Additions
- New textures for tier advancement and critical data unlock messages
- Added new recipe for decompacting Clay into Clay Balls in the Entropic Processor
- New textures and some visual touchups for minigames
Changes
- Conductance Rods' manual crafting recipe is less expensive
- Essence Wires and Nodes are made with Essence Shards instead of Amethyst
- Enforced use of buffers
- Certain recipes from incomplete entries can show in EMI again
- Made more entries critical (Buffers, Auto-Fabricator, Essence Leech, Industrial Plant Siphon, What Is Essence?)
- Adjusted some entries' requisites and completion requirements
- Nerfed Essence Leeches - low-health mobs make less Essence
- Basic Essence renamed to Industrial Essence for more consistency with future types
- Data Banks can no longer be relocated with mods like Carry On to preserve intended design
- Lowered Vacuum's pickup volume
- Improved the Item Filter
- Improved the Auto-Fabricator
- Removed Slot Locking from every machine EXCEPT the Auto-Fabricator (it didn't feel necessary on the others)
Fixes
- Adapted code to work with the code changes required by Databank 1.0.4
- Cryochambers and nodes can no longer be relocated with mods like Carry On - this caused problems
- Fixed the color minigame
- Fixed block entity special node interactions not applying correctly
- Fixed Fabricator & Auto-Fabricator recipe remainders
- Fixed locked inventories having slots meant to be empty filled
Additions
- New Drying Table machine - fluid and an optional additive undergo an accelerated drying process thanks to Essence, yielding a resultant item (such as water + sand = clay)
- New Hammer and Chisel tool for expedited gathering of any block tagged #datanessence:hammer_and_chisel_collectable, such as obsidian and similar blocks; available from the start
- Added EMI Handler for Melting recipes
- Added new Melting recipes for Mud, Magma, Netherrack, and Stone
Changes
- Data Banks show a hint that suggests you return later when there are no entries to display
- Buffers display upwards moving particles when transferring
- Coal Lumps are now 8:1 with Coal, for consistency with other mods that add coal fragments
- EMI Plugin no longer shows recipes from incomplete entries, as to avoid spoiling puzzle solutions in the future
- Made the Essence Burner and Essence Furnace have different visuals when active
Fixes
- Coal Lumps had no burn time in furnaces/etc; now they burn for 200 ticks
- Some Machines refused to work if their stored Essence went under the amount required for the recipe
- Amethyst Shard > Essence Shard recipe was erroneously hidden in the tablet
- Mineral Purification Chamber didn't receive water from a buffer
- Lensing Crystal Ore and Lensing Crystal were lacking tags
- Wire Spool had incorrect entry lock
- Performance improvements
- Wires would not drop if the destination was broken
Additions
- Added some new variants of Polished Obsidian (Bricks, Tract)
- Added a variant of Node/Wire for Mekanism Chemicals
- Added Dewlamps, a decorative light fixture - recipe is temporary until a certain place gets added
- Added lore entry about Ancient Rock, found at Tier 2 in Nature Outposts and Ancient Weapons Facilities
Changes
- Blacklisted Structure Protectors from being relocated by (hopefully) many mods
- Various internal changes to the Mote particle
- Ancient Rock blocks cannot be broken by non-players anymore - as a side effect, mods like Jade unfortunately don't show their harvestability for now
- Essence Breaker checks if a block is supposed to be unbreakable before breaking it
- Tweaked Computer gui to match its block texture
Fixes
- Wire Spools required the Synthesis Chamber to be unlocked despite being a crafting component
- Untyped Computers crashed the game when opened
Additions
- Added the Traversite Trudgers, a pair of boots unlockable in Tier 1 from Nature Outposts that prevent a good chunk of the environment - things such as soul sand, webs, honey, or ice - from slowing you down
- Added Traversite Road Slabs and Stairs
- Added indicator for incomplete Data Tablet entries
- EMI plugin displays that DnE's machines can be used for some vanilla recipe types (crafting, smelting)
- EMI plugin hides recipes you have not gotten the data for yet, to reduce progression confusion
- Entropic Processor can grind Wool into String
- Infuser can harden Rotten Flesh into Leather
- New background for Data Tablet entry browser
Changes
- Essence Leeches emit particles
- Light Fixtures no longer have collision
- Flare Lights make amethyst sounds
- Changed Data Tablet entry connection line colors to blue
Fixes
- Abandoned Factory chains are not waterlogged anymore
- Gender potions are properly localized
- Potentially fixed Create mixer bypassing progression
Additions
- Allowed brewing potions of gender euphoria
- Added several more items to the Industrial Plant Siphon's default tags, including seeds, saplings, flowers, and more
Changes
- Revised Essence Burner puzzle; new puzzle requires a connection node to solve
- Essence Burner advancement now needs you to actually place one down
Fixes
- UnderTheSky music disc wasn't tagged
#c:music_discs
- Fixed a multiblock render crash
Additions
- Entropic Processor can grind up Dye more efficiently (and has some exclusive dye sources, e.g. mushrooms) - the recipes are tag-based so as to not clutter EMI
Fixes
- The various nugget/shard items are now properly tagged as nuggets for their respective material
- Fixed incomplete entries not allowing crafting of recipes
Additions
- Added the Illumination Rod, a light placing tool that unlocks at tier 2
Removals
- Removed Lapis Shard item
Changes
- Data Banks require a Data Tablet in your inventory to use
- Primitive Antigravity Pack only drains Essence if you are actively falling
Fixes
- Ancient Sentinels should no longer despawn
- Potentially fixed structure protectors still protecting even when they don't exist