Tags
Creators
Details
Licensed ARR
Published 3 years ago
Updated 2 years ago
All versions
1.2.2.1
Release
DarkestSouls-Neoforge1.21-v1.2.2.12 years ago 106
Compatibility
Minecraft: Java Edition
1.21
Platform
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Changes
- updated to Neoforge 21.0.45
- Skeletons now can spawn in groups
- improved AI and animations and added running states to Skeleton (Falchion),Skeleton (Spear),Skeleton (Curved Swords) and Beast Patient variants
- some texture improvements
- stopped console spam and other bug fixes
- added behaviours to vanilla mobs:
- Iron and Snow Golems will attack Beasts, Skeletons and other Monsters
- Wolves will attack Skeleton variants
- Villagers and Wandering Traders will run away from Beasts, Skeletons and other Monsters
- Animals (Except wolves and Hoglin variants) will run away from Beasts
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:w57LPWu0:WVFoCW8i"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:w57LPWu0:WVFoCW8i"
}

