2.5
[main]
- Added lightsaber hilts: "Ventress", "Maul"
- Added Training Saber
- Improved Lightsabers Forge model and texture
- Improved Holocrons, "Force Adept" effect can now be removed by pressing Holocrons again
- Fixed damage display (Default is 30, can be lowered or increased in the config file)
- Updated mod config structure, It is recommended to remove the old config file
Attention! This mod relies on the standard combat mechanics of Minecraft. Any mods that change the mechanics of swords, shields, or change the animations may lead to bugs/errors/crushes. Officially, only Epic Fight and Better Combat are supported at a basic level.
2.2
[main]
- Added "Vizsla" hilt
- Added Sith Holocron (Creative only)
- Added dark side variation of the Force Adept effect
- Added new advancement "Mandalorian"
- Added Better Combat and Epic Fight compatibility
- Added configuration file (attack damage, crystal generation)
[1.20.1 forge]
- Fixed a crash caused by using lightsabers without a tag
[1.21.1 neoforge]
- Added JEI compatibility
2.0
- Added "Force Adept" effect. Increases jump height and reduces fall damage
- Added Jedi Holocron. Grants the "Force Adept" effect on right click. Find it in Jedi Temples
- Added Jedi Temple structure, which generates in Plains and Savannas. Contains a Lightsaber forge, Jedi Villager, and Holocron
- Added "Anakin" hilt
- [Experimental] Added custom emissive shader for lightsabers
- Added new advancements: "Path of Light" and "Path of Darkness"
- Improved Jedi Villager trades
- Improved tooltips
1.2
- Added lightsaber hilts: "Shoto", "Kylo Ren", "Guard"
- Added 4 advancements
- Added disassembly of lightsabers at the lightsaber forge (place the lightsaber in any crafting slot)
- Added Chinese localization
- Changed the display of the "Ahsoka" hilt in the right hand
- Fixed an incorrect lightsaber activation