- Fixes leather armor dye color and overlay for the knee pads, etc
- Adds permission checks & nodes "danse.animation.<animation name>"
- Updated the models to ajblueprint models
- Additional AjBlueprint models are now read from `config/danse/<model>.ajblueprint - the name of the animation is used for the name of the gesture
If you use this mod with toms-mobs, filament or babyfat-polymerized, make sure to update those as well!
- Adds support for armor, including trims
- Reduces the size of the generated resourcepack by 50%
- Adds a PlayerUUID NBT field to allow setting a skin of a player using commands:
/data modify entity @e[type=danse:player_model,sort=nearest,limit=1] PlayerUUID set from entity @s UUID
- Fixes 64x32 skin texture orientation
- Fixes the bottom face of models being flipped
- Fixes an incompatibility bug with C2ME