Dark Souls Expansion v2.12.2:
- Fixed all log errors when generating distant structures
- Changed model of Mushroom People
- Changed generation of Mushroom People
- Changed attack pattern and AI of Mushroom People
- Fixed issue where Demon Crows would spawn in large numbers
- Temporarily removed generation of Demon Crows
- Fixed major errors
Dark Souls Expansion v2.12:
- Changed model of Man Serpent
- Changed sounds of Man Serpent
- Changed attack range of Man Serpent
- Changed speed of Man Serpent
- Improved AI of Man Serpent
- Added Demon Crow
- Added Souvenir of Reprisal item
- Changed name of Pinwheel
- Changed attack range and timings of Asylum Demon
- Changed attack range and timings of Titanite Demon
- Changed attack range and timings of Demon Crow
- Added attack delay for enemies before striking
- Minor bug fixes
Dark Souls Expansion v2.11:
- Improved AI of Balder
- Improved AI of Asylum Demon
- Improved AI of Titanite Demon
- Improved reach of Balder
- Improved reach of Asylum Demon
- Improved reach of Titanite Demon
- Reworked animations of Titanite Demon
- Reworked sounds of Titanite Demon
- Reworked model of Titanite Demon
- Reworked textures of Titanite Demon
- Implemented Pinwheel mob (NYI)
- Added Father Mask
- Added Mother Mask
- Added Son Mask
- Fixed Blacksmith structure log error
- Added drop for Moonlight Butterfly
- Changed attack damage and speed of Asylum Demon
- Improved Beard Thin generation in structures
- Minor bug fixes
Dark Souls Expansion v2.10:
-Fixed natural structure spawning
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Removed structure generation within a 1000-block radius around the spawn point
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Removed guide map when entering the dimension
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Improved performance when entering and leaving the dimension (reduced loading time)
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Removed warn/error logs from features generated far from the player in Lordran
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Added natural generation of Sen's Fortress
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Added natural generation of Undead Asylum
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Added natural generation of Undead Parish
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Added natural generation of Undead Castle
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Improved structure generation
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Improved structure generation integration with terrain generation
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Updated loot and structure design in Undead Castle
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Fixed major technical issues
Dark Souls Expansion v2.8.1:
-Fixed Better Combat Compatibility
-Fixed Channeler's Trident BC Animation
-Fixed Drgaon Tooth BC Animation
-Fixed Spear BC Animation
-Fixed Titanite Catch Pole Trident BC Animation
-Fixed Demon's Great Hammer BC Animation
-Fixed Demon's Great Machete BC Animation
-Added Delay to Welcome Message
-Minor Bug Fixes