands from The Void
- Friend Race now gains End Reminiscence from Friend food items
- Friend Race once again has danger sense by default
- Fixed Races returning to normal size on death
- There is now a slight delay between when charged targets are hit the second time
- Fixed The Gold Star's name to be The Gold Star
- Fizzpop Bottle description: fixed typo
- Buffed Toy Apple [Interwebs Model]
- Added Toy Iris, Toy Gauge, Toy Tourbot Protectron, Toy Potato, Toy Carrot Patch, and Toy Icy Shwoom which are exclusive to Loot Crates and Treasure Bags
- Follower Sentry Eye and Minue Beetle Items can now be equipped as Toys
- Keys and Screwdrivers in Curios now will not try to open doors if ctrl is held down, this is to avoid accidental use on doors that don't need it
- Day And Night Boots now grant the normal dash ability
- Elytra now grants elytra flight dash
- You can now have aquatic dash while wearing a full armor set comprised of any of the following: Prismarine, Shaded Prismarine, Elytra, Day And Night Boots, Turtle Shell, Proto Space Helm, Cosmic Space Helm, Interwebs Space Helm, Interwars Space Helm, Death Tech Create, and/or Death Tech Ravager
- Death Tech Tail Armor now gives bonus Agility
- Old Dash is now Momentum Dash
- Added Dash, which launches you where you're looking [increased strength by Agility], has a set cooldown
- Automatic Protectron Blasters references Protectron Blaster in its recipe instead of itself
- Added dash to Silvia race
- Added dash to Fox and Friend [Normal only]
- Added dash to Speedster and Ink Cephlapod race [Water and Normal only]
- Added dash to Fell, Fallen, and Dragon race [Elytra Only]
- Added dash to Water race [Water only]
- Added non elytra non water dash to Friend
- Agility no longer effects the level of Speed from Speed Potions, instead it affects the potency of Feather Falling
- Friends now have equal reduced attack damage to hypxy to help balance them
- Stray Hand actually gives the wielder Frigid III on hit instead of mining fatigue for 3 seconds
- Player NPC Entities no longer crash the game on new chunk generation
- Dormant Trams now ambiently whistle over time, and now use the previously unused world.train.ambience sound when spawning to mark their arrival.
- Fizzpop Bottle is now affected by look and has a broader selection of bonus items
- Added Scholar Profession for Villagers
- Speedster race now does 3 bonus fire, sonic, and lightning damage on melee
- Orb of Renewal has a longer cooldown now
- Orb of Renewal now has 6 uses instead of 3
- Health now increases healing by 2 points of HP per tier of Health [Includes from consuming items, Toy Apple's passive ability, and natural regeneration from having full hunger]
- Toy Apple now has an updated texture
- Toy Apple now is additionally activated by Jammed Toast and Shadow Bane
- Arthropod race is now tiny
- Arthropod race has 1 block less entity reach
- Arthropod race has decreased gravity
- Arthropod race has increased fall defense
- Arthropod has increased generic defense
- Hypxy, Cish, Marithorni, Wolves, Cats, Paragon, and Skelehypxy race now do 3 unarmed/fist weapon piercing damage
- Fox and Arthropod race now do 3 melee piercing damage
- Fox and Arthropod race now stun for 1.5 seconds
- Friend Race now does 3 unarmed/fist weapon sonic damage
- Interwebs Model now does 3 melee sonic and lightning damage
- Optimized some procedures
- End Reminiscence is now lengthened by Arcane
- Speedster Race is now weak to generic damage
- Speedster race now has a +4 to Perception instead of +3
- Speedster Race is now slightly resistant to Fall damage by default
- Cish, Arthropod, Fallen, Marithorni, RynCish, and Fox race do bonus crit damage
- Fixed Orange Ichor Combatant loot table
- Golem, Silvia, and Bedrockian Race can no longer do normal crit damage
- Fixed tamed entities breaking when you die in combat
- Added Dulllight Wood
- Added missing wooden buttons, wooden pressure plates, wooden stairs, and wooden slabs
- Speedster race now has +4 Luck
- Speedster race has increased Fall Defense
- Speedster race now breaks blocks faster
- Speedster race now has faster attack speed
- Bedrockian race now breaks blocks slightly slower
- Started Updating which races use drop loot tables when killed by another player [Also added some leniency on when it thinks a player killed another, allowing for bleeding, burning, charged damage, poison, and freezing to drop loot]
Small Content Patch:
-
Changed Fishing Junk and Treasure Loot Tables
-
Updated Core Turret Mk II and Core Turret Mk I item textures to be more similar to the Core Turret item's texture
Quick Patch:
- Opening Caravan Pack or Resewn Caravan Pack through keybind should no longer be able to remove non solid blocks where you're standing
- Fixed issue with inventory items that could be opened via keybind having a forced stack size of 1 in some instances
- Interwebs Space Helm and Cheery Skirt are now obtainable in survival
- Bonus Chests now comes with 3 bundles or silk pouches rather than 2
Initial Release



